I created a new texture for a tapestry in photoshop, saved it as both .bmp and .tga. Then, I created a new object and mesh by duplicating an existing tapestry, and finally opened it up in NIFtexture to add my new texture files. In all cases, it just comes out blank white. I haven't found a tutorial that would explain this problem.
http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/417813_3228629996055_1275746980_3326317_1514115999_n.jpg
Any modders out there want to help a newb (been modding for 2 months) figure this out?I'm trying to absorb as much learnin' and tutorials as I can as quickly as I can to be able to really create something worthwhile.
Thanks