I'm horrible at this game...

Post » Fri May 04, 2012 11:39 am

Yep in this game u start at the bottom of the pole and eventually after hard work become reconized and respected and feared hehehe. Its not because u started off someone special, u worked to become someone special.
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Taylah Haines
 
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Post » Fri May 04, 2012 9:37 am

Holy [censored], I can post once and cower two seperate threads:

Do it. To be quite honest, morrowind was pretty much my first RPG and it took me a few years (and installs) to really get into it. That's the compromise I guess. Way more easy to pick up the newer games, but when you're engrossed they lack some of the things that made the older games, harder to pick up, but also awesome.

Also. Remember to recycle.
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~Amy~
 
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Post » Fri May 04, 2012 12:50 pm

Okay, I made a Dunmer with alchemy and speechcraft as minors. I took only the money that you are given in the Excise office and from Cosades and bought an apprentice mortar & pestal in Balmora. I went to the Temple and bought 100 units each of marshmerrow and wickwheat and made 37 restore health potions. Even though I only had a 20 in alchemy, I was able to make 37 potions. I sold them for twice what the ingredients had cost, so immediate profit. I continued to do this, leveling up every time I improved alchemy 10 skill levels and maxed alchemy in 70 minutes of real time. I was 9th level and had 8k in coin. I just used an apprentice M&P throughout.

I then bought the best alchemy apparatus and made some levitation, restore magicka, fortify willpower, fortify/restore fatigue and some good restore health potions. I had the firebite spell so I made a firebolt spell that causes 20 points of damage on target. I then went to Moonmoth Legion Fort with a Divine Intervention scroll. I drank the above potions, flew over to the bridge where Snowy is and fried him without taking any damage. Then I started bribing everyone I met and gained another level in a few minutes of real time. This really works and is too easy.
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Sophie Payne
 
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Post » Fri May 04, 2012 8:29 pm


... This really works and is too easy.
The problem here is that you've been tempted to the edge of alchemy abuse (it can get much worse, believe me). It's normal when you first start playing and discovering some of the game mechanics and it's good to know these things in an emergency. Morrowind is very open and many skills can be abused, Alchemy and Enchant are probably the easiest.

When you start to think it's too easy to do something, it means that it is so stop doing it. I think it's actually as simple as that or at least it has worked for me over thousands of hours in Morrowind.
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Charlotte Henderson
 
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Post » Fri May 04, 2012 8:23 pm

...This really works and is too easy.
Does this mean that you're happy or not happy, then? Note, depending upon how you're buying your ingredients, you may also be inadvertently affecting your mercantile skills in the same way you are your alchemy skills. Each successful transaction improves a merchant's disposition and improves mercantile skill. It's easy to confirm just be checking the relevant skills progress bar (hover your mouse over the skill) and looking at the change from one time to the next.

Like the previous poster noted, you're leaning to the dark side of the Force :smile: In my games, my char does not sell home-made potions; they're used only for consumption or for training and disposal. And I'm trying not to abuse the merchants. Outside of the game, I know which merchants restock the basic ingredients I use all the time. Inside the game, I now try to acquire those ingredients by gathering and build up a merchant's stock rather than doing a sequence of buying/reselling. At least to me that feels like I'm keeping in the spirit of the game rather than wholeheartedly abusing it. :smile:
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A Dardzz
 
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Post » Fri May 04, 2012 11:52 am

In my games, my char does not sell home-made potions; they're used only for consumption or for training and disposal. And I'm trying not to abuse the merchants. Outside of the game, I know which merchants restock the basic ingredients I use all the time. Inside the game, I now try to acquire those ingredients by gathering and build up a merchant's stock rather than doing a sequence of buying/reselling. At least to me that feels like I'm keeping in the spirit of the game rather than wholeheartedly abusing it. :smile:
I do that too. But to make it impossible to sell homemade potions I use "Non-profit alchemy" (you know, not making it too seductive). But that one led me to the Morrowind Code Patch feature which made it available, that your enchanted items are worth more than unenchanted items.
But still...I spend more than 200h ingame after I afforded my first constant effect item. That felt so damn rewarding.
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Krystal Wilson
 
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Post » Fri May 04, 2012 2:33 pm

I’m really glad that seasoned players have some rules for their personal playing style (as do I). However the OP asked how to make money and was told that alchemy starts out not working and is difficult to improve, which I showed is absolutely not the case. I didn’t stack Fortify Intelligence/Luck potions and exploit alchemy. I just made cheap, simple potions with only an apprentice M&P to level up a minor skill. It does not take forever and is not a grind, since this is the only way to level up this skill by actually playing the game rather than just purchasing training.

One time I did not allow the amount of ingredients that a merchant sold to increase and only bought his supply once a day. So I travelled around and bought enough ingredients to max alchemy in about a week of game time. The end result was the same.

Sidonzo, if you also choose not to sell home made potions then do this. My pure mage could successfully cast the custom spells of Summon Ancestral Ghost for 12 seconds, Soul Trap for 10 seconds on target and the Firebolt spell I mentioned. If you travelled around exploring the towns as I had advised, then you would have found a source of Common soul gems. With plain old home made Restore Magicka potions, I was able to trap several dozen souls a day. Each is worth a base value of 4000 drakes, which buys a lot of ingredients.

Unless someone has a personal rule about casting spells.
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Hella Beast
 
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Post » Fri May 04, 2012 9:57 am

You don't svck at it; the game is just confusing and intimidating at first. I remember when it came out and I played it as an 11/12 year old I made all kinds of bizarre decisions such as murdering the denizens of vivec city to train my longsword skill, which caused me no end of problems later due to the deaths of quest essential npcs

I agree with the advice about not playing as a pure Mage; the destruction spells are neither visually satisfying or particularly effective in Morrowind
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ANaIs GRelot
 
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Post » Fri May 04, 2012 4:20 am

morrowind is not oblivion, the enemies are fixed levels, my first advice is to start in the fighters or mages guld (thieves guld if you want) earn som gold from the quest and get gear.

my second adive is to not just wander off into the ashlands when you are a low level, you will get yourself killed without proper equipment.

also STAY AWAY from deadric ruins most enemies there are high leveled well and well equiped.


just take it slow and dont rush things, morrowind is a very diffrent game compared to oblivion and skyrim

also finally beware of cliffracers at high levels they are a pest at low levels those things can kill you rather easily
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Krystina Proietti
 
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