Questions about BoS.

Post » Thu May 03, 2012 10:19 am

I started playing Fallout Tactics recently - damn, why haven't I played this earlier? It has solid Fallout feel, and not worse plot than FO3, so why is this considered as rip-off, and non-canon? Because of horrendous amound of jokes and easter eggs? :laugh: I digress, because I wanted to ask more about BoS.

I like to roleplay my characters, FT allows me to do so by allowing me to create one. It's a member of BoS though, so I need to know few things.

Brotherhood of Steel is a military organisation, so I'm not entirely sure how are social relations in it. It cannot be just procreation imperative, especially in MW BoS, because they recruit a lot of locals. How many free time they have and how many time they spend meeting others? And where? In a canteen? Also how superiers look at social relations? What if for example squad leader and someone from his squad are partners?

What fuel are MW BoS vehicles using? Biodiesel or microfusion batteries? If biodiesel, where do they get it from? Is it manufactured by Knights in factories from plants taken from "protected" farms? If batteries, how long can they last? Is it like they install it on a vehicle and they don't have to bother with fuel for a few years?

That's all for now, I may have more questions later.
After reading wiki I know, that there isn't enough information to answer to all these questions, but even guesses would be appreciated.
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K J S
 
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Post » Fri May 04, 2012 12:58 am

Tactics isn't considered completely non-canon. There's two games called Brotherhood of Steel.

Fallout Tacitcs: Brotherhood of Steel
Fallout: Brotherhood of Steel

The first one is a squad-based tactical wargame.
The second one is the Burned Game, and I hates it.
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Keeley Stevens
 
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Post » Thu May 03, 2012 4:51 pm

They messed up a few times with lore in Fallout Tactics: Brotherhood of Steel (known as Fallout: Tactics to prevent confusion with the Burned Game) saying the Brotherhood of Steel came from a military vault, which is wrong, they came from Marisopa Military Base.

There is also the squad based gameplay that some didn't like, it wasn't an RPG and so not well recieved in a RPG series.

But major events are canon.

You might be thinking of Fallout: Brotherhood of Steel (known as The Burned Game and Fallout:PoS (Piece of [censored])) which is not canon at all. The Burned Game is terrible with canon, having things like Vault-Tec Power Armor and having twenty year old characters look like they're over one hundred years old.
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Chenae Butler
 
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Post » Thu May 03, 2012 11:45 pm

I guess I have to clarify - this thread is about faction: The Brotherhood of Steel, not games. That's why I posted this thread in Fallout Universe forum, not Fallout Series.
Questions from first post still haven't been answered.
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Neil
 
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Post » Thu May 03, 2012 5:30 pm

FNV says us that Man women relation ship is OK, but the same six not.
Look at it from a realistic p.o.v
If they didn’t make children there could not a BoS existing. Like the Maxwell child in F3 or Veronica in FNV.
They are not Army any more, more like a chapter, Technology seeking Monks where marrying is OK and children getting too.
So some kind of today’s moral exists.


OT:
The Problem with BoS for PC is to much combat ppl where expecting with the title fallout a RPG and not some kind of shoot every thing dead RTS. I really wish that they had made a fallout RPG with the tactics graphics.
I like BoS for PC the PA is just sick!!!!
The T51B/C reminds me of a trash bucket but the BoS PA looks like some [censored] demon <3
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Darlene Delk
 
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Post » Thu May 03, 2012 11:43 am

Fallout Tactics Brotherhood of Steel made one mistake. In the intro it says the BoS came from a Vault. That is the only real mistake the game makes. Does it make the whole game none-canon? I wouldn't say that.

It could be put down to poetic license. Since the BoS were military and stationed at Mariposa, and Mariposa survived undamaged from the great war. One cold say it was like a vault. Some what of a stretch I know. Fallout 2 has "Continents were swallowed in flames and fell beneath the boiling oceans." Many would say that is poetic license.

Bethesda has said the high level events of Fallout Tactic are canon. So to me that means the main plot of the game. So that means there was a Warrior, they did travel to Colorado. There is a Vault Zero and was a Calculator. Bethesda confirmed there is a MWBoS in Fallout 3. There is some debate about wheather New Vegas has mentions of MWBoS as well.

We don't know what fuel the MWBoS uses. I would say ethanol. Don't let people tell you its fossil fuels because nowhere in the game does it say thats the fuel.

People also have a problem with the Deathclaws because they can talk and are furry. This doesn't break canon. They could be a different type of Deathclaw. Made smarter so that they could be better controlled. Given fur to withstand the cold of Alaska and the Himalayas. Also the devs of Fallout wanted different types of Deathclaws. Furry ones, but the graphics wouldn't do it well so they didn't go through with it.


Here is why people for a long time called Fallout Tactics none-canon.

Fallout Tactics came out in 2001. It was not meant to be an RPG, really it was just to fill the space between Fallout 2 and Van Buren aka Fallout 3. Fallout Tactics final location is Vault Zero and thats located in Cheyenne Mountain Colorado, the home of NORAD. Van Buren was also supposed to have Cheyenne Mountain/NORAD but it was going to be very different then what Fallout Tactics has.

So since Van Buren was to be Fallout 3 and Fallout Tactics was just a "spin off" the fans declared Fallout Tactics none-canon. Cause how can you have the same location in two games shown totally different?

