"NiControllerSequence:StoreTargets."

Post » Fri May 04, 2012 12:58 pm

Whenever I go into a cell that has either an NPC or a creature in it I always get this warning (for every actor in the cell) and then the CF just freezes and crashes on me.

"NiControllerSequence:StoreTargets
'Characters\_Male\twohandjumploop.kf' failed to find target with the
following identifiers:
m_pcAVObjectNameBip01 Spine 0
m_pcCtlrType NiTransformController
m_pcPropertyType (Null)

Continue playing?
"Yes to all" will disable all Warnings this session."

I try to press "Yes to all" and the CS just freezes, saying it isn't responding and then crashes and I've no idea what to do. Any help from people who know how to use this properly would be much appreciated otherwise then I can't use actors!

Thanks in advance!
User avatar
Everardo Montano
 
Posts: 3373
Joined: Mon Dec 03, 2007 4:23 am

Post » Fri May 04, 2012 8:27 pm

Does 'Characters\_Male\twohandjumploop.kf' exist in your Data\meshes folder? If so, you might try renaming it to something other than .kf and see if that avoids the problem. If it's coming from the bsa, then we'll have to think of something else.
User avatar
RaeAnne
 
Posts: 3427
Joined: Sat Jun 24, 2006 6:40 pm

Post » Fri May 04, 2012 6:11 am

I've done that, which stops the warnings for that .kf file but has now moved onto another 'twohand... .kf' file. Is there anything to do short of just getting rid of them all?
User avatar
Misty lt
 
Posts: 3400
Joined: Mon Dec 25, 2006 10:06 am


Return to IV - Oblivion