Looking for a mod that makes the Oblivion HUD and UI a littl

Post » Mon May 07, 2012 3:16 pm

I'm playing Oblivion again on my PC, and I am just disgusted at how big the UI is and the health/fatigue/magicka bars are, are there any mods that make it like Morrowind?
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Tyrel
 
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Post » Mon May 07, 2012 8:21 am

http://www.tesnexus.com/downloads/file.php?id=10763 is the mod I use. I love it.
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Angel Torres
 
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Post » Mon May 07, 2012 9:52 am

So the mod REQUIRES OBMM?
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JESSE
 
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Post » Mon May 07, 2012 4:21 pm

So the mod REQUIRES OBMM?

Not per se, but without it it's unnecessarily complex and annoying.
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Klaire
 
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Post » Mon May 07, 2012 3:50 am

Well I don't use anything like that, I'm used to just unzipping mods and putting the files in the data folder myself, how complex could it be?
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yessenia hermosillo
 
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Post » Mon May 07, 2012 2:47 am

If you don't want to use OBMM you can also try http://www.tesnexus.com/downloads/file.php?id=4109 It comes with an easy .exe installer. It only alters the HUD but it sounds like that's what you're interested in anyway.
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scorpion972
 
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Post » Mon May 07, 2012 3:05 pm

Well I don't use anything like that, I'm used to just unzipping mods and putting the files in the data folder myself, how complex could it be?

Pretty complex. It's not like a normal mod where it's an esp, it's all done using xml, which is why there are so few complete UI overhauls. There are also some ini edits required if you want different fonts, and a variety of options, which are best handled using OBMM. You'll probably have the mod installed in less about 20 or 30 clicks, including downloading and installing OBMM, as opposed to trying to work out which files/options to use from the file. Which might only come in an OMOD format anyway (I can't remember) in which case you'd need OBMM anyway . . .

http://www.tesnexus.com/downloads/file.php?id=32277
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luis ortiz
 
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Post » Mon May 07, 2012 9:27 am

Well I don't use anything like that, I'm used to just unzipping mods and putting the files in the data folder myself, how complex could it be?

Won't work unless you really know what you're doing, DarnUI is quite complex for a manual install. You'll have to manually edit both the oblivion.ini and a few of the DarnUI xml files to make it work as intended.

On a side note, you should really use a mod manager like obmm or, even better, wrye bash [the latter being a little more difficult to use], as your manual unzipping method isn't exactly the smartest idea when it comes to modding this game.

@Ali: the BAIN-ready DarnUI is http://tesnexus.com/downloads/file.php?id=22170.
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Matt Bee
 
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Post » Mon May 07, 2012 6:18 am

I don't know how to use things like OBMM so that's why I don't use them. Seems overly complicated to me.
I've extensively modded MW without any sort of mod manager. :shrug: And by extensively I mean the game looks like it was made in 2011 and it looks 10x better than Oblivion lol.
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Nikki Lawrence
 
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Post » Mon May 07, 2012 4:33 pm

@Ali:
the BAIN-ready DarnUI is http://tesnexus.com/downloads/file.php?id=22170.

Many thanks :D.

I don't think he'll like Wrye at first though, if he thinks OBMM seems too complex :D. But it's definitely worth investing the time OP. Try the http://tesnexus.com/downloads/file.php?id=35230 for handy tips.

EDIT: @OP, it's no more complex than the MGE GUI that you would have had to use to install the Morrowind Graphics Extender.

Either way, Wrye Bash or OBMM is magnitudes less complex than editing the xml yourself.
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lexy
 
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Post » Mon May 07, 2012 12:34 am

I don't know how to use things like OBMM so that's why I don't use them. Seems overly complicated to me.
I've extensively modded MW without any sort of mod manager. :shrug: And by extensively I mean the game looks like it was made in 2011 and it looks 10x better than Oblivion lol.
I'll be in the extreme minority here, but go ahead and do the manual install method. I did and it wasn't that bad, especially since I had some specific alterations to the defaults that I wanted to make. Those changes aren't even options using the OBMM installer. Of course, I also spent plenty of time modding Morrowind and love knowing every detail of my install. OBMM and BAIN may be great for most people, but to me they are just an annoyance. (But Wrye Bash itself is a vital tool as is TES4Edit.)
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Jessica Phoenix
 
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Post » Mon May 07, 2012 3:20 pm

I don't know how to use things like OBMM so that's why I don't use them. Seems overly complicated to me.
I've extensively modded MW without any sort of mod manager. :shrug: And by extensively I mean the game looks like it was made in 2011 and it looks 10x better than Oblivion lol.

