I have questions for Fallout 3 Developers

Post » Thu May 03, 2012 10:23 pm

i want to display your height-maps properly in my own utility. I am able to load the .raw files and see them. I already know that each pixel only represent a single height value. Assuming these points are to be connected: how do I generate the indices properly?

Second, when I draw the geometry in my program what PrimitiveType should I use? Triangle fan, triangle list, or triangle strip?
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gandalf
 
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