These text IDs will be used in http://www.ruinsofhilldeep.com/ by the editor and scripts when playing sounds for monsters, spell effects, the environment, and so on. Each text ID will map to a sound index in DAGGER.SND and should be clear and descriptive. For example “skeletalwarrior_idle”, “skeletalwarrior_attack”, and “skeletalwarrior_pain” would be good examples of the kind of thing I’m looking for.
If this is something you think you can help with, I’d love to hear from you. I will provide an easy-to-use tool for listening to and naming the sounds. This tool will save your IDs to a format I can then use in my project.
Of course, anyone able to help with this will be given credit in a special thanks section.