Breton, mage sign, +100 magicka and +50% resist magic
Breton, apprentice sign, +150 magicka and -50% resist magic.
Breton, atronach sign, +200 magicka, 50% resist magic and 50% spell absorb. Not the best option with spell absorb, as you absorb 50% less.
Altmer, mage sign, +150 magicka, -25% resist magic
Altmer, apprentice sign, +200 magicka, -125% resist magic
Altmer, atronach sign, +250 magicka, -25% magic and 50% spell absorption. A good option with spell absorb, as you absorb 1.25x as much.
Not sure which one to choose for my pure mage, altmer atronach has such a huge boost but can't regenerate magic. How do people get on with the atronach birthsign? Breton magesign seems the 'safest' option, but they don't get the boost to destruction like altmer.


. It will allow you to experiment with the mage's custom spells and get the feelings of the mechanics of the game, and then if you want more of a challenge the next time you go mage try Altmer Atronach, and then Altmer Apprentice. My two septims.
) also hit skingrad for all the flax you can hold and you'll be set on magicka potions. Would also recommend save scumming for absorb spell sigil stones or fortify magicka. Also making custom low damage spells over time is more magicka efficent, and doing the mages guild early quests so you get weak fireball to efficiently burn baddies