The curious case of Allistair Tenpenny

Post » Fri May 04, 2012 12:50 am

All of this also begs the question as to why Burke needed the LW to plant the fusion charge in the first place.

Seems to me to indicate that Burke didn't want the blood on his hands. The fact that he makes you pull the trigger is just further proof.

Ah, yeah. He's basically like "You there! Take this device here and just put it inside the bomb over there and it'll work by itself, promise, it's really easy. You barely need to know anything at all about explosives [a skill of 30-35 right?] to make it work. Then, when we get to the place where I live, you get to set off the nuke. That way I get no blood on my hands, I just happened to think of an idea and then told you about it, and maybe accidentally gave you a device that can set nukes off. Oh well... and here's a lousy pay of 300 caps for killing a few hundred people. Cheerio, ta ta and good bye!"
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Darren
 
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Post » Thu May 03, 2012 5:01 pm

Of course, because Bethesda made him like that. No way he'd be any close to the Enclave in his... "kind of evil" or even depth, but he didn't have to be as flat as he was.


@R.J., killing people is wrong, right? Tenpenny want people harm, that is evil. You want people harm, but that isn't evil because...? Those you kill you consider "evil"? What gives you the right? Wouldn't the best way be to tell Lucas to arrest Burke, then of course save Lucas' ass when Burke draws gun (that kill is self-defence, it's justified), then Tenpenny will no longer be a threat to anyone so he needn't to die, right? He still wanted people dead, but he won't kill anyone. It's just like when I daydream of killing people I hate, does that make me evil? I won't kill them, right? You can then solve his little ghoul issue peacefully, which Tenpenny by the way had no opinion on, it was the inhabitants of the tower that wanted all the ghouls dead (are they evil? They basically wanted an entire population dead.)

The solution wouldn't be to kill him because you know that if you had been evil and helped him and Burke, then he would be guilty of mass murder, but since you are playing a good guy, he's not guilty of mass murder right? And if this situation was real life, and you're good, you wouldn't even know that he's evil the first time you meet him, because you would never have accepted Burke's offer.
Of course, because Bethesda made him like that. No way he'd be any close to the Enclave in his... "kind of evil" or even depth, but he didn't have to be as flat as he was.


@R.J., killing people is wrong, right? Tenpenny want people harm, that is evil. You want people harm, but that isn't evil because...? Those you kill you consider "evil"? What gives you the right? Wouldn't the best way be to tell Lucas to arrest Burke, then of course save Lucas' ass when Burke draws gun (that kill is self-defence, it's justified), then Tenpenny will no longer be a threat to anyone so he needn't to die, right? He still wanted people dead, but he won't kill anyone. It's just like when I daydream of killing people I hate, does that make me evil? I won't kill them, right? You can then solve his little ghoul issue peacefully, which Tenpenny by the way had no opinion on, it was the inhabitants of the tower that wanted all the ghouls dead (are they evil? They basically wanted an entire population dead.)

The solution wouldn't be to kill him because you know that if you had been evil and helped him and Burke, then he would be guilty of mass murder, but since you are playing a good guy, he's not guilty of mass murder right? And if this situation was real life, and you're good, you wouldn't even know that he's evil the first time you meet him, because you would never have accepted Burke's offer.
So your saying people shouldnt be punished of attempting murder then? wow good argument.
Burke is guilty, Tenpenny is guilty, they are all guilty, and like everyone on this [censored] forum is saying, i guess we will have to agree to disagree. Now [censored] all this [censored] about Tenpenny not being evil, cause i aint convinced and i sure as hell am never gonna be as long as i live.
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cosmo valerga
 
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Post » Thu May 03, 2012 9:28 pm

So your saying people shouldnt be punished of attempting murder then? wow good argument.

I'm not sure what Savagebeatings is saying, but my belief is that what gives you the right to be judge, jury, and executioner?

"Evil people should be killed."

Evil is an objective word. If you don't see a problem with such a blanket statement as that, then I don't know what to tell you.

Burke is guilty, Tenpenny is guilty, they are all guilty

So sayeth the almighty judge R.J.

His word is law.
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Matthew Warren
 
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Post » Thu May 03, 2012 7:15 pm

So your saying people shouldnt be punished of attempting murder then? wow good argument.
Burke is guilty, Tenpenny is guilty, they are all guilty, and like everyone on this [censored] forum is saying, i guess we will have to agree to disagree. Now [censored] all this [censored] about Tenpenny not being evil, cause i aint convinced and i sure as hell am never gonna be as long as i live.

