How do you think Vault 42 failed?

Post » Fri Nov 13, 2009 3:22 pm

For those unfamiliar with the experiment:
http://fallout.wikia.com/wiki/Vault_42

I mean, it doesn't really seem like that big of a problem, other than it being pretty dark.
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Teghan Harris
 
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Post » Fri Nov 13, 2009 5:03 pm

The Water Chip broke. :X
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Bedford White
 
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Post » Fri Nov 13, 2009 8:47 pm

Not all of the experiments were designed to "fail". They were simply design to test how society develops in certain conditions.
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Kara Payne
 
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Post » Fri Nov 13, 2009 5:43 pm

Well, true, but a vast majority of them did.

But still, what do you think happened to it?
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stevie trent
 
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Post » Sat Nov 14, 2009 12:00 am

Well, true, but a vast majority of them did.


Depends on what you mean by "failure". People not surviving? Society within the vault dissolving? The experiment itself failing to be finalized?

As for what happened to them, they probably became similar to the Slags:

http://fallout.wikia.com/wiki/Slags
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rolanda h
 
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Post » Fri Nov 13, 2009 2:06 pm

I really don't want to do change the subject like this-,-
This is just about Vault 42. What do you think happened to it?
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Carolyne Bolt
 
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Post » Fri Nov 13, 2009 8:50 pm

Well, true, but a vast majority of them did.

They weren't designed to fail in the sense of killing everybody. Instead each had different parameters like something out of a Twilight Zone episode. Different ethnicites, 1 woman and 99 men, computer equipment designed to break, etc.

There were some Vaults (such as Vault-8, founders of Vault City in FO2) which were "control groups", designed to open X years after the war, the dwellers to use the G.E.C.K. and begin life anew, yadda yadda yadda, just like Vault-Tec's propaganda implied.
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Juan Cerda
 
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Post » Fri Nov 13, 2009 6:41 pm

Ok, ok, I get it. Stop nitpicking my sentences, the thread is about Vault 42.
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Alexandra Ryan
 
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Post » Fri Nov 13, 2009 11:48 pm

For those unfamiliar with the experiment:
http://fallout.wikia.com/wiki/Vault_42

I mean, it doesn't really seem like that big of a problem, other than it being pretty dark.


I'd like to see something that the mighty Vault-TEc didn't plan for. Maybe the vault folks realized that they were being punked and revolted, starting a civil war inside the vault.
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noa zarfati
 
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Post » Fri Nov 13, 2009 10:39 am

I'd like to see something that the mighty Vault-TEc didn't plan for. Maybe the vault folks realized that they were being punked and revolted, starting a civil war inside the vault.


That happened a few times, it usually led to the death of the overseer. In Fallout 3
Spoiler
you can convince the overseer to abandon the Vault-Tec plan
.

As for Vault 42, it didn't fail.
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e.Double
 
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Post » Fri Nov 13, 2009 12:02 pm

I'd like to see something that the mighty Vault-TEc didn't plan for. Maybe the vault folks realized that they were being punked and revolted, starting a civil war inside the vault.

Wasn't opening of Vault 13 a non-planned thing?

For the topic, there are many reasons for dying out; conflicts, low birth rate, The Chip, exposure to Radiation after prematurely leaving the Vault.. Even Enclave could have destroyed it.


http://fallout.wikia.com/wiki/Vault_69
Vault 69 is a funny case, and with an ironic name IMO. The guy sure was happy there.
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Jeffrey Lawson
 
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Post » Fri Nov 13, 2009 7:07 pm

For those unfamiliar with the experiment:
http://fallout.wikia.com/wiki/Vault_42

I mean, it doesn't really seem like that big of a problem, other than it being pretty dark.


Isnt it likely that after realizing how dimly lit the vault was that the residents may have decided to look into making brighter bulbs? Not like the tech is THAT advanced, and they obviously had some sort of rudimentary fabrication plant for replacement parts and equipment.
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Theodore Walling
 
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Post » Fri Nov 13, 2009 2:43 pm

The residents were getting ticked off at the dim lighting so they decided to make new, brighter bulbs. Unfortunately for them they did so by saluaging parts from some other important equipment. As a result...
















