» Thu May 03, 2012 3:09 am
I've seen some of the blank .esp's. I'm not looking to make a total conversion. The player basically steps into a portal leading to another world, and one that's non-accessible by swimming, flying, etc. A new worldspace would keep them contained until I provide a means of exiting. I know there is the "Interior Cell" option, but I would like to keep them on the ground by means of disabling levitate or teleport magic. If I remember correctly, I thought Mournhold had some sort of activator or shield that kept the party from doing these things. Or maybe it was a script. Either way, I want the player to think they're trapped until the completion of the journey in this new realm.
@Kovacius: If you're referring to parts 1 & 2 of Tamriel Rebuilt, i'm currently using them for a different character. I'm definitely a big fan of that mod. The Morrowind Code Patch allows the map to be shrunk so you could see the TR landmass perfectly, in case you didn't know.