Let's just call the kid Dar-Lio since I wish to keep his name out of this. I know I could have just called him Josh instead, but whatever. So, I get everything all set up. He starts wanting to play as a thief who kills randomly after a few minutes. Now before we get into the story of his time playing, better explain what made him interested. He thought Morrowind was just a boring kiddy game(yeah... A ton of you are probably confused as to why a kid is saying a T rated game is a kiddy game... He's obsessed with cars and it's kind of like how I was with my Pokemon games. Haha. Anyway, the kid is almost always playing racing games when he's gaming.) and wondered why I would be playing it and other Elder Scrolls game so much, especially Morrowind.
Well... We all know of that Bosmer who falls from the sky, right? Those scrolls probably are never used unless in Red Mountain. Guess what? Those spell scrolls are why he found the game more interesting. Let's just call the kid Josh and his Argonian will be Dar-Lio. Josh found it extremely funny when I used the spell and told me to use it again and again.
That is, until he wanted to play. He always wants to play any game I play if I allow him. I let him play M rated games as long as I know the experience can be enjoyed without muting. I will let him play Prototype to his heart's content as long as I have the TV muted. In fact, he's the only reason I keep games I find I don't like that much but he does like them more than me.
Anyway, Josh wanted me to roll an Argonian(okay, I had him have no choice because I had the least appropriate version of Better Bodies enabled, and use a patch for the beast race bodies to make them more okay for kids to look at...) and he started out his journey, or should I say he started out his mass murder that was never going to go well. He didn't have his glasses on, so he had to stand up to play, and my laptop cooler probably made the laptop harder to reach, so PC gaming while standing up!
His Argonian Dar-Lio started out as just a simple man. Then the kid decided he wanted to kill the people of Seyda Neen. He only was able to kill two people. He wanted to go into that cave that I said had the magic user who I always got killed by. I did the cave for him, and found running up to the magic user was the best way to kill it. This playthrough ended for now because we wanted to watch My Little Pony Friendship Is Magic. No, not a brony. Just like the show.
Well, here's what was surprising about this experience:
This was a kid who had many of the same motor skill issues I had as a child, and Morrowind's combat was the only combat in the TES games he could understand.
He knew where the goodbye button in conversation windows was.
He apparently felt so secure in the game's world, considering he normally isn't one to goof around before figuring out how to play a game. By that, I mean he was pretty quick to figure out that the game was open world, and he could do just about whatever he wanted.
This is a five year old who kept assaulting someone in-game while a guard was looking in-game... He kept saying, "This is wasting my money!" and continued assaulting the same people. It actually was kind of cute to watch.
I kept telling him why not to try to kill a guard. He tried. This was before he figured out 50 drakes in fines is wasting his in-game money. He tried lockpicking and was caught, as well.
Little kids and old RPGs can make for great family fun, or find that they have taken after their relative's way of play.
He thought a non-touchpad mouse was near his hand. It wasn't, and he took about a few minutes to figure out the touchpad was to be used to look around even though I kept telling him that was what was used on a laptop.
Kids like open world games. Especially when killing random people is allowed.