Now, when this happens, the character does teleport fine, but the spell doesn't explode.
Here's the section of the code
If (GetHealth <= 400) ExplodeSpell "omicron_astrfl_flames" PositionCell, 3485.5, 1941.5, 14574.5, 0, "Gateway Chamber" Endif If (GetHealth <= 200) ExplodeSpell "omicron_astrfl_flames" PositionCell, 5814.0, 1578.1, 14951.0, 0, "Gateway Chamber" Endif
I've never really understood how ExplodeSpell works, are creatures not allowed/able to use it, or what?