Stuff I like in the Latest Skyrim:
-Magic combat: I think this was an awesome way to impliment magic in combat. It helps balance it with the other combat methods.
-Leveling System: I prefer this leveling system because it's more flexible to the individual and "cross-classing" . This has always been one of my favorites
-Buying Property
-"Random" enemies respawning
-Hiring/brining along NPCs to help
Stuff I'd like brought back
-Carrying Alchemy creation items: I liked being able to brew potions in the field if needed instead of needing a "workbench" type set-up
-Spell Making: I liked the ability to create custom spells from TES:III.. I prefer that to only having access to spells "out of a box" method. It makes the magic system less varied.
-Spell effects: Fly/Levitate, Telekinesis w/pick pocketing
-Skills: Acrobatics, Athletics....I like having a large variety of skills to work off of and to make each character unique. These skills had a BIG impact on the early/mid game depending on how developed your character was in them determined a lot of your combat options and I am sad they are no longer a factor..
Stuff I'd like to see:
-Better "lesser" enemy AI: Smart enough to run away if alone or circle around you when in groups and attack at once, ect...
-New "side-quest" bosses respawning...(IE if you empty a cave or dungeon an new group of bandits or hive of monsters with a "boss" respawn)
-Longer "Guild" questlines: It just seems like it should be more difficult to take over these long standing organizations. Maybe add quests and a certain standing you have to reach with most/all Sr guild members...something to make it seem like more effort. I don't think these should be minor undertakings.