» Thu May 03, 2012 11:55 am
The Geforce 6n00 cards all had difficulty with pixel shader functions. The 6200, 6100, 6150, 7050, 7100, and 7150 were all the worst such available, and slowest. Very commonly, they all turned cloudy skies into checkerboards, water surfaces into wet concrete, and other equally ugly failures. If that sounds interesting, then you have to find mods to get the frame rates out of the 2-5 FPS range (OK, before anyone wants to pick at nits, the complete, actual CARD that came along first was the plain 6200, closely related to the 6600, and not quite so horrible, but that was very quickly replaced by the 6200A version, only about half as good as the original).
The various IGPs are all related to the 6200A, not to the injitial 6200/6600 design, and if they are about half as good as the 6200A, that makes them 25% as good as the starting 6200.