time scale going with distence

Post » Thu May 03, 2012 8:31 pm

ok so i had an idea well more a thought than an idea really. any ways so say that at what ever point in time that they can start making tes games so big that it would literally take you a day irt to get some where in the game.

like any one remeber that quest from oblivion the one with mazoga ( i think thats how you spell her name ) ?????
any ways at one point were the count is telling you were that cabin thing is after he makes you 2 knights hes says its about an 6 hour walk from here ( or some thing close to that )

so my idea is that if an npc tells you hey this place is about a 6 hour walk from here then a 6 hour walk in the game would be = to 6 hours in real life. and lets also just say that since they're able to make a game that big all the deatail would be like it is in skyrim. well by that time it would be way way way better but you get the idea. and moste of the quests would have to be close to where you got them at. so say most quest that you would get the furthest they would go would be maybe some thing like an hour or 2 away. so as not to have so many quests like say your in riften and you have to go top markarth, after you get to markarth the person your supposed to talk to tells you that you have to go winterhold. so now you have to go to winterhold do what ever your supposed to do go all the way back to markarth talk to that guy/girl again then go all the way back to riften.

now with a game as big as i'm thinking and having to do some thing like that might get really borinf really quick. cause you could end up just saying [censored] that quest thats gonna take me like 4 or 5 days IRT just to compleat it. so it would be more like a reginal type thing where if you get a quest in riften the furthest you might go is maybe iverstead or some thing like that.

so you could very well spen like 200-300 hours just in riften it self not to mention the whole of the rift. the rift it self could be a game in its self. now this is fast travel would come in handy a lot. so there would be more things like the carage system that you could have them take you any where instead of just citys or at least any where that was close enough to where you wanted to go.

and plus just getting there would be an adventur all in it self but like i said they would have to have fast travel in the game for it to work like this. cause i think in skyrim it takes some thing like 22 hours to get from riften to solitude. i mean could you emagin spending 22 hours in real time just walking. and also just think about getting lost out in the wilderness it would kinda be like real life.

and the best part about this is that citys would be the actuall size of a city. you know like say it would tak you 2-3 hours just to get from one side of the city to the other. not to mention stuff like sewers and dungens under the citys. OMG think about going to black reach if the world was that bigh that place is already holy [censored] big i still havent been through the whole place.

or say that the IC was the size of oblivion or half of oblivion and the island nd lake rumar where the other half
User avatar
Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Fri May 04, 2012 6:22 am

if any thing is miss spelled or has bad gramer sorry i don't feel like going through all that lol.

oh and to keep you in the game long enough the speed at which you level would be way slower than it is now so you would pretty much have to go to just about every part of the map nefore you could get to say level 50 or they would rais the level way up before you could stop getting perks like you stop geting perks at 50.

so what do you all think and pleas no this would never work and out right negative comments its just a thought and i'm not serius about it i just want to know what you think of it if ( that the key word here IF ) they were to be able to ever do some thing like this

so if you like it tell me what you think about it. if you don't just say no that would be boring or no i wouldn't want them to ever do it. so again if you don't like it don't go on a rant about how you don't like cause it would never happen and all that [censored].



EDIT: oh and if you do like it feel free to throw in any thing that you think would make this idea better.
User avatar
Taylor Tifany
 
Posts: 3555
Joined: Sun Jun 25, 2006 7:22 am

Post » Fri May 04, 2012 7:56 am

an npc tells you hey this place is about a 6 hour walk from here then a 6 hour walk in the game would be = to 6 hours in real life.

it would tak you 2-3 hours just to get from one side of the city to the other.
You said it yourself: fast travel would have to available for this to work. I'd wager that 99% of us will fast travel to that dungeon, if the alternative is spending 6 real time hours getting there on foot. (Heck, even I would fast travel to avoid that and I hate fast travel). And if everybody is just going to fast travel everywhere to avoid spending four or six or eight real time hours in transit, well I'd say you have defeated the whole point of creating such a massive world.
User avatar
Richard Thompson
 
