In-game clues led to the C.T. places in Balmora, Hla Oad, Gnaar Mok, Vivec, the Orc north of Vivec and of course O.D. but not to two other bases UESP noted. So my guy didn't clear out those other places. Arggh!
The problem for me in RL is that my game is modded, and I don't know if the NPC behavior I see at Rethan Manor is intentional game content of the original game or is borked because of some unexpected mod compatibility. mlox did not note any problems with the load sequence. AFAICT, the sequence of events leading to me assuming control of House Hlaalu matches with the sequences listed at UESP Wiki.
Can someone tell me if the Rethan Manor personnel really do have such limited dialog options? And if the female merchant in the main house really won't buy anything? It is so disconcerting - if so, Bethesda should have just made her be a trainer instead of giving her a non-functioning barter option.
Thanks.