[RELz WIPz] Coral Reefs of Morrowind

Post » Fri May 04, 2012 4:12 am

Ah. I see.
User avatar
Marine Arrègle
 
Posts: 3423
Joined: Sat Mar 24, 2007 5:19 am

Post » Fri May 04, 2012 6:38 am

Awesome as always Vurt, thanks very much!
User avatar
Auguste Bartholdi
 
Posts: 3521
Joined: Tue Jun 13, 2006 11:20 am

Post » Fri May 04, 2012 3:41 am

It's incredibly beautiful, Vurt, and works very well for me. Noticed no fps hit but maybe because I don't use any other grass.
User avatar
Hope Greenhaw
 
Posts: 3368
Joined: Fri Aug 17, 2007 8:44 pm

Post » Fri May 04, 2012 6:40 am

I HAVE A COMPLAINT! Most of the coral and kelp disappears when I go into the water, but I can see it from outside the water.
User avatar
Austin Suggs
 
Posts: 3358
Joined: Sun Oct 07, 2007 5:35 pm

Post » Fri May 04, 2012 6:51 am

I HAVE A COMPLAINT! Most of the coral and kelp disappears when I go into the water, but I can see it from outside the water.

I don't know what's up with that, it works for me. Some of the older MGE's are quite buggy and usually doesnt work well with my mods for some reason, so if you're using an old "stable" version it might be a good time to upgrade.
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Fri May 04, 2012 11:41 am

I'm using the current release of the regular MGE so thats not the problem :\
User avatar
Marie
 
Posts: 3405
Joined: Thu Jun 29, 2006 12:05 am

Post » Fri May 04, 2012 1:41 pm

And I use the stable one and it works fine...
User avatar
Sami Blackburn
 
Posts: 3306
Joined: Tue Jun 20, 2006 7:56 am

Post » Thu May 03, 2012 9:11 pm

Latest MGE XE here. Everything is working fine, no troubles at all, not even an FPS hit.
User avatar
Melly Angelic
 
Posts: 3461
Joined: Wed Aug 15, 2007 7:58 am

Post » Thu May 03, 2012 11:40 pm

Swiv: ok good to know. salutant: you can change the clarity of the water in mge.ini.. mine is set to: Above Water Fog Start=2.3 Above Water Fog End=15 Below Water Fog Start=-0.1 Below Water Fog End=1
Hello:

Is there a way to change these settings using MGE XE settings and without editing the ini file?
Because when changing the MGE ini file, MGE XE reset these values each time MGE XE UI is opened.
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Post » Fri May 04, 2012 8:16 am

Hello:

Is there a way to change these settings using MGE XE settings and without editing the ini file?
Because when changing the MGE ini file, MGE XE reset these values each time MGE XE UI is opened.
Yes you can use MGE XE itself. Change the "Fog" settings in the "DIstant land" Tab. They won't reset.
User avatar
zoe
 
Posts: 3298
Joined: Sun Nov 12, 2006 1:09 pm

Post » Fri May 04, 2012 12:51 am

this looks so awesome. cant wait to port this over to TR!
User avatar
sam
 
Posts: 3386
Joined: Sat Jan 27, 2007 2:44 pm

Post » Fri May 04, 2012 1:00 am

Yes you can use MGE XE itself. Change the "Fog" settings in the "DIstant land" Tab. They won't reset.
Thank you! I had missed this feature!
User avatar
Emzy Baby!
 
Posts: 3416
Joined: Wed Oct 18, 2006 5:02 pm

Previous

Return to III - Morrowind