What Lore was stepped on when Bethesda got their hands on th

Post » Thu May 03, 2012 8:40 pm

Alright, thanks for the clarification. Again, sorry if I am way off but is it canon then that the Enclave is in Chicago? Or is that just speculation? The only information on the Enclave being in Chicago is the playbacks from ED-E in Vegas.

In New Vegas we learn from ED-E that there is an outpost(s) in Chicago. Most likely built when the Enclave moved from the West to the East after the events of Fallout 2. Its really up to Bethesda where to go from there. They might not even be there anymore. Keep in mind outpost doesn't mean super base. To find a version of Raven Rock or Control Station Enclave there would be really stupid IMO.

Chicago is also home to the http://www.youtube.com/watch?v=GtXhuaTcohY :D
User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Fri May 04, 2012 7:50 am

Fallout 2 Intro

"War. War never changes. The end of the world occurred pretty much as we had predicted; too many humans and not enough space or resources to go around. The details are trivial and pointless, the reasons as always, purely human ones. "

That right there is all the canon evidence needed. Humans alone caused the great war. Including aliens in the game breaks canon. It turns Fallout from a game about humanity rebuilding from our biggest mistake into a "War of the Worlds" "Risistance" type game.
That doesn't mean aliens existing isn't canon though, granted these are Easter Eggs but still, since in Fallout 1 there's the crashed UFO and the Psychic nulifer (also present in New vegas) which is made from alien tech, Fallout 2 confirms the presence of aliens again with the bio med gel and that robot, Skynet. Then there's New Vegas, which is after Fallout 3, (with Wild Wasteland) has aliens present once more. Fallout 3 merely lets us see there ship and gives us an idea of why they are abducting humans - since the game is based around the 50's era it would seem fitting that aliens had all the characteristics that 50's believed they had.
Granted it was a wee bit too much 50's (the whole Fallout3).
You want aliens go play:
Dead Space
They're not technically aliens :)
User avatar
brenden casey
 
Posts: 3400
Joined: Mon Sep 17, 2007 9:58 pm

Post » Fri May 04, 2012 5:07 am

That doesn't mean aliens existing isn't canon though, granted these are Easter Eggs but still, since in Fallout 1 there's the crashed UFO and the Psychic nulifer (also present in New vegas) which is made from alien tech, Fallout 2 confirms the presence of aliens again with the bio med gel and that robot, Skynet. Then there's New Vegas, which is after Fallout 3, (with Wild Wasteland) has aliens present once more. Fallout 3 merely lets us see there ship and gives us an idea of why they are abducting humans - since the game is based around the 50's era it would seem fitting that aliens had all the characteristics that 50's believed they had.
Granted it was a wee bit too much 50's (the whole Fallout3).


Thank you my good sir, these people need to understand the facts. Aliens are indeed part of Fallout, I don't know why people think they are not@
User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Thu May 03, 2012 8:13 pm

...nvm...
User avatar
Cagla Cali
 
Posts: 3431
Joined: Tue Apr 10, 2007 8:36 am

Post » Fri May 04, 2012 4:04 am

granted these are Easter Eggs but still,

Easter eggs aren't CANON, there is no "but" that's all there is to it. They are easter eggs end of story. Lets not feed the spammers.
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Fri May 04, 2012 9:14 am

Easter eggs aren't CANON, there is no "but" that's all there is to it. They are easter eggs end of story. Lets not feed the spammers.

Like we discussed, leave it alone and you'll be happier. :smile: You know that ain't doing anything....
User avatar
Sarah Bishop
 
Posts: 3387
Joined: Wed Oct 04, 2006 9:59 pm

Post » Thu May 03, 2012 4:59 pm

Like we discussed, leave it alone and you'll be happier. :smile: You know that ain't doing anything....

True enough. But the mods did give these nice little hints

http://www.gamesas.com/topic/1353156-what-lore-was-stepped-on-when-bethesda-got-their-hands-on-the-fallout-ip/page__st__120
http://www.gamesas.com/topic/1352810-fallout-4-speculation-suggestions-ideas-thread-54/page__st__150__p__20421975#entry20421975

So people should learn to take the hint ^
User avatar
Red Sauce
 
Posts: 3431
Joined: Fri Aug 04, 2006 1:35 pm

Post » Fri May 04, 2012 8:05 am

True enough. But the mods did give these nice little hints

http://www.gamesas.com/topic/1353156-what-lore-was-stepped-on-when-bethesda-got-their-hands-on-the-fallout-ip/page__st__120
http://www.gamesas.com/topic/1352810-fallout-4-speculation-suggestions-ideas-thread-54/page__st__150__p__20421975#entry20421975

So people should learn to take the hint ^

Read 'em, and wondered why nothing happened when right under them the previous [censored] continued.
User avatar
Richard
 
Posts: 3371
Joined: Sat Oct 13, 2007 2:50 pm

Post » Thu May 03, 2012 5:55 pm

Easter eggs aren't CANON, there is no "but" that's all there is to it. They are easter eggs end of story. Lets not feed the spammers.
Pretty consistant for an Easter Egg though and a whole DLC. I'm not spamming about the idea of aliens or their future presence rather I'm just accepting their presence in games and that they exist in Fallout, like it or not.

