In new vegas, on the highest settings, I get around 40-70 fps, but after using a .dll to cap the FPS to 60, its USUALLY been at a steady 60 fps. (Although on the strip it goes way down.)
OK, So the big problem here is not FPS, but actual timescale slowdown in new vegas. at 60 fps, I believe it is the optimal timescale where everything flows and works correctly, like the animations, jumping, etc. But when my fps goes down to 30-50, the game literally slows down. Everything goes slow, the animations, jumping takes 5 seconds, its almost as slow as a cinematic in the game.
Ive tried using the d3d9.dll, and searched a lot, and nobody else seems to have this problem.
ALSO, when my fps went higher than 60, everything would move super fast, so i capped it.
If you could help give me solutions, I would appreciate it.
Thanks, -Sam