The default Oblivion Launcher doesn't detect my graphics card (understandable, since it was made waaay after the game was released. It's a GTX460 BTW) and sets the graphics to "Medium".
I click on the "Ultra High" preset button and change the resolution to my native res (1920 x 1200).
However, in-game, I notice that the various sliders are still set into what appears to be Medium settings.
Of course it's a non-issue, I can just slide them all to max, but it had me thinking:
Do the Launcher's preset buttons even work at all?
I remember reading somewhere that there are some invisible settings (like shaders and what-not) being set by the Launcher that will only be set properly if the graphics hardware is properly recognized.
Does anyone know what values are being set for "Ultra High"? I don't mind going into the INI and manually applying them if I actually knew what is being set in the first place.
Skyrim, in comparison, has files Low.ini, Medium.ini, High.ini, etc, which can be used as a reference but no such files exist for Oblivon.
TLDR: Does anyone know the exact INI settings for "Ultra High". Please don't link me to a standard Oblivion Launcher because that's not the problem (I am seeing the Presets after all).