How much mods do you have and how much space are they taking

Post » Fri May 04, 2012 1:16 pm

So, you see the question, and here's another, what are some mods you suggest?
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stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Fri May 04, 2012 12:31 am

I have about 22 mods if you count the additional versions of the same mods. I recently found a mod that actually fixed the snow problem I had with Bloodmoon that lets you change the weather. It's called Weather Ring(Solsteim). If you are getting snow errors at all during any trips to the snowy parts of Solsteim, this mod a great and fast way to disable the snowy weather.

I also use Morrowind Patch Project, Morrowind Code Patch, Better Bodies, Better Clothes, More Better Clothes, CliffracerExtinction, Universal Companion Share, Morrowind Script Extender(this is just a utility that some mods require), Construction(if you do try this one out, don't try to buy any slaves from the jail. I have tried a few times and any attempt crashes the game), BB(Better Bodies) Clothiers of Vvardenfell, Antares' Big Mod, Improved No Glow, Books of Vvardenfell, Improved Bartering(requires Morrowind Script Extender), Clean Gnaar Mok Player Shack.

Morrowind Patch Project and Morrowind Code Patch are probably must haves just because they fix bugs and other errors and mistakes that Bethesda didn't fix.
Better Bodies is a must have if you want better player character and NPC bodies in the game. The Better Clothes mods just fix textures so they work better with Better Bodies.
CliffracerExtinction makes the cliff racers die on sight. Or maybe it doesn't. I'm pretty sure it does. I only forgot because I'm busy with Tribunal.
Construction has a ton of mesh and texture rendering problems that come in the form of the town having buildings that will actually have some of the stuff from the exterior going through the interiors. The already mentioned crash upon trying to buy a slave from the jail is present, as well. This crash only happens if you try to buy a slave from the jail. The jail is probably filled with some script recognition issues, so yeah. It is great if you want another town in the game and like your mods that add towns to be a three hour long questline. Joking aside, it is a great mod. You can be the mayor of the town that gets built, get a paycheck of the taxes, and there's a huge manor for your character in which the mayor stuff is done. Also, you get training dummies that are more or less NPCs(no need for a slave, then, you already got ones who have been forever made unable to walk.) and it basically is just a fun mod that makes you work for the town instead of it being plopped onto the map. The books added have tons of grammar errors, though...

Antares' Big Mod is more or less just a mod that lets you boss lower ranking guild members around, hire the services of certain classes, and it isn't really that big. It is great fun and who hasn't wanted to boss a guild member around in Morrowind?

Improved Bartering is basically just a mod that sort of tries to randomize the amount of money merchants have but never continues to do what it should. Strange, I know. It works better than another economy mod I used did, though. If you really are in serious need of this, guess you might like it.

Improved No Glow just makes enchanted stuff that is visible when worn not glow. Only of use if you hate the glowing on enchanted stuff.

Books of Vvardenfell adds more books to the game and that's about it. It is one of the few book adding mods that doesn't require Book Rotate, which means I approve.

BB Clothiers of Vvardenfell adds clothes and those clothes are found in the specific stores added by the mod. It also adds an awesome bar to Caldera. Warning: that bar may make FPS go down for a bit. It also adds some books.

Universal Companion Share makes Companion Share a part of all companions.

If any one of these seems up your alley, try the mod(s) out. And have fun.
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Jordan Fletcher
 
