ScriptName TaxQuestSCPTBegin GameMode If (GameDaysPassed > fTaxTimerGLOB) If (Player.GetItemCount Gold001 >= iTaxGLOB) Player.RemoveItem Gold001 iTaxGLOB StopQuest TaxQuestQUST EndIf EndIfEnd...and in your NPC's INFO result slot, plug in something like...
Set iTaxGLOB to # ; # = Gold to take in however many daysSet fTaxTimerGLOB to (GameDaysPassed + #) ; # = Number of days to wait'StartQuest TaxQuestQUST