...the Water Chip broke. :X
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Katie Pollard
 
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Post » Fri Nov 13, 2009 11:19 pm

The residents were getting ticked off at the dim lighting so they decided to make new, brighter bulbs. Unfortunately for them they did so by saluaging parts from some other important equipment. As a result...
:shakehead:















...the Water Chip broke. :X

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City Swagga
 
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Post » Fri Nov 13, 2009 11:02 am

That happened a few times, it usually led to the death of the overseer.


We learn in Fallout 2 that the Overseer of Vault-13
Spoiler
was tried for a crime (I guess the Vault-Tec plan) and executed.

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Ross Zombie
 
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Post » Fri Nov 13, 2009 7:03 pm

Wasn't opening of Vault 13 a non-planned thing?

For the topic, there are many reasons for dying out; conflicts, low birth rate, The Chip, exposure to Radiation after prematurely leaving the Vault.. Even Enclave could have destroyed it.


http://fallout.wikia.com/wiki/Vault_69
Vault 69 is a funny case, and with an ironic name IMO. The guy sure was happy there.


How do we know if he was happy :|

I am guessing you have never thought that all the women could have been Bi-Polar or have mental disorders. What if all the women had small boobs and the guy liked big boobs, or what if all the women were lisbians, or what if the male was locked in a cell and the women could control everything he saw and experienced, or any number of seriously twisted thing someone could think up.
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tannis
 
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Post » Fri Nov 13, 2009 1:29 pm

How do we know if he was happy :|

I am guessing you have never thought that all the women could have been Bi-Polar or have mental disorders. What if all the women had small boobs and the guy liked big boobs, or what if all the women were lisbians, or what if the male was locked in a cell and the women could control everything he saw and experienced, or any number of seriously twisted thing someone could think up.


Whoever came up with idea of V-69 gave us more than obvious proof that it's gonna be what an average man thinks it's gonna be.
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Jonathan Braz
 
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Post » Fri Nov 13, 2009 6:49 pm

Creative reason for its supposed failure. Some fool tried making a brighter light bulb, but ended up starting an electrical fire that got quickly out of control, heavily damaging the Vault's support infrastructure. Thus precipitating a crisis that forced the Vault Dwellers to leave and venture out into the wasteland.
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phillip crookes
 
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Post » Fri Nov 13, 2009 5:52 pm

The Enclave destroyed the Vault because it was in the way of the quicker, more efficient path to a base of theirs. Only three people were known to survive, and only two were originally from the Vault. The third was an outsider who got trapped while participating in a project much like the Wasteland Survival Guide.
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Micah Judaeah
 
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Post » Fri Nov 13, 2009 6:27 pm

The Enclave destroyed the Vault because it was in the way of the quicker, more efficient path to a base of theirs. Only three people were known to survive, and only two were originally from the Vault. The third was an outsider who got trapped while participating in a project much like the Wasteland Survival Guide.

I like this idea, though I think "the enclave did it" is a bit overused.
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Sarah MacLeod
 
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Post » Fri Nov 13, 2009 8:03 pm

I like this idea, though I think "the enclave did it" is a bit overused.


Actually it wasn't an original idea, it was a reference to the Hitchhikers Guide to the Galaxy series in which the number 42 was pretty significant.
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Tamika Jett
 
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Post » Fri Nov 13, 2009 1:48 pm

Lead lined water tank. Bloody cowboy builders!
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Mrs shelly Sugarplum
 
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Post » Fri Nov 13, 2009 3:51 pm

S.A.D would set in after a couple of months and people would get depressed and with no end in sight with the dors not openenig it is most likely people would end up killing themselves, i think its known as the Reykjavic effect but im not sure about that. A very grim fate indeed.
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Kevin Jay
 
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