The "Return" of the Dwemer?

Post » Mon May 07, 2012 2:14 am

The return of the Dwemer was hinted at in Morrowind.

One Dwemer survived, Yagrum Bagarn althought infected with corprus disease. As a positive side effect, it make him immortal and might have been fully cured eventually because the Nerevarine was cured of said disease. The person trying to cure him, Divayth Fyr was also experimenting with cloning himself (although a female version). In scientific terms, to make a female clone from a male original you just have to delete the Y chromosome and replace it with an X chromosome (double the existing X is fine). I'm sure that mixing with other races would be necessary to prevent the awful effects of inbreeding.
    "No. Impossible. His "Wife/Daughters" were made in his likeness and was not an easy task. I assume it was painstaking enough that he would never attempt it again. In the case of the Dwemer, it is highly unlikely that this is a power within his grasp. Even attempting this would end in failure."--VXSS (on Fyr cloning the Dwemer)
User avatar
Lloyd Muldowney
 
Posts: 3497
Joined: Wed May 23, 2007 2:08 pm

Post » Mon May 07, 2012 1:35 pm

On the other hand, you could see ash piles on Dwemer armor and weapons in those ruins, which would suggest that at least they were physically destroyed in some way.
Yes, and only in Bamz-Amschend. Who says that the Dwemer there weren't wiped out by something else before the Battle of Red Mountain? Those ruins are unusual in other ways, too.
User avatar
CHangohh BOyy
 
Posts: 3462
Joined: Mon Aug 20, 2007 12:12 pm

Post » Mon May 07, 2012 8:49 am

    "No. Impossible. His "Wife/Daughters" were made in his likeness and was not an easy task. I assume it was painstaking enough that he would never attempt it again. In the case of the Dwemer, it is highly unlikely that this is a power within his grasp. Even attempting this would end in failure."--VXSS (on Fyr cloning the Dwemer)
I really think cloning is the most likely scenario to the return of the Dwemer. It's the only way to bring them back (as a race), and still preserve the mystery of their disappearance. As you can see in Morrowind, its a perfectly plausible scenario. Besides returning as a race, Yagrum Bagarn could easily still be alive because of corprus Disease (and maybe much more healthy becasuse of Fyr's breakthrough treatment of the Nerevarine).
User avatar
Johanna Van Drunick
 
Posts: 3437
Joined: Tue Jun 20, 2006 11:40 am

Post » Mon May 07, 2012 2:09 am

I really think cloning is the most likely scenario to the return of the Dwemer. It's the only way to bring them back (as a race), and still preserve the mystery of their disappearance. As you can see in Morrowind, its a perfectly plausible scenario. Besides returning as a race, Yagrum Bagarn could easily still be alive because of corprus Disease (and maybe much more healthy becasuse of Fyr's breakthrough treatment of the Nerevarine).


That "breakthrough treatment" killed everyone Fyr tested it on -aside- from the Nerevarine, before and after. Mind, the devs could continue Bagarn and Fyr's story, and i'd love to see that, but I don't know that it would involve a miraculous cure.
User avatar
aisha jamil
 
Posts: 3436
Joined: Sun Jul 02, 2006 11:54 am

Post » Mon May 07, 2012 6:58 am

I really think cloning is the most likely scenario to the return of the Dwemer. It's the only way to bring them back (as a race), and still preserve the mystery of their disappearance. As you can see in Morrowind, its a perfectly plausible scenario. Besides returning as a race, Yagrum Bagarn could easily still be alive because of corprus Disease (and maybe much more healthy becasuse of Fyr's breakthrough treatment of the Nerevarine).
I guess you didn't actually read my post. I just quoted you a dev saying "No, impossible... Even attempting this would end in failure.." And yet you somehow think it's a plausible and likely scenario...
User avatar
Jack Moves
 
Posts: 3367
Joined: Wed Jun 27, 2007 7:51 am

Post » Mon May 07, 2012 12:43 pm

I guess you didn't actually read my post. I just quoted you a dev saying "No, impossible... Even attempting this would end in failure.." And yet you somehow think it's a plausible and likely scenario...

I read your post, but I'd like to believe the devs are trying to throw us off. The Elder Scrolls is full of lore that is opinion based and can be true or false. Cloning the Dwemer seems like a an obvious scenario for anyone that has played Morrowind and has visited Divayth Fyr. All the pieces of the cloning scenario fits in so well, besides your quote. I have to ask, why is it impossible? I can see the only reason being corprus disease, and maybe thats not even a barrier. Perhaps all Fyr has to do is cure a few cells of the last living Dwarf and not the whole person.
User avatar
Sian Ennis
 
Posts: 3362
Joined: Wed Nov 08, 2006 11:46 am

Post » Mon May 07, 2012 3:31 am

I read your post, but I'd like to believe the devs are trying to throw us off. The Elder Scrolls is full of lore that is opinion based and can be true or false. Cloning the Dwemer seems like a an obvious scenario for anyone that has played Morrowind and has visited Divayth Fyr. All the pieces of the cloning scenario fits in so well, besides your quote. I have to ask, why is it impossible? I can see the only reason being corprus disease, and maybe thats not even a barrier. Perhaps all Fyr has to do is cure a few cells of the last living Dwarf and not the whole person.
I think there's a pretty clear distinction between trying to throw us off and saying "no, not a chance." Leading us some other possible direction would be throwing us off, flat out saying no and then doing otherwise would just be lying (which isn't something VXSS is known for).
User avatar
Wayne W
 
Posts: 3482
Joined: Sun Jun 17, 2007 5:49 am

Post » Mon May 07, 2012 8:49 am

I disagree entirely, on both points. Morrowind had walls of text that weren't realistic, in Skyrim story and lore are delivered in much more succinct and personable ways. Just because there's less doesn't mean the quality is less, in other words. I loved Morrowind, still probably more than Skyrim, but just because what is immediately given to you is not very in depth lore, doesn't mean it is not available for people to look for (see: people like every inhabitant of these forums). Personally, I think it makes more sense that random inhabitants of cities and villages don't go on rants pages and pages worth of pure information. There's still the in-game books, and even in the mainquest there's tons of lore thrown at you just in hard to decipher language (and from beings which important information makes more sense to be coming from - the librarian at Winterhold, Parthurnax, the last two Blades, etc).

3.5 million sales in the first two days means they'll have more money for more voice actors voicing more precious dialogue in future.

About Dwemer, I don't see what's a cash-in about bringing back a disappeared race. If anything that'd be another avenue for them to go more in-depth about lore, as you desire.

You seriously believe that we will get more dialogue because Bethesda gets more money. Money was never the problem in having less dialogue they simply wanted less dialogue because walls of text are impractical with voice actors.
User avatar
Thomas LEON
 
Posts: 3420
Joined: Mon Nov 26, 2007 8:01 am

Previous

Return to The Elder Scrolls Series Discussion