Don't mean to burst your bubble, but texture overhauls and shaders for MW are probably among the easiest mods to install.

Certain mods for Oblivion are far more complex, like DarnUI, All Natural, FCOM, etc. and many more extremely modular.
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Ashley Campos
 
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Post » Mon May 07, 2012 11:03 am

I'll be in the extreme minority here, but go ahead and do the manual install method. I did and it wasn't that bad, especially since I had some specific alterations to the defaults that I wanted to make. Those changes aren't even options using the OBMM installer. Of course, I also spent plenty of time modding Morrowind and love knowing every detail of my install. OBMM and BAIN may be great for most people, but to me they are just an annoyance. (But Wrye Bash itself is a vital tool as is TES4Edit.)

If you want to make your own modifications to some mods, you should be using BAIN rather than OBMM. That way you can just copy your own versions to a custom folder or archive, give it priority over the stock version, and let BAIN do the rest. The advantage of this is that if/when an update for the original mod is released and you install it, you don't run the risk of losing your custom changes, especially if it has been months/years and you've forgotten you even made them. When you install a new version you can quickly check the conflicts tab to remember whether you have anything else installed that might also need to be updated/re-ordered/etc.

Also, if after playing with a mod for a while you discover big issues and need to remove it, that can be quite a pain using manual installation, especially if you have since installed other mods over top. With BAIN, the auto-annealing system makes it amazingly simple. Just tell BAIN to uninstall the mod, and besides removing the mod's files, it will automatically track down any versions from vanilla or other mods that were there previously and put them back.

I can't imagine the crazy amount of paperwork, tracking, backing up, examining, re-copying, etc that I'd have to do by hand without BAIN. Of course if you're only installing a small number of mods it's much less important, but when you're in the hundreds it's the most amazing thing ever.
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Laura-Jayne Lee
 
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Post » Mon May 07, 2012 3:30 pm

I don't know how to use things like OBMM so that's why I don't use them. Seems overly complicated to me.
I've extensively modded MW without any sort of mod manager. :shrug: And by extensively I mean the game looks like it was made in 2011 and it looks 10x better than Oblivion lol.
I really really don't want to sound like a dike but that's a dumb reason to not use something. Try it, play around with it for a few minutes. Better yet get Wrye Bash, try that out for a bit, and it will allow you to use incredible mods and functions that you wouldn't have access to without it. I'm sorry but I've heard "it seems too complicated" a lot and it doesn't work for me. If I don't know how to use something, and especially in a case like this where it's something that can greatly improve my experience, I explore it. There's no excuse except for laziness! And I'm not saying I'm never guilty of that, but really these utilities are ridiculously easy to use if you play around with them for five minutes.

And if Morrowind looks 10x better than Oblivion you definitely aren't getting the full experience from mods!

I apologize for the lecture and sounding like a dike, but I think I want a message I can copy and paste when I read "seems too complicated" in future posts :teehee:

EDIT: Of course I forgot to include this reply I made to a http://www.gamesas.com/index.php?/topic/1222790-which-ui-mod-is-best/:

If you don't want a really big overhaul, and want to keep the HUD unobtrusive, I use http://www.tesnexus.com/downloads/file.php?id=1825 and http://www.tesnexus.com/downloads/file.php?id=4109. My hud looks like http://img18.imageshack.us/img18/8694/hudexample.jpg. And that includes http://www.tesnexus.com/downloads/file.php?id=26220, which required a simple manual edit to make it work with Immersive Interface. Actually if you're not averse to editing xml files, you can tweak things exactly to your liking. I didn't want to install all of DarN but I borrowed some formatting from it, as well as using the http://www.tesnexus.com/downloads/file.php?id=2331 to make a smaller font to go with edits to fit in more lines on the inventory screens (BTmod does this, but I wanted more! hehe). Aside from BTmod's size edits and more lines my inventory screens and various menus look just like the vanilla ones, with the additions of stuff like http://www.tesnexus.com/downloads/file.php?id=31855 and a different map image.