The Kicker is Van Buren aka Fallout 3 was canceled in 2003. So it was never made and therefore not canon. But the fans didn't want to give up on it, they considered it canon. But as time went on and Van Buren was less and less likely to be made, Tactics went from being completely none-canon to "Semi-Canon" and now they just say "some details might contradict canon."

Really its up to Bethesda to tell us how much of Tactics can be considered canon besides the main events. From my understanding Bethesda doesn't like the lack of retro-1950s feel to the game. I think the real issue is, is that Bethesda isn't sure how the fan base will react to Fallout Tactics being declared fully canon. So they are just playing it safe, by only saying the main stuff is canon, and the rest is flavour.

I really hope Bethesda gives us a canon ending to Fallout Tactics. I consider Fallout Tactics fully canon but for some very minor details, such as the differen't coloured super mutants.

Edit: Also some people do mix "Fallout Tactics: Brothehood of Steel" with "Fallout: Brotherhood of Steel." Fallout:BoS is not canon at all, we call it "The Burned Game" here.
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kirsty williams
 
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Post » Fri May 04, 2012 12:12 am

Fallout Tactics Brotherhood of Steel made one mistake. In the intro it says the BoS came from a Vault. That is the only real mistake the game makes. Does it make the whole game none-canon? I wouldn't say that.

I wouldn't even call it a mistake. To someone of that time era, a Vault probably means more than just a Vault-Tec branded vault. As an underground shelter the Lost Hills facility meets pretty much all of the criteria a wastelander would apply to determine if something is a "vault" Just like you might Google (search on the internet) something without using Google...

To answer the main point however, the core of the MWBOS were the troublemakers and the reformers in the BOS, thats why they don't play by the same tough rules about recruiting as the other BOSes.
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Amber Hubbard
 
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Post » Thu May 03, 2012 11:37 am

MWBoS power armor look like variant of Advanced Power Armors Mk. II, but where did they get it? Best answer I came up with is, that they found Enclave prototype manufacturing facility with barely any crew inside. They forced they way through defense (mostly automated), but scientists destroyed most of data data and manufacturing machines before BoS got them, leaving only equipment. However bunker should've self destruction sequence. It may be just that "some detail, that might contradict canon".
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A Boy called Marilyn
 
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Post » Thu May 03, 2012 10:29 pm

I wouldn't even call it a mistake. To someone of that time era, a Vault probably means more than just a Vault-Tec branded vault. As an underground shelter the Lost Hills facility meets pretty much all of the criteria a wastelander would apply to determine if something is a "vault" Just like you might Google (search on the internet) something without using Google...

To answer the main point however, the core of the MWBOS were the troublemakers and the reformers in the BOS, thats why they don't play by the same tough rules about recruiting as the other BOSes.

I agree. I don't consider it a mistake. Just for a different reason, in that Mariposa is where the BoS survived the great war and they were military. So one could look at it as if Mariposa was like a Vault. Still as you said Lost Hills could also be considered and that is where the BoS really got started, not Mariposa.

MWBoS power armor look like variant of Advanced Power Armors Mk. II, but where did they get it? Best answer I came up with is, that they found Enclave prototype manufacturing facility with barely any crew inside. They forced they way through defense (mostly automated), but scientists destroyed most of data data and manufacturing machines before BoS got them, leaving only equipment. However bunker should've self destruction sequence. It may be just that "some detail, that might contradict canon".

We don't know where they got their armour from. They could have found it just like Lyons did. It is possible that they were proto-types before the great war. A different style or new suit that was not put into great use before the war. The Enclave could have just taken that suit and improved on it after the war like you said.

Still I have a feeling that if we see the MWBoS again. They will only have normal T-51b and T-45d armours, instead of the armour they had in Tactics. I wouldn't like it is they all have PA because in Tactics, they don't all get PA. One of the things I like about the MWBoS is that not every single person gets PA. Only the elite units get to have PA. So those that don't get PA, have to make due with other types of armours.
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Natalie Taylor
 
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Post » Thu May 03, 2012 8:38 pm

Still I have a feeling that if we see the MWBoS again. They will only have normal T-51b and T-45d armours, instead of the armour they had in Tactics. I wouldn't like it is they all have PA because in Tactics, they don't all get PA. One of the things I like about the MWBoS is that not every single person gets PA. Only the elite units get to have PA. So those that don't get PA, have to make due with other types of armours.

How I see it, for those who earn it, say when you become a Knight, gets the T-41d and when you earn something even better, say you become a Paladin(?), then you get the T-51b. If you advance even higher in the ranks, and if you are really zealous/fanatic/religious about the faction, you get to wear the armour seen in Fallout Tactics and Fallout 3 (just let's say it's the same or come from the same prototypes here). Those who wear this one are like... http://savagebeatings.deviantart.com/gallery/34104749#/d4b743b, going with your idea/theory, who can both be BoS elders or Enclave agents/officers who has weaseled their way into the BoS leadership to become elders. Seeing as the few remnants of Enclave from Fallout 3 could have run back to their Chicago outpost (maybe with Autumns survivng?) they'd have a few more of these armours. Maybe just around 20 units who are elite enough to wear it. The hundreds or thousand other BoS soldiers wear leather armour up to combat armour, depending on rank. Just 50-100 soldiers gets to wear the T-models, and they are parts of different special assault squads throughout the MWBoS nation (so you'd maybe just see two of these squads in Fallout 4, and maybe just a handful of soldiers wearing the APA from F:T and F3... which also has to be retconned to be much much more resistant than it was in Fallout 3.
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Helen Quill
 
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