Posts: 3355
Joined: Tue Oct 16, 2007 5:27 am

Post » Fri May 04, 2012 7:56 am

Let's see; I have roughly 14.9 GB of mods set on my morrowind; I use:
1-Better Bodies
2-Antares Big mod
3- All of the better clothes
4- better heads
5- Westly's Master head pack
6- Abot's where did all the birds go
7- Abot's boats
8 - Abot's ocean life,
9 -Piratelord's creature pack X
10 - Great House Dagoth,
11 -Darknut's Greater Dwemer Ruins and the compatibility patch,
12 - Wizard's Island and all of it's patches,
13- The Lost Heir
14 - The Tamriel Rebuilt map 1 and 2
15 - BB dwemer Ghosts
16 - Antare's Alternate Tribunal Main Quest
17 - Scourge of the Lich Father 1 and 2
18 - The Sable dragon
19 - playable armor from each of the Tribunal + BB version of the Tribunal
20 - Dagoth Ur and Tribunal Voice addons
21 - Countless Landscape and architexture retexture.
22 - Some mesh remakes of various items.
23 - Lothvar's Legacy
24 - Rise of House Telvanni
25 - Welcome to the Arena
26 - Balmora expansion
27 - New Seyda Neen project
28 - New Gnisis
29 - New Suran
30 - Vivec expanded
31 - Mournhold Expanded
32 - All of Vurt's Tree replacer's and overhauls
33 - All of Vality's overhauls

And roughly about 25-33 more. ^_^ Inlcuding enhanced no-glow, and windows-glow, and Darker Morrowind.

Does anyone have mod suggestions after that? Anything else I should check out?

[I also Have Morrowind Rebirth but I have to go back and forth between it and many other mods do to it's conflicts]/
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Tasha Clifford
 
Posts: 3295
Joined: Fri Jul 21, 2006 7:08 am

Post » Fri May 04, 2012 6:56 am

3.43GB (not including Video folder & Morrowind & Tribunal & Bloodmon's .esm and bsa)

0 - Better Heads Bloodmoon addon.esm
1 - Better Heads Tribunal addon.esm
2 - Better Heads.esm
3 - Bloodmoon Landscape Overhaul 1.1.esm
4 - Bloodmoon.esm
5 - MCA.esm
6 - MW_Children_1_0.esm
7 - Morrowind.esm
8 - Texture Fix 1.8.esm
9 - Tribunal.esm
10 - Unique Heads I-Balmora.esm
11 - All Boat Ports.esp
12 - All Silt Strider Ports.esp
13 - Animal Behaviour.esp
14 - Animated Morrowind 1.0.esp
15 - Animated Morrowind II.esp
16 - Animated_Morrowind - Expanded.esp
17 - AtmosphericSoundEffects-3.0-Tribunal.esp
18 - BB_Clothiers_of_Vvardenfell_v1.1.esp
19 - Better Bodies.esp
20 - Better Clothes_v1.1.esp
21 - BetterClothes_Patch.esp
22 - Cait's Critters Unleashed 2.0 (Tribunal).esp
23 - Cali's_BB_Mannequins.esp
24 - DM_DB Armor Replacer.esp
25 - DiseasedAnimals.esp
26 - Graphic Herbalism.esp
27 - IceNioLivRobeReplacerPLUS.esp
28 - Improved_No_Glow_v1-MW_Trib_Blood.esp
29 - Key Replacer Trib & BM.esp
30 - MCA - COV Addon.esp
31 - MCA - Guards Patch.ESP
32 - MDP Compilation.ESP
33 - Mashed Lists.esp
34 - More Better Clothes.ESP
35 - New Argonian Bodies - Clean.esp
36 - New Khajiit Bodies - Clean.esp
37 - Plangke's Female Cuirass Replacer.esp
38 - RealSignposts.esp
39 - Westly's Master Headpack X.esp
40 - Windows Glow.esp
41 - abotTakeMyPlace.esp

And no texture packs 'cuz I like the vanilla Morrowind textures. It has that "used/dirty" look into it.
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Eire Charlotta
 
Posts: 3394
Joined: Thu Nov 09, 2006 6:00 pm

Post » Fri May 04, 2012 7:07 am

3.43GB (not including Video folder & Morrowind & Tribunal & Bloodmon's .esm and bsa)

