I have a large mobile object on which a battle takes place, leaving a few dead bodies behind. the platfor the battle occurred on leaves the area, but then I have all these bodies floating in the air thirty feet above the surface.
I have tried a script to disable them attached to them (done several ways, and with timers and setdelete, and some that are simple if statements none work.), I have tried global scripts to disable them, or just move them out of sight with MoveWorld z, and no matter what I do the bodies don't budge an inch. Do we have any wise guys who can tell me how to get rid of the evidence?
On the bright side, I have learned how to create CTDs with astounding regularity.