Oh my look at this other thing I said in that thread:

Installing stuff manually!! Unnecessary work most of the time but hey I have grass textures from like 6 different mods mixed together!! Bonus: it makes you want to lecture people who say "I can't use Wyre Bach it's too complicated for me" about the value of experimenting and trying new things!! Installing Stuff Manually coming to an obnoxious hard drive near you with special guests Backups In Case I [censored] Something Up!!

Okay sorry I'm done! :teehee:
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Nathan Hunter
 
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Post » Mon May 07, 2012 3:10 pm

I don't really care if "it seems too complicated for my interest level" isn't an OK excuse for you. :shrug:
Why would I care if that doesn't "fly" with you? Who are you? Why are you important to me? :confused:
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Shannon Marie Jones
 
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Post » Mon May 07, 2012 7:32 am

They're people, who are just trying to help. Some of whom have in fact gone down the road of manually installing a UI mod - and found it to be more trouble than it was worth to do so.

If the HUD is all you're after replacing, Immersive Interface will suit the purpose just fine. I use it, and love it to death.
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Laura Wilson
 
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Post » Mon May 07, 2012 5:16 am

Exactly, I'm only trying to help. Saying "it seems too complicated" is only insulting your own intelligence and ability to learn new things, and I'm giving you the benefit of the doubt and figuring you're smarter than that and would get a great benefit from trying those utilities. I want to turn "it seems too complicated" into "I should have tried this out a long time ago!" because I know it will only take 10 minutes. THE POWER IS IN YOUR HANDS!!!!!!!!

Pac would have used OBMM and Wrye Bash. http://www.youtube.com/watch?v=ai1yagSvUUI :teehee:
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Jose ordaz
 
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Post » Mon May 07, 2012 12:48 am

I understand the desire to keep things simple. The goal is to play the game after all, why make it complicated with weird tools that just take more time to setup and figure out? This approach is fine if you're installing maybe a dozen or so mods. If you plan to use more than that, of course you can still do it manually, but BAIN would save you a lot of time and trouble. OBMM is more of a middle ground IMO - saves time with a few dozen mods, but as you get into increasingly complex setups, I think you're better off by far with BAIN.
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Chica Cheve
 
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Post » Mon May 07, 2012 2:19 am

I recommend giving DarkUId DarN a look too. It is a cross between DarkUI and DarNified UI, essentially. Or, more like simply a recoloured DarN.

I find the darker colouring much easier on the eyes, long term. But of course, to each his or her own.
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Benji
 
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Post » Mon May 07, 2012 4:14 am

DarkUI is easier on the eyes but I don't care for the color. I use Luchaire's colors with DarN. Most of the time I use http://www.tesnexus.com/downloads/file.php?id=16387 or http://www.tesnexus.com/downloads/file.php?id=16895 themes, depending on my mood. I use http://www.tesnexus.com/downloads/file.php?id=16897 less often. Once in awhile, when I'm in the mood for it, I have even used her http://www.tesnexus.com/downloads/file.php?id=16439 theme. :)
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Motionsharp
 
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Post » Mon May 07, 2012 5:21 am

Dark Darn UI is wonderful, and I do recommend the OBMM install. It's really not so bad, just install the program, double click the mod file, double click it in the program, and follow the steps displayed. For a while I only used OBMM, but I eventually got wrye bash and it's a little scary looking, but it makes managing large amounts of mods much easier, especially with the magical bash patch, and makes managing load order easy as well for when BOSS doesn't get everything quite right. It even has a shortcut to launch the game and the construction set if you need it. I still use OBMM from time to time for certain installs, but it actually feels kinda buggy in comparison.
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Captian Caveman
 
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Post » Mon May 07, 2012 9:39 am

Manually installing Darn UI is probably more complicated than figuring out how to use OBMM, but it's your call. I can definitely recommend installing Darn's UI mod one way or another.
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Queen Bitch
 
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