"Bad note string"

Post » Mon May 07, 2012 2:16 am

Hi everyone,

I've run into a problem trying to add a number of custom meshes to the game. They display just fine in the CS (no warnings at all), but when I load a cell containing them the game crashes. Warnings.txt contains the following information:

Bad note string "chest open" frame 1 in "adele\Adele_ophi_table01b.nif".
Bad note string "chest close" frame 16 in "adele\Adele_ophi_table01b.nif".
Animation group note problem. See Warnings.txt file.
Render Creation Error: ""

The meshes are animated, and were added to the esm file as containers.

Has anyone seen this type of problem before?

Many thanks in advance,

Swiveller
User avatar
N Only WhiTe girl
 
Posts: 3353
Joined: Mon Oct 30, 2006 2:30 pm

Post » Mon May 07, 2012 6:33 am

One of my team mates was able to fix the problem. I don't quite understand the technical aspects, but he had to modify something in the animation file.

Problem solved. :-)
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm


Return to III - Morrowind