How do I remove master files from .esp files?

Post » Thu May 03, 2012 2:18 am

Hey everyone,

I have an esp which was dependent upon an esm file but I've deleted all the relevant records and want to "clean" the dependency, and for the life of me I haven't figured out how to do it.

I've tried FO3Edit, FO3Plugin and FOMM and I cannot find the option to delete an .esm reference.

Is there another tool i should use, or an option I haven't seen?

Many thanks,

Bendiwolf
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Thu May 03, 2012 6:07 am

This is from a mod page saying how to
" Cleaning Mods
-------------
Requires FNVEdit (http://www.newvegasnexus.com/downloads/file.php?id=34703)

1) Open the affected esp file in FNVEdit. Make sure all files are unchecked
other than the mod that you are attempting to clean.
2) Once FNVEdit has loaded the files and you see "Background Loader: finished",
right click on the Files pane and select "Apply Filter".
3) Select "Conflict Status Inherited By Parent" only. Click "Filter".
4) Give it a minuite or two. This part will take a while.
5) Once the Filtering is complete, the entries in the File pane will show up
in color. Right click on the mod you are attempting to clean and select
"Undelete and Disable References".
6) Yes, you're sure you want to edit this file.
7) Right click on the mod again, select "Remove Identical to Master References"
8) Close FNVEdit and save the file. Your file is now clean, and will not cause
crashes due to deleted objects (no promises about other kinds of crashes).

Note: In case of problems caused by this procedure, files edited in FNVEdit
are automatically backed up as .esp.backup., and
placed in your Data Folder. Deleting the plugins you modified and
renaming this backup file will restore your files to how they were
before you edited them."
User avatar
Sami Blackburn
 
Posts: 3306
Joined: Tue Jun 20, 2006 7:56 am


Return to Fallout 3