Posts: 3302
Joined: Mon Jun 04, 2007 3:49 am

Post » Fri May 04, 2012 1:17 am

well thats why i was say that most quest wouldn't have you going to places that where 6,7, or 8 hours aways they would be places realtivly close to where you got the quest. and fast travel would still work the way it does you would have to find the place first. but if some one marks the place on your map then they you could get a carrage to take you as close as they could to that place. but for my idea of it tho usually the only time you would ever get a quest that made you go to say from riften to markarth would be for the main quest. and you can do some things along the way. also if say your in skyrim there would be about the same amount of places ( maybe ) that there is now. maybe a few more towns or stuff that they couldn't put in skyrim now like some town being turned into a fort insted of a town.


oh lets just say if you have a hores it would cut the time in half or say 1/3 the time it would tak idk bot really sure but some thing a long those lines.
or instead of it being = to real time it could be cut in half. so for every hour it would tak you 30 mins. so instead of 6 hours its 3.
User avatar
Sheila Esmailka
 
Posts: 3404
Joined: Wed Aug 22, 2007 2:31 am

Post » Fri May 04, 2012 10:43 am

so instead of 6 hours its 3.
I don't think most players are going to want to spend 3 hours getting to a dungeon either. *shrugs*
User avatar
renee Duhamel
 
Posts: 3371
Joined: Thu Dec 14, 2006 9:12 am

Post » Fri May 04, 2012 12:33 pm

There is always the option of in world fast travel. Like carriages, teleports, divine intervention, mark and recall...Those would almost certainly be necessary if the game was that large.
User avatar
cheryl wright
 
Posts: 3382
Joined: Sat Nov 25, 2006 4:43 am

Post » Thu May 03, 2012 11:29 pm

i just think exsploring an area that big would just be fun and probably more imersive to. and just think about it you would be able to play that game until the next one came out. hell you might not have even been or done every thing by then to. and just think about dlc.

but yeah there would deff have to be a lot of different types of fast travel carriages, and boats. would be the main form of it. the teleports would probably be a big part of the mages guild or what ever they might be called by then. so yeah i think that it would be a lot of fun. just theink about spending some thing like say 50 hours or some thing in the rift and then you get to eastmarch. i think spending that much time in each area would make getting to a new area much more exciting than it is in the current games.


and also stuff like mark and recall would be a very good thing to have if you just decide to go explore the wilderness and end up getting lost. or say you find a ruin of some thing or a cave that hase really good loote. and then bamb right back in town or where ever.
User avatar
Eilidh Brian
 
Posts: 3504
Joined: Mon Jun 19, 2006 10:45 am

Post » Fri May 04, 2012 10:08 am

any ways so say that at what ever point in time that they can start making tes games so big that it would literally take you a day irt to get some where in the game.
http://uesp.net/wiki/Daggerfall:Daggerfall.
User avatar
Shelby Huffman
 
Posts: 3454
Joined: Wed Aug 08, 2007 11:06 am

Post » Fri May 04, 2012 11:02 am

I don't think most players are going to want to spend 3 hours getting to a dungeon either. *shrugs*

I wouldn't mind it. As long as there's encounters / stuff to find / stuff to do along the way, I wouldn't mind. :shrug: I'm not the average gamer, though.

The prob with the OP's suggestion is the amount of time it would take to fill content into a game this large. The OP's idea suggests a game that is massive, way beyond Cyrodiil or Skyrim. If Bethesda were gonna keep their tradition of lots of content into a game-world (lots of unique content, that is) it would take 10-15 years to do it, and/or an even larger team of devs than they have now. Then we have to consider possible bugs that could show up...

...I vote no. Keep it safe, Bethesda.
.
User avatar
^_^
 
Posts: 3394
Joined: Thu May 31, 2007 12:01 am

Post » Thu May 03, 2012 9:05 pm

Rather than sitting in front of a screen for three hours waiting for something to happen, I could just turn on the tube and watch baseball... ;)
User avatar
sophie
 
Posts: 3482
Joined: Fri Apr 20, 2007 7:31 pm

Post » Fri May 04, 2012 7:54 am

i would injoy just walking around for 3 hours with a bunch of random incounters before i got to what ever it was i was supposed to do
User avatar
Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Fri May 04, 2012 9:06 am

ATTN: OP

Read this:
http://www.gamesas.com/topic/1311235-10-ways-to-make-tesvi-more-immersive/page__fromsearch__1


I talk all about game scale (world size) and travel.