Did you really read my post? Because I said he doesn't attempt murder unless you do that quest the evil way. If you do it the good way, then all it ever was was an idea in his head and you can't kill people for having ideas. That just makes you evil. And as I also said in my post is that you wouldn't even know of this idea of his, that he would like it as much as he did, if you don't play it the evil way. Which, if it was a real situation, you wouldn't. It would just be Burke offering 300 for you to blow the town up, you report him to the police and he is shot down for attempting murder of a man of the law. So, Tenpenny never murdered anyone here, he never attempted it because you killed his little dog (Burke, which is undoubtfully evil) and all that is ever left is just the idea of murdering people. And thinking about murdering people is not evil, is it? Because as I stated, I do that all the time and I am not evil. Or would you kill me because I daydream about killing someone? How would you know about that? You wouldn't, just like you wouldn't know about Tenpenny's evil intentions unless you are evil yourself... or just a very bad undercover agent, blowing up Megaton just to get close to Tenpenny to learn his true attitude towards this genocide. And we don't know if he used to be evil before, if he ever did just as bad stuff in his past, because Bethesda never filled us in on that and you don't want to know about it because you kill him anyways? Would have been interesting if they did flesh him out, but all we know about his past is "came from England, tried to aquire T-51b, lives in tower".
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Heather Dawson
 
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Post » Fri May 04, 2012 2:18 am

I'm not sure what Savagebeatings is saying, but my belief is that what gives you the right to be judge, jury, and executioner?

"Evil people should be killed."
So sayeth the almighty judge R.J.
His word is law.
EXACTLY
Did you really read my post? Because I said he doesn't attempt murder unless you do that quest the evil way. If you do it the good way, then all it ever was was an idea in his head and you can't kill people for having ideas. That just makes you evil. And as I also said in my post is that you wouldn't even know of this idea of his, that he would like it as much as he did, if you don't play it the evil way. Which, if it was a real situation, you wouldn't. It would just be Burke offering 300 for you to blow the town up, you report him to the police and he is shot down for attempting murder of a man of the law. So, Tenpenny never murdered anyone here, he never attempted it because you killed his little dog (Burke, which is undoubtfully evil) and all that is ever left is just the idea of murdering people. And thinking about murdering people is not evil, is it? Because as I stated, I do that all the time and I am not evil. Or would you kill me because I daydream about killing someone? How would you know about that? You wouldn't, just like you wouldn't know about Tenpenny's evil intentions unless you are evil yourself... or just a very bad undercover agent, blowing up Megaton just to get close to Tenpenny to learn his true attitude towards this genocide. And we don't know if he used to be evil before, if he ever did just as bad stuff in his past, because Bethesda never filled us in on that and you don't want to know about it because you kill him anyways? Would have been interesting if they did flesh him out, but all we know about his past is "came from England, tried to aquire T-51b, lives in tower".
Yes i did read it, but he still does attempt that [censored]. He wants Megaton nuked, he is guilty, now i know you will miss me, but i aint saying more [censored] on this topic, we are not going anywhere with this. Agree to disagree, ok?
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Kill Bill
 
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Post » Thu May 03, 2012 5:45 pm

Part (let me stress Part) of this discussion is about assumptions...
Fact: In FO's lore it is perfectly viable to understand and even support the Enclave, be it for roleplaying reasons or as possible support for a faction which at its base has some sollid idea's but lost some decency in the execution of those ideas...
There is not a more perfect illustration for this as how the remnants of the Enclave look back at it in NV.

Now FO3.. has not only neglected the notion that the Enclave should be dead (I don't care for the East/West distinction FO2 killed them..) FO3 makes them into generic SciFi baddies.. Amplifying the fascism which was only hinted at. Plus they are ridiculously well organized and omni present Any Nuance is gone. If.... you started playing the franchise with FO3... then there can be no other conclusion than that they are evil.

Back to the focus of this thread Tennpenny.. and the notion is he evil or not...?
Well yes he is... why well because Bethesda basically screams he is evil.. His and Burke point is (apart from the ridiculous writing with the two related quests) Megaton is not aesthetically pleasing therefore it must be destroyed.. WTF...?

But like I said Tennpenny is a farce... everything (warning rant modus) connected to that place as well as the man (edit) is.
Let me explain:
The let's blow up Megaton quest is nothing more than a karma anker... there is no... reason whatsoever for that kind of Bomb being in Megaton.., nor is it believable that no-one in 200 years has ever attempted to defuse the damn thing or that somebody wants to blow up said town because it spoils his view... ?
(come on...the game has an M rating... this is not a saturday morning cartoon) The only thing missing was Tennypenny or burke having a twirling moustache and having an evil laugh..
Then the tower quest...
Since it is OT and spoilerish follow the tag... :-)
Spoiler

