try this: restore ipresentinterval to what it originally was (sadly I don't know what the default value is). Now launch the game and, before pressing 'play', go to your settings options and look through the settings windows until you find a checkbox for vsync. Uncheck that box. This should turn vsync off the way F3 expects it to be. If it still is having problems, change your mouse senstivity in-game (after pressing 'play') through the in-game settings options. Still problems? Make sure iFPSClamp=0. Still? Try iFPSClamp= (some value higher than 60).
Why I think iFPSClamp works inverse of how you rationally think it would: I once set iFPSClamp=4 to try to get FPS to a crawl for debugging purposes. Instead of slowing down, game speed went through the roof, actors talking speed was like the chipmunks, motions were lightning fast and got out of sync with scripting and the game stalled. In the delivery room my baby cart ran into the back wall and stayed there until I force quit F3. When I put iFPSClamp=0 again, everything went back to normal.