If you can't find a game setting that controls the health regen then you should be able to at least add to it using this script. I haven't tested it yet but it should work. However I'd definitely suggest using a game setting over a script to get the job done if possible.
Begin Health_Regen_ScriptFloat hourShort hourset; This reads when the player sleeps or waits for an hour and causes the player to regenerate health accordinglyIf ( Menumode == 1 )If ( Hourset == 0 )Set Hour to GameHourSet Hourset to 1ReturnEndifElseif ( Menumode == 0 )If ( Hourset == 1 )Set Hourset to 0EndifEndifIf ( GetPCSleep == 0 )ReturnEndifIf ( Menumode == 1 )If ( Hour != Gamehour )Player->ModCurrentHealth 10 ; Change this number to add more health or less healthReturnElseif ( Hour == Gamehour )ReturnEndifEndifEnd