Where are key bindings in NVSE stored?

Post » Fri May 04, 2012 12:40 pm

Hey guys my question actually started from a problem situation with Fallout3/FOSE. Since the functionality between FOSE and NVSE is pretty similar and I can't as yet find an answer I thought I'd ask here as well.

So, I have two mods that both have the ability to change a hotkey for their respective menus ingame. This what happens:

1) Enter mod #1's menu and assign the hotkey to "G"
2) Since that key is the default for mod #2 I enter that menu and change the hotkey back to "G"
3) Now if I hit "G", mod #1's menu comes up not mod #2

So what I want to know is twofold: What gives precedence to one mod's variable over another? But more importantly where are these variables stored so that between games the same hotkeys are defined?

None of the mods I have that use hotkeys use *.ini files or are there any logfiles that record these changes.

I am not looking at where inside the mod's scripts these variables are changed, I know this and can easily see what is going on and even make edits to the default keys.

Also the steps are overly simplified and not the ones that actually take place in game. I have just tried to strip it down to the bare minimum.

Thanks in advance
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Jeffrey Lawson
 
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Post » Fri May 04, 2012 4:48 am

Disregard this topic entirely. I am making headway elsewhere.

Thanks
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Trista Jim
 
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