0 - Better Heads Bloodmoon addon.esm
1 - Better Heads Tribunal addon.esm
2 - Better Heads.esm
3 - Bloodmoon Landscape Overhaul 1.1.esm
4 - Bloodmoon.esm
5 - MCA.esm
6 - MW_Children_1_0.esm
7 - Morrowind.esm
8 - Texture Fix 1.8.esm
9 - Tribunal.esm
10 - Unique Heads I-Balmora.esm
11 - All Boat Ports.esp
12 - All Silt Strider Ports.esp
13 - Animal Behaviour.esp
14 - Animated Morrowind 1.0.esp
15 - Animated Morrowind II.esp
16 - Animated_Morrowind - Expanded.esp
17 - AtmosphericSoundEffects-3.0-Tribunal.esp
18 - BB_Clothiers_of_Vvardenfell_v1.1.esp
19 - Better Bodies.esp
20 - Better Clothes_v1.1.esp
21 - BetterClothes_Patch.esp
22 - Cait's Critters Unleashed 2.0 (Tribunal).esp
23 - Cali's_BB_Mannequins.esp
24 - DM_DB Armor Replacer.esp
25 - DiseasedAnimals.esp
26 - Graphic Herbalism.esp
27 - IceNioLivRobeReplacerPLUS.esp
28 - Improved_No_Glow_v1-MW_Trib_Blood.esp
29 - Key Replacer Trib & BM.esp
30 - MCA - COV Addon.esp
31 - MCA - Guards Patch.ESP
32 - MDP Compilation.ESP
33 - Mashed Lists.esp
34 - More Better Clothes.ESP
35 - New Argonian Bodies - Clean.esp
36 - New Khajiit Bodies - Clean.esp
37 - Plangke's Female Cuirass Replacer.esp
38 - RealSignposts.esp
39 - Westly's Master Headpack X.esp
40 - Windows Glow.esp
41 - abotTakeMyPlace.esp

And no texture packs 'cuz I like the vanilla Morrowind textures. It has that "used/dirty" look into it.

That's why I use Darker Morrowind. ^_^
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Naughty not Nice
 
Posts: 3527
Joined: Sat Nov 04, 2006 6:14 am

Post » Thu May 03, 2012 11:35 pm

That's why I use Darker Morrowind. :happy:
I remember having huge fps drops when using Darker Morrowind.
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Motionsharp
 
Posts: 3437
Joined: Sun Aug 06, 2006 1:33 am

Post » Fri May 04, 2012 1:35 am

I have a folder with 11.4 GB of mods, although I'm hardly using any of them. lol
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Lizs
 
Posts: 3497
Joined: Mon Jul 17, 2006 11:45 pm

Post » Fri May 04, 2012 11:34 am

lol

I don't get a fps drop using Darker Morrowind. O___O
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Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Fri May 04, 2012 12:22 am

My data files folder takes up 6.5 gigs with just over a hundred mods. Not using any of the compilations.
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biiibi
 
Posts: 3384
Joined: Sun Apr 08, 2007 4:39 am

Post » Fri May 04, 2012 12:37 pm

wow. lol. Wow.
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Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Thu May 03, 2012 10:42 pm

3.9 Gb installed, over 180 mods running and that's after merging about 60 of them to save load list space
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Lisa
 
Posts: 3473
Joined: Thu Jul 13, 2006 3:57 am

Post » Thu May 03, 2012 9:47 pm

My Data Files folder is 15.2 gigs. Wrye Mash says I'm running 178 mods, though with the contents of my merged mods and the grass mods I'm running through MGE, it's 307 total. This is just the plugin-based mods, as I'm also using countless pluginless mods.
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biiibi
 
Posts: 3384
Joined: Sun Apr 08, 2007 4:39 am

Post » Fri May 04, 2012 12:04 am

My Data Files folder is 15.2 gigs. Wrye Mash says I'm running 178 mods, though with the contents of my merged mods and the grass mods I'm running through MGE, it's 307 total. This is just the plugin-based mods, as I'm also using countless pluginless mods.

wow. . . you got me beat! lol
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^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Fri May 04, 2012 5:44 am

Tamriel Rebuilt which I never go to, and a self-made tweak that removes the Night-Eye effect from Azura's Ring.