As far as the quest explains us... we are doing the " good" thing if we help to get rid of the bigots.. Well here is the thing..
If you do the most positive thing.. the only survivors will be.... the only real bigots.. The rest of the towers cleary (and justifyably so) are bigots because of how Roy Philips basically is even a bigger [censored] and bigot..
Threedog even makes joking references about it...
How... is it possible that Bethesda made a very black/white game where karma is concerned.. and came up with this quest.. is beyond me..
I mean I love Irony... but this is just plain stupid.
Explanation:
Good Karma:
You convince the shopkeepers who are convinced ghouls are bad for business and one couple (the only true uptight bigots) to leave.
Three ghouls: One a [censored]-bag,one a naive girl and a blind follower of the [censored]-bag... are permitted to live with the (implied) 50-60 humans.. (possibly more)
You return a few days later... if you follow up on the not so subtle hints.. every single human is slaughtered by the ghouls.. None of whom where even considered bigots by the game... Yet the irony is that because the real bigots left.. they survived.. So what is this a communist communique .. elitists should die..?
I would be OK with the ending if the rest of the game had irony in its karma decisions as well... but no... your're either an angel or the devil... except for this quest.. In fact if you are thinking of revenge after learning the truth .... nope.... killing either Michaels or his fellow ghouls is still a crime against karma.

Bad Karma:
Unleash the ferals: Understandable
The opposite choice: siding with TP tower..
I kill three ghouls, none of whom are sympathetic, and bamn... my actions are forever branded as evil.. (even though Michaels is shown to be even more anti-human than the humans are anti ghoul...)

If there was any proof for bad writing it is this quest people..

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dav
 
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Post » Fri May 04, 2012 7:23 am

The only thing missing was Tennypenny or burke having a twirling moustache and having an evil laugh..

Burke does not have a twirling moustache, but he does have an evil laugh :whistling: (iirc that is)
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Jynx Anthropic
 
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Post » Fri May 04, 2012 2:37 am

Burke reminds me of an evil Mr.Smithers. He would do anything (blowing up a town!) for Tenpenny who is an evil very rich eccentric old man. Mr.Smithers would do anything for Mr.Burns who is also an evil very rich eccentric old man.
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Cat
 
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Post » Thu May 03, 2012 8:49 pm

Burke reminds me of an evil Mr.Smithers. He would do anything (blowing up a town!) for Tenpenny who is an evil very rich eccentric old man. Mr.Smithers would do anything for Mr.Burns who is also an evil very rich eccentric old man.
No, he wouldnt do EVERYTHING for him becouse the episode where Burns wanted to darken the sun, and practically he ruined the town, he tried to stop them. Smith has limits ya know.
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Carlitos Avila
 
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Post » Fri May 04, 2012 6:55 am

No, he wouldnt do EVERYTHING for him becouse the episode where Burns wanted to darken the sun, and practically he ruined the town, he tried to stop them. Smith has limits ya know.

Yeah that was a poorly thought out episode. They just needed him to be the obvious suspect. I remember when they first showed "Who Shot Mr.Burns" and they cut the hell out of the episode. All the important clues that showed Smithers wasn't the shooter were cut. The Winner of that contest I believe was a guy that simply guessed it was Maggie :lmao:
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Jack Walker
 
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Post » Fri May 04, 2012 1:26 am

Burke reminds me of an evil Mr.Smithers. He would do anything (blowing up a town!) for Tenpenny who is an evil very rich eccentric old man. Mr.Smithers would do anything for Mr.Burns who is also an evil very rich eccentric old man.

Well he was like Smithers... except he fell head over heals for my female character at one of my PT's... and switches sides rather quickly... even if I don't blow up Megaton..
(still blowing up a town because it is not pleasing to the landscape (what landscape) and still wonder if the man has redeeming qualities oh bethesda you)
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Elizabeth Davis
 
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Post » Fri May 04, 2012 12:27 am

Great, i couldnt just have let it go, should have started talking about simpsons.
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Nicole Mark
 
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Post » Thu May 03, 2012 11:37 pm

Great, i couldnt just have let it go, should have started talking about simpsons.

http://www.youtube.com/watch?v=QW6DTVK4aCk&feature=autoplay&list=PL85FC7875F4D0B02B&lf=results_main&playnext=2 :banana:
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Marion Geneste
 
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Post » Fri May 04, 2012 4:35 am

http://www.youtube.com/watch?v=QW6DTVK4aCk&feature=autoplay&list=PL85FC7875F4D0B02B&lf=results_main&playnext=2 :banana:

I was going to put that same post :biggrin:

http://www.youtube.com/watch?v=vu7VHA2z5Rg
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Code Affinity
 
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Post » Fri May 04, 2012 8:20 am

http://www.youtube.com/watch?v=QW6DTVK4aCk&feature=autoplay&list=PL85FC7875F4D0B02B&lf=results_main&playnext=2 :banana:
Kinda makes me wonder if Smithers is gay... :ermm:
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Betsy Humpledink
 
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