Will this laptop run Morrowind?

Post » Fri May 04, 2012 8:11 am

HP Pavilion g6-1331ea 15.6" Laptop - Silver



ProcessorAMD Quad-Core A8-3520M (1.6 GHz, 4 MB L2 cache)

RAM6 GB (1 x 2 GB, 1 x 4 GB)

Graphics cardAMD Radeon HD 6620G + 7450M Dual GPU
1 GB DDR3 dedicated

Will this run morrowind using MGE far view and some HD texture mods?
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CRuzIta LUVz grlz
 
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Post » Fri May 04, 2012 1:05 am

Anyone have any idea?
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Jay Baby
 
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Post » Fri May 04, 2012 2:48 am

It should. Anything built within the last ten years or so should be able to run Morrowind and any video card from the last seven or eight years should run distant land. Since your video card was announced last year, you should do just fine. The only thing to remember is that Morrowind was not designed for multiple cores and will not benefit from them much if at all.

The official system requirements are:

128 MB RAM
500 MHz processor
1 GB free hard disk space
32 MB Direct3D compatible video card with 32-bit color support

The only other thing you need if you want MGE's distant land is a video card with at least Shader Model 2.0 and that one has Shader Model 5.0.
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jennie xhx
 
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Post » Fri May 04, 2012 11:15 am

at least Shader Model 2.0
This. So much.

Mind you we used to play it on 512 ram and 64GPUs (flexed our muscles if we had a 128 GPU ^^ ). You should be able to play it just fine.
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Abel Vazquez
 
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Post » Fri May 04, 2012 6:22 am

I don't know. Depends on what mods you are planning to install, Earthlinger. My friend from Ukraine has a dual core overclocked at 4.2Ghz with 3GB GTX 580 and when installing only Pelagiad Expanded and nothing else, his frame rate dropped to 12-15. So add MGE XE and shadows and graphics enhancers and the frame rate is even lower.

Then there was a time last year when I asked someone on these forums for their frame rate with the Tamriel-Rebuilt maps added and MGE XE enabled. The person levitated extremely high straight up into the air so as to see the entire land mass of Vvardenfell and the mainland. His frame rate was about 2 seconds per frame, or 0.5 frames per second. I forget what his computer specifications are but they were decent from what I recall. As you can see, you need a CPU with lots of raw processing power to run a heavily-modded Morrowind, at least until OpenMW or Project Aedra are completed. Vanilla Morrowind will run perfectly fine on a computer from 10 years ago.

I, as well, play Morrowind on a laptop; not currently, though. Have you seen the Sager laptops by Xoticpc? They have the http://www.xoticpc.com/sager-np9270-clevo-p270wm-ships-early-march-p-3595.html?wconfigure=yes laptop which has an i7-3960X at 3.3-3.9GHz stock clock speed and dual GTX 580M SLI. I personally am waiting for the Alienware M18xR2.

Is your laptop one that you're planning to buy or one that you own?
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Cat Haines
 
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Post » Fri May 04, 2012 6:29 am

Its one Im planning to buy. Im not planning on maxing out the draw distance with MGE, Id be happy with twice the length of vanilla maximum lod.
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Daniel Holgate
 
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Post » Fri May 04, 2012 1:23 pm

Would that laptop run the morrowind sound/graphics overhaul?
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Jennifer Munroe
 
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Post » Fri May 04, 2012 5:40 am

Would that laptop run the morrowind sound/graphics overhaul?
Which laptop?
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Invasion's
 
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Post » Thu May 03, 2012 11:33 pm

Which laptop?

One in OP
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louise tagg
 
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Post » Fri May 04, 2012 10:53 am

I don't know. You can ask in the http://www.gamesas.com/topic/1339035-relz-morrowind-overhaul-sounds-graphics-20/ thread but I've posted there before regarding how a particular laptop would run and nobody ever answered; same for MGE XE thread. Good luck.
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Lovingly
 
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