that may work but i am curious as how you would have a conversation after the first encounter. My first thought was to make a creature that looks like a crate (kind of like the creeper) but for it to be a NPC it needs to be animated...
How about a chest http://www.youtube.com/watch?v=ThIVcideM60?
If you don;t like the legs, you could remove them with a 3d rendering program.
Arcimaestro Anteres has recently released the resource for anyone to use. http://www.gamesas.com/index.php?/topic/1085449-req-rincewinds-luggage/page__view__findpost__p__16253683 for download.
Also note that the Creeper is not an NPC, he's a Creature. But like I mentioned, you can make dialog for creatures the same way as for NPCs.