Just thought you might be interested.
User avatar
Averielle Garcia
 
Posts: 3491
Joined: Fri Aug 24, 2007 3:41 pm

Post » Fri May 04, 2012 3:34 am

yeah i think i read that while back and i agree with you on some points
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Fri May 04, 2012 3:17 am

just thought of some thing for those who want dragon mounts. siif they did make a game this size and they still have dragons in the game this would actually be a good idea. i'm not saying dragon mounts wouldn't be awesome for a little bit in skyrim but like other people have said you would get from one end of skyrim to the other in no time. but if the game was this big then it would actuallt make since to put them in as a mount. so instead of taking like say 6 hours to get some where it might take you only 2 or some thing like that what do you think???
User avatar
Rach B
 
Posts: 3419
Joined: Thu Mar 08, 2007 11:30 am

Post » Fri May 04, 2012 9:56 am

I would like a map size like World of Warcraft, all continents combined. To travel mounted from Booty Bay to Stratholme, from Auberdine to Tanaris takes you a lot of real time let alone on foot. I'm not a fan of flying mounts in the current TES map, would make the world feel really small.
User avatar
ruCkii
 
Posts: 3360
Joined: Mon Mar 26, 2007 9:08 pm

Post » Thu May 03, 2012 11:21 pm

You know, I heard that in the beginning LOTRO map was bigger than what it is today. The devs reduced the map because they were afraid that players would find the very long distances frustrating, specially, if you forgot to bring something in a quest and had to head back once again. I'm a big fan of huge maps but I also understand the devs of wanting to maintain a playable game. For me, LOTRO has a great balance in map size; not too small and not too big. It's still one the biggest maps now, and LOTRO is one of those games that you really NEED a horse to get around(if you have exhausted your other means of fast travel)
User avatar
Batricia Alele
 
Posts: 3360
Joined: Mon Jan 22, 2007 8:12 am

Post » Thu May 03, 2012 11:56 pm

I would like a map size like World of Warcraft, all continents combined. To travel mounted from Booty Bay to Stratholme, from Auberdine to Tanaris takes you a lot of real time let alone on foot. I'm not a fan of flying mounts in the current TES map, would make the world feel really small.

i've been wanting a TES game that had every provinc in one game ever since oblivion. so some thing like wow but it would have to be a lot biger than each province or country they have in wow. or say they make each province to be about the size of skyrim or depending on how big each province would be. then that way it could take you a few days or so to get from say high rock to elsweyr. heres hoping that if the mmo that zenimax is working on is tes thats its really good and gives each province a really good size.


but i still like my original idea of making the map scale to real time.
User avatar
Max Van Morrison
 
Posts: 3503
Joined: Sat Jul 07, 2007 4:48 pm

Post » Thu May 03, 2012 11:17 pm

i've been wanting a TES game that had every provinc in one game ever since oblivion.
Arena? ;)

Anyway, I have a life. Instead of spending six hours traversing a virtual world, I could shut down the computer, go out and walk for six hours in the real world - it'd be more interesting and much, much better for my health.
Big maps are great, but if you make it real time, then I'm out. Exploration is fun, but not if getting anywhere takes you 6 hours. It's unimaginable how long it would take to complete the game at this rate.
User avatar
m Gardner
 
Posts: 3510
Joined: Sun Jun 03, 2007 8:08 pm

Post » Fri May 04, 2012 10:18 am

well i was talking about one that was up to date with say skyrim graphics and stuff like that or better.


welll yeah i see your point i still think it would be cool tho i guess more realistic than any thing and really imersive imo
User avatar
SexyPimpAss
 
Posts: 3416
Joined: Wed Nov 15, 2006 9:24 am


Return to The Elder Scrolls Series Discussion