Read 'em, and wondered why nothing happened when right under them the previous [censored] continued.
This section isn't monitored as much as others I believe.
User avatar
Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Thu May 03, 2012 5:36 pm

Pretty consistant for an Easter Egg though and a whole DLC. I'm not spamming about the idea of aliens or their future presence rather I'm just accepting their presence in games and that they exist in Fallout, like it or not.
Fallout 3 is the only where they weren't an easter egg and the first Fallout where we see living aliens. Bethesda went much farther then they should have with them. I'm just glad that they didn't read too much into the Monty Python references though with the Holy Hand Grenades in New Vegas, who knows?.
User avatar
Dan Wright
 
Posts: 3308
Joined: Mon Jul 16, 2007 8:40 am

Post » Thu May 03, 2012 10:43 pm

Fallout 3 is the only where they weren't an easter egg and the first Fallout where we see living aliens. Bethesda went much farther then they should have with them. I'm just glad that they didn't read too much into the Monty Python references though with the Holy Hand Grenades in New Vegas, who knows?.
Yeah its true they went much further than needed with them - I remember when I first saw the destroyed craft and thought it was rather awesome, then MZ came out and through the trailers it looked good, but rather it wasn't :sadvaultboy:
- Chinese Stealth suit [Sneak 100], Hunting Rifle and the Infiltrator was all I needed. Oh and a big ass laser cannon
User avatar
Ashley Clifft
 
Posts: 3468
Joined: Thu Jul 26, 2007 5:56 am

Post » Thu May 03, 2012 8:03 pm


Fallout 3 is the only where they weren't an easter egg and the first Fallout where we see living aliens. Bethesda went much farther then they should have with them. I'm just glad that they didn't read too much into the Monty Python references though with the Holy Hand Grenades in New Vegas, who knows?.
Hehehe monty python :laughing:
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Fri May 04, 2012 8:15 am

I think I can explain at least one thing. The Fallout I ending cinematics tells us, that the mutants fled to east after the master has been defeated. Fallout I took place in 2161, Fallout 3 in 2277. In 116 years they could have traveled from coast to coast pretty easily.
User avatar
lucile davignon
 
Posts: 3375
Joined: Thu Mar 22, 2007 10:40 pm

Post » Fri May 04, 2012 1:20 am

I think I can explain at least one thing. The Fallout I ending cinematics tells us, that the mutants fled to east after the master has been defeated. Fallout I took place in 2161, Fallout 3 in 2277. In 116 years they could have traveled from coast to coast pretty easily.

What are you trying to explain?

The super mutant armies did travel east. They got as far as Kansas and we have to deal with them in Tactics. Are you trying to say the Super Mutants in DC are from the West Coast? Or saying we can see them on the East Coast? Cause it wouldn't be out of place to see some west coast super mutant in the East Coast, but there wouldn't be alot of them.
User avatar
Laura Richards
 
Posts: 3468
Joined: Mon Aug 28, 2006 4:42 am

Post » Fri May 04, 2012 4:30 am

Cause it wouldn't be out of place to see some west coast super mutant in the East Coast, but there wouldn't be alot of them.

That's what I wanted to say. Their high numbers bother me though. Maybe I just misread a post in the beginning in this thread, were somebody said super mutants on the east don't make sense.
User avatar
kyle pinchen
 
Posts: 3475
Joined: Thu May 17, 2007 9:01 pm

Post » Fri May 04, 2012 9:06 am

That's what I wanted to say. Their high numbers bother me though. Maybe I just misread a post in the beginning in this thread, were somebody said super mutants on the east don't make sense.

Well they don't. The Super mutants in DC are a different type of Super Mutants then in the West. They are created by a different type of FEV that canon wise shouldn't even exist and come from a Vault that canon wise shouldn't exist either. It just screwed with the lore and canon royally.
User avatar
Benito Martinez
 
Posts: 3470
Joined: Thu Aug 30, 2007 6:33 am

Previous

Return to Fallout Series Discussion