» Mon May 07, 2012 6:53 am
1.What things make Fallout: 3 contradict cannon or lore?
Many people say that it's the Enclave making a return and the Brotherhood not having T51-B power armor, and I have counter-arguments for both of those.
a. either not all of the Enclave was on the rig, or some forces escaped. The bomb was a timed one, not instantaneos. Frank could have neurologically signaled them to leave
b. T51-B power armor is rare, hard to make, and expensive. Since the Brotherhood was growing is size, they needed to cut costs on supplies, hence the T45-D power armor.
2. Is it possible that the buildings in DC are to sustain a nuclear impact?
There is no information supporting or negating this statement, but their stronger appearance suggests that they were meant to.
3. Does it make sense for FEV to be in a vault?
The Vaults housed many experiments on human psychology, adaptation, and ingenuity, so it does make sense for them to use FEV to see how FEV treated humans treat one another.
4. Is it possible for the FEV to stop plant life from growing?
FEV affects different beings in different ways. There is no content in previous games to argue that it doesn't affect plant life however. There is no FEV in Fallout New Vegas, and plants are present, and there are no plants around Mariposa (I know it's in the middle of a desert) while FEV is present. Therefore, it can be inferred that FEV affects plant fertility negatively.
5. Why don't people consider Mothership Zeta to be canon?
Most people don't consider it to be canon (although it is) because they hated it. There have been aliens in almost all of the Fallout games, so technically there is nothing that could keep it from being truthful to the Fallout universe.
6. Why does Pits burgh have so much radiation?
The Pitt likely has much radiation due to the fact that their factories were powered by nuclear fission, and the three rivers were highly polluted from some meltdown, I assume. In the Fallout universe, oil became very scarce, so the US decided to use nuclear energy to do everything. Microfusion cells and electron charge packs, are in fact mini-nuclear reactors, even though they look like batteries.