Wastelands: Europe

Post » Fri May 04, 2012 12:28 am

A suggestion was brought forth under the Wastelands: Russia thread, of the possibility of a Wastelands: Europe.

All these good ideas are comming right along real quickly, it would allow a series of games focusing on Eurasia to be made and sold for the Eastern Continents.

As such, pulling ideals from several of the other Wastelands threads, Europe is very heavily controlled by Neo Germany. Why? With all of Europe looking like a fourteen year old post-pubascent teen pockmarked with acne, Ghouls have the deffinite advantage. Radiation heals them, radiation makes more of them, and they just keep comming. Nevertheless, You would get humans from Spain, France, Italy and so on that act on the far fringes of Europe, ringing Neo Germany which is currently attempting to push north into London.

At this time I think it'd be novel to be able to save game files and import into the next game... like you're a hero moving from London to Europe to Russia and the effects of your actions carry over like one massive game. I loved that when it was originally introduced in games like Darkmoon by TSR (yes I am old school) and reintroduced in Mass Effect. That feature is one of the reasons Mass Effect is so attractive. Borrow from that idea and you can have an interlocking game series that makes Wastelands feel more real, and time invested makes you fell more in touch with the world.

But back to Wastelands: Europe.

The feel of the game I believe would need to be a series of smaller ones, or at least a series of hopscotching around Europe. Start in France (preferably after either A: you and/or the Templars push your way through the underwater tunnel for trains, or B: you've joined the Neo Germans and have journeyed through yourself). and go counter-clockwise through the chat. France to Spain, Spain to Italy perhaps, and so on, in a nautalis strip that eventually gets you to berlin in either a fight to stave off the Neo-Germans or a fight to end rebellion against the new Ghoulish empire.

Throw in trench warfare, and we have WW3 - er - 4 at this point I guess...

Any ideas?
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Taylor Bakos
 
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Post » Thu May 03, 2012 1:51 pm

It would seem this needs repeating yet again.

What would make it a Fallout game? No super Mutants. No FEV. No Enclave(although they've already done their part). No BOS. No Vaults. No americana feel to it. No nothing of what makes Fallout Fallout.

Fallout should stay in N.A.



EDIT: I'm not against the idea but I don't see a reason why it should be a Fallout game. I'd rather see them make a new IP and have it take place in a post apoc Europe.
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Joey Avelar
 
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Post » Thu May 03, 2012 5:18 pm

Alright, this has gotten a bit out of hand.

If you want to discuss what an area/nation/continent is like in the Fallout universe it's fine to have that discussion here - but if you want to talk about how such a location could be represented in a game you need to use http://www.gamesas.com/topic/1333580-official-future-fallout-locations-suggestions-topic-10/. We were fine being a bit lenient before because the original threads did a good job of staying focused on location, but at this point they're starting to overrun the Fallout Universe forum.

If need be we can create a "Speculate on the World" thread in here. Any supporters of this idea should send me a PM.

There is also http://www.gamesas.com/topic/1325483-europe/ in this forum.
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Chloe Lou
 
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