Um...

I don't mod much :P
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luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Fri May 04, 2012 11:15 am

Just about 10 gigs for my Morrowind folder:

[Game Files]
GameFile0=abotWaterLife.esm
GameFile1=Bloodmoon.esm
GameFile2=GDR_MasterFile.esm
GameFile3=MCA.esm
GameFile4=Morrowind Advanced.esm
GameFile5=Morrowind Patch 1.6.5 Beta (BTB Edit).esm
GameFile6=Morrowind.esm
GameFile7=Poorly Placed Object Fix.esm
GameFile8=Texture Fix - Bloodmoon 1.1.esm
GameFile9=Texture Fix 2.0.esm
GameFile10=Tribunal.esm
GameFile11=TR_Data.esm
GameFile12=TR_Map1.esm
GameFile13=TR_Map2.esm
GameFile14=Wizards' Islands - Scourge of the Frost Bringer.esm
GameFile15=abotBoatsTR.esp
GameFile16=abotGondoliers.esp
GameFile17=abotRiverStridersTR.esp
GameFile18=abotSiltStridersTR.esp
GameFile19=abotWaterLifeTRaddon.esp
GameFile20=abotWhereAreAllBirdsGoing.esp
GameFile21=abotWindowsGlow.esp
GameFile22=adamantiumarmor.esp
GameFile23=almalexia armor.esp
GameFile24=Animated Morrowind.esp
GameFile25=AreaEffectArrows.esp
GameFile26=AtmosphericSoundEffects-3.0-Tribunal.esp
GameFile27=Barabus' fireplaces 2.esp
GameFile28=bcsounds.esp
GameFile29=Better Clothes_v1.1.esp
GameFile30=Better Skulls.ESP
GameFile31=BetterClothesForTB.esp
GameFile32=Better_Sounds.esp
GameFile33=Bloated Caves.esp
GameFile34=bones.esp
GameFile35=Book Jackets - Bloodmoon.esp
GameFile36=Book Jackets - Morrowind.esp
GameFile37=Book Jackets - Tribunal.esp
GameFile38=Clean MCFC_1.0.esp
GameFile39=correctUV Ore Replacer 1.0.esp
GameFile40=Creatures Merged Objects Fix.esp
GameFile41=Creatures.esp
GameFile42=Dagger of Symmachus.esp
GameFile43=DN-GDRv1.esp
GameFile44=EBQ_Artifact.esp
GameFile45=entertainers.esp
GameFile46=ExcellentMagicSounds.esp
GameFile47=Golden Gold.esp
GameFile48=Graphic Herbalism Extra.esp
GameFile49=Graphic Herbalism.esp
GameFile50=guarskin_drum_replacer.esp
GameFile51=imperial chain fix.esp
GameFile52=Key Replacer Trib & BM.esp
GameFile53=LeFemmArmor.esp
GameFile54=LeftGloves_Addon_v2.esp
GameFile55=Mashed Lists.esp
GameFile56=master_index.esp
GameFile57=MA_snowprincetomb_v3.esp
GameFile58=MCA - Guards Patch.ESP
GameFile59=MCA - TR Addon.ESP
GameFile60=More Better Clothes.ESP
GameFile61=Morrowind Crafting 2-1.esp
GameFile62=Morrowind Crafting Equipment.esp
GameFile63=MW_Adv_Required.esp
GameFile64=Neo's Unique Creatures.esp
GameFile65=New Bodies - Mature.esp
GameFile66=New Veloth's Judgement 2.esp
GameFile67=New Voices.esp
GameFile68=NewBlood_MwTbBm1.1.esp
GameFile69=OR_Fang.esp
GameFile70=OR_ForkH.esp
GameFile71=OTR_Coast_Variety.esp
GameFile72=Particle Arrow Replacer.esp
GameFile73=Psy_IronMeshImprove_Uniques_BME.esp
GameFile74=Shieldfx.esp
GameFile75=Siege at Firemoth.esp
GameFile76=SirLuthor-Tools.esp
GameFile77=Sleepers, Awake!.esp
GameFile78=SNR_ThievesStep_Standart.esp
GameFile79=Statue Replacer - Normal.esp
GameFile80=Tel_Meskoa_Tel _Matouigius_1.2_EV.ESP
GameFile81=True_Lights_And_Darkness_1.0-NoDaylight.esp
GameFile82=UAR_Bloodworm_v2.esp
GameFile83=UAR_ChodalaBoots.esp
GameFile84=UAR_EbonySarano_v2.esp
GameFile85=UCArmoryUnique.ESP
GameFile86=UF_HortRobeF001.esp
GameFile87=Unique Banners and Signs.esp
GameFile88=Unique Jewelry and Accessories.esp
GameFile89=UniqueFinery.esp
GameFile90=Vurt's BC Tree Replacer II.esp
GameFile91=Vurt's Grazelands Trees.esp
GameFile92=WA_Signy_Signposts(!).ESP
GameFile93=Welcome to the Arena! v5.5.esp
GameFile94=Westly's Master Headpack X.esp
GameFile95=Windows Glow - Bloodmoon Eng.esp
GameFile96=Windows Glow - Raven Rock Eng.esp
GameFile97=Windows Glow - Tribunal Eng.esp
GameFile98=Windows Glow.esp
GameFile99=Wizards' Islands Super Patch.esp
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Symone Velez
 
