send this to todd howard and ask him to email me

Post » Thu May 03, 2012 8:59 pm

My personal beef with this is threefold. First off, you said lore friendly but then anywhere in the thought process had "magic rarer" and "dwarfsves exist" and "add a new race." Second off, caps are important. Third, it's not so simple. This is a big thing for me as a writer. Ideas are easy. Everyone and their dead great-great-grandma has an idea, but to actually turn them into a workable story requires a load of work and effort. I know you aren't implying that it doesn't, so this one isn't big while I'm directing it at you, but remember it.

However, I don't mind having a game that involves exploring new lands, someday. I just think we ought to finish Tamriel first, a thing that, considering even Morrowind and Cyrodiil are vastly different than when we last saw them, may never happen.

And if only it were so easy as saying "here's a thing, e-mail me." I have a bloody full-plot outline and roughly 25 page sample for a new TES novel. Unfortunately, rather than just sending a PM to a dev, I need to not only use the "proper channels" or Random House, but actually dig around to find out what the hell proper channels are when dealing with tie-in novels. On that note, if anyone knows what those are I'd not object to the tellin' of 'em. I'm assuming getting someone to make your game storyline is similarly difficult and, similarly, not insurmountible.
Tengen, the proper channels are simple. Come down to Maryland one of these days, and me or Lady Nerevar can drive you over to Rockville. Once there, we can kidnap Todd Howard as he gets out of his car in the morning, and then you can pitch your idea. But on a serious note, Have you considered writing gamesas a letter? Barking up Random House's leg won't get you anywhere, as they most likely don't have either the authority or the authorization to commission an author for a TES book.
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Gemma Flanagan
 
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Post » Thu May 03, 2012 6:22 am

Tengen, the proper channels are simple. Come down to Maryland one of these days, and me or Lady Nerevar can drive you over to Rockville. Once there, we can kidnap Todd Howard as he gets out of his car in the morning, and then you can pitch your idea. But on a serious note, Have you considered writing gamesas a letter? Barking up Random House's leg won't get you anywhere, as they most likely don't have either the authority or the authorization to commission an author for a TES book.

I suspect that tie-in projects are managed and planned in-house. That said, they do provide a contact email link on their main web page.

I think it's very likely that somebody at Bethesda is paying attention to the fan fiction that is being put up here and on other forums. They'd be foolish not to.

On the other hand, I'd say that a writer who was interested in being published (and paid) would be wiser spending his time on original work, rather than on fan fiction.
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Haley Cooper
 
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Post » Thu May 03, 2012 2:57 pm

I suspect that tie-in projects are managed and planned in-house. That said, they do provide a contact email link on their main web page.

I think it's very likely that somebody at Bethesda is paying attention to the fan fiction that is being put up here and on other forums. They'd be foolish not to.

On the other hand, I'd say that a writer who was interested in being published (and paid) would be wiser spending his time on original work, rather than on fan fiction.

Iunno, Gstaff via PM said that Random House "handles" it. what that means, bugrit if I know.

And check my signature. I have and am continuing to write in original worlds I made up. But TES is what started me on fantasy, and I always have an eye for a good story. What better story than a writer being permitted to work on a series that made him what he is? Nice and poetical, that.
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Joey Avelar
 
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Post » Thu May 03, 2012 4:48 pm

Iunno, Gstaff via PM said that Random House "handles" it. what that means, bugrit if I know.

And check my signature. I have and am continuing to write in original worlds I made up. But TES is what started me on fantasy, and I always have an eye for a good story. What better story than a writer being permitted to work on a series that made him what he is? Nice and poetical, that.

Possibly Random House is under contract to publish their tie-in stuff, and sub-contracts known writers to do the writing. I'd imagine that stories are developed in-house to tie in with the lore, and then farmed out that way. I seriously doubt that they'd contract an unknown to do that, but I'm often wrong. :)

Good luck with your writing. It's tough book market to break into these days. I'd stick by my comments about original work, although it's your business how you spend your time.
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Dan Endacott
 
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Post » Thu May 03, 2012 9:43 am

Iunno, Gstaff via PM said that Random House "handles" it. what that means, bugrit if I know.
My guess is that Random house was responsible for lining up Greg Keyes as the author of the two TES novels. They probably can't start a new TES anything, but become a vital cog once a writer needs to be lined up and the duties of book publisher need fulfilling. I still have to say that your best bet is directly contacting Bethesda, considering you not only want to write a TES novel, but have a particular pitch. Send them a nice, written letter, and mail them that write-up of yours. That way there's a chance someone would see it at gamesas. You could also always come down south for a spell, walk straight into their office, and kidnap Todd Howard.
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Baby K(:
 
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Post » Thu May 03, 2012 7:48 am

My guess is that Random house was responsible for lining up Greg Keyes as the author of the two TES novels. They probably can't start a new TES anything, but become a vital cog once a writer needs to be lined up and the duties of book publisher need fulfilling. I still have to say that your best bet is directly contacting Bethesda, considering you not only want to write a TES novel, but have a particular pitch. Send them a nice, written letter, and mail them that write-up of yours. That way there's a chance someone would see it at gamesas. You could also always come down south for a spell, walk straight into their office, and kidnap Todd Howard.

I exhausted the kidnapping option in Summer of 2010. I appreciate the suggestion, though.
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Mark Churchman
 
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