how has morrowind aged?

Post » Thu May 03, 2012 6:03 pm

I tried to play on xbox when it first came out but didn't know what I was getting into. Didn't care for it. I've since played oblivion and am currently playing skyrim and loving it. I want to go back and try morrowind again but fear I won't enjoy it because of the dated graphics. Also, if I do should I go xbox or PC?
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Claudia Cook
 
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Post » Fri May 04, 2012 1:35 am

Go with PC for mods (if your computer can handle it). Graphically, a fully modded Morrowind looks leaps and bounds better than Oblivion, andcan hold it own graphically against Skyrim.

But regardless of which platform you play it on, the gameplay has not aged well (mainly melee combat). There are a few mods for better combat mechanics, but they can't make the combat like Oblivion or Skyrim. If your PC can't handle a fully modded Morrowind, it may just be better to play it on the Xbox with the dated graphics.

If you do decide to try it, be warned: the game takes quite a while to get into, and is not very forgiving early on. If you can slog through the begining portions of the game, the dated gameplay mechanics [mainly combat] improve dramatically.
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Lady Shocka
 
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Post » Fri May 04, 2012 4:23 am

Morrowind is not that much of a combat game, and both the combat and animations have aged poorly. The underlying storyline, the character development, and the complex interactions in and between the factions still stand as a testament to the design team's vision.
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Thomas LEON
 
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Post » Thu May 03, 2012 2:56 pm

While not brand new my PC should be beefy enough to handle fully modding the game. I've never modded a game before though. Is it a fairly simple process?
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Cedric Pearson
 
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Post » Thu May 03, 2012 10:06 pm

While not brand new my PC should be beefy enough to handle fully modding the game. I've never modded a game before though. Is it a fairly simple process?
Yes, it's pretty straightforward and if you do have problems, there are plenty of people on the forum who would be happy to guide you step by step.

As to the combat, it may disappoint but the magic system is good. There are customizable spells, potions and enchantments to do anything you need to do without melee.

BTW: Welcome to the forums.
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Aman Bhattal
 
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Post » Thu May 03, 2012 3:33 pm

Thanks!
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Tracey Duncan
 
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Post » Thu May 03, 2012 2:41 pm

I think the only thing that feels aged is the graphics. The game itself seems to get better in a lot of ways. I find that I have a lot more of an emotional connection to the world -- Skyrim looks pretty, but I don't feel like it's a real place. Morrowind looks dated, but it feels much more real (other than the NPCs not being particularly active). I wouldn't mind a 10-year graphical upgrade, but even without it, the game itself stands up quite well.
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Alessandra Botham
 
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Post » Fri May 04, 2012 4:59 am

With the all-in-one graphical mod compilation I use it honestly looks quite pretty, and I don't even 'care' or 'notice' that the graphics are several generations dated now. And as someone who kind of enjoys the combat, that doesn't bother me either

Really Morrowind is one of those games that's timeless because of how deep and thoughtful it is in so many places, and the sheer amount of content you can enjoy. Until another game like it comes along, there will always be a real and big thirst to play Morrowind by a large segment of the TES and RPG communities at large, and I don't see a true spiritual successor to Morrowind coming from anywhere.
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ShOrty
 
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Post » Thu May 03, 2012 6:07 pm

I guess it's a matter of perspective. For me, the graphics mods aren't even necessary (but then I'm still playing my original copy of FFVII, so meh). They're nice, and my girlfriend likes having them, but I would definitely say that it's all in your perspective.

If, however, you find that it needs a graphics overhaul, go for it. :) The best part about TES is playing it your way.
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Dona BlackHeart
 
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Post » Thu May 03, 2012 8:48 pm

how has morrowind aged?
Well, it aged beautifully. Like a true http://tvtropes.org/pmwiki/pmwiki.php/Main/SilverFox
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Josephine Gowing
 
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Post » Fri May 04, 2012 1:47 am

http://www.youtube.com/watch?v=2r6hilB6Dlc but I don't use it :confused:
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Kaylee Campbell
 
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Post » Fri May 04, 2012 5:08 am

i've played it at least once a year since the goty came out.

and, i play it on my old xbox.

it has aged wonderfully.
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Soph
 
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Post » Fri May 04, 2012 3:52 am

Adding mods can be really simple in most cases, but a few can be trickier. You'll probably need an unarchiving program to "extract" the download; there are several different formats (.zip, .rar., .7z, etc.), although a FEW come as a self-extracting .exe file that you simply double-click and it does everything. Read the "readme" file that's included in each downloaded file.

The default of most extraction programs is to make a seperate folder for the extracted files, which the game won't find. You either need to manually move the extracted files to the proper folders, or set the unarchiving program to extract it to the right place to begin with. Generally, most mods are designed to extract to the \Morrowind\data folder, although some require extracting to the \Morrowind folder and include their own \data subfolder.
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Destinyscharm
 
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Post » Fri May 04, 2012 1:25 am

Morrowind has aged like Jennifer love Hewitt. The older it gets, the more atractive it gets.
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CHangohh BOyy
 
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Post » Thu May 03, 2012 3:27 pm

I think the only thing that feels aged is the graphics. The game itself seems to get better in a lot of ways. I find that I have a lot more of an emotional connection to the world -- Skyrim looks pretty, but I don't feel like it's a real place. Morrowind looks dated, but it feels much more real (other than the NPCs not being particularly active). I wouldn't mind a 10-year graphical upgrade, but even without it, the game itself stands up quite well.

NPCs interacting randomly with objects in their surroundings doesn't feel real to me either. It looks extremely predictable. If they actually went out to buy food, went on "quests" for others, or actually needed to collect items to do research (such as ingredients for potion making), then it mmight feel like they're real.
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Cameron Garrod
 
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