Posts: 3434
Joined: Thu Sep 07, 2006 12:39 am

Post » Thu May 03, 2012 9:25 pm

I have three different installs, one for building a big mod project (2.79 gigs), one for testing MGE (2.32 gigs), and one for testing other's mods (4.86 gigs).

Each install has at least 20 plug-ins, the mod project one having 69.

I haven't played the game lately, so I never have any kind of master load list for playthroughs, at least not these days. I need to get around to playing again....
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Sara Lee
 
Posts: 3448
Joined: Mon Sep 25, 2006 1:40 pm

Post » Thu May 03, 2012 11:34 pm

The body and face replacers and the bug fixes as well as the black sun fix on some versions of windows are pure essentials imo. Add a ton on top of that if you so please.
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Ashley Tamen
 
Posts: 3477
Joined: Sun Apr 08, 2007 6:17 am

Post » Fri May 04, 2012 2:39 am

My storage-folder for MW = tb mw: ( 50 gb in "size on disk") (173K files) Mixed bunch with unpacked archives and archives,so it lies a bit,on the other hand not everything is there either,have mirrors and recent updates elsewhere,and one directory for utilities but that one is mixed with both mw and ob-stuff,not much to talk about,a few gigs only.
http://www.imagebam.com/image/7900ab187265588

My data files in my main install,have smaller ones too for testing and portability( usb-disk).
Data Files: ( 11 gb) ( 80K files)
http://www.imagebam.com/image/d13d60187265595

As the datafiles goes,it is most likely some redudant material in there,left overs from mods and such,or mods I only use occasionally.

As for suggested mods, a magicka regeneration-mod is nice,just don′t make/have it cheatish since that ruins the game imho,a few pts only.
Find it hard to live without Yacobys time display,it shows current time on screen,very useful,and Fliggerty′s skill progress is hard to live without,keeps tracks of your skills,handy when you want to keep some track for levelling ups.
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Minako
 
Posts: 3379
Joined: Sun Mar 18, 2007 9:50 pm

Post » Fri May 04, 2012 12:19 pm

104 plugins, 6.57 GB.

Thanks for asking because I just discovered my most modded Morrowind install. It was surprising to me.
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Bigze Stacks
 
Posts: 3309
Joined: Sun May 20, 2007 5:07 pm


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