My Character Idea (any glaring flaws?)

Post » Thu May 03, 2012 4:12 am

Race: Dunmer
Age: 20
Dranas grew up quickly amid the trials and tribulations of life in a caravan. His parents taught him much, and he became proficient with a blade, shield, and armor guarding their wagon, as well as an adept enchanter and alchemist; skills he learned from his mother and used to help contribute to the wares they sold. Naturally he learned about the art of selling high and buying low while on trading ventures with his parents. He was never content with the mundane existence of his parents, and yearned for adventure. His wishes were granted tragically when he was but 16 years old when his caravan was raided by bandits. They murdered his parents and sold him into slavery. For 3 years he toiled under the lash, until a grizzled Khajiit veteran orchestrated a revolt. Most of the other slaves were killed in the ensuing conflict, and the mining complex in which he worked was set ablaze. He escaped only to be taken into custody by guards rushing to the aid of the slave owners, and was imprisoned for a surprisingly short sentence of 1 year. As his owners were all dead and there was no way to incriminate him for their murders, he emerged young and with glowing prospects; a strong individual shaped by adversity and far from unaccustomed to loss.
Skills:
Long Sword
Medium Armor
Block
Enchanting
Alchemy
Mercantile
Acrobatics
Athletics
Mysticism
Security
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Danel
 
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Post » Thu May 03, 2012 2:20 am

Personally, I dont like acrobatics and athletics in my major/minor skills.
Maybe its just me, but i feel im leveling too fast with them.
Otherwise seems good, as long as you dont plan on powerplaying.
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Ally Chimienti
 
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Post » Thu May 03, 2012 11:38 am

Looks like I decent class. Just make sure you bother working on leveling your magic skills, and alchemy + enchanting. I often find that when I take magic or non-combat skills as a warrior class I don't ever level them, so I tend to avoid them. But maybe you can do better at keeping up with them than I can.
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Alberto Aguilera
 
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Post » Thu May 03, 2012 4:43 am

You can make so much cash in Morrowind, that the Mercantile skill is a waste of effort. So you might want to replace it with Armorer. Alchemy is super easy to max out, so you might want to switch it with Athletics. Athletics takes forever to max out and if you start with it as a major skill, then you’ll move faster right from the start. Thus everything you try to do will happen sooner. Good luck!
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Beast Attire
 
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Post » Thu May 03, 2012 9:16 am

I would replace mercantile with speechcraft to make the vendors like you more and therefore give you MUCH better prices than you can get with just mercantile. Speechcraft also will help you get information easier too!

Other than that, doesn't look too bad as long as you make sure to get some training from the khajiit mage in Balmora for enchant and alchemy. Good Luck!
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Stace
 
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