Just got the TES bug after buying Skyrim so I blew the dust off a very old copy of Morrowind, added the MGO mod pack and I'm blown away. Some things have lept out at me in the first couple of hours mucking about in Seda Neen -
(1) In MW I feel very "unsafe"....the atmosphere and sounds seem very oppressive and everything feels very alien...stepping outside a town just feels so risky...
(2) No handholding - nothing to say "STEAL" when you mouse over an item
(3) Feels very hardcoe...I really do feel like a complete child struggling to kill mudcrabs
(4)
So far so amazing...gonna play them both in parallel but I would def. say that Skyrim is missing "something" that sets MW apart.
you must have played a different game
(1)
morrowind always felt safe, except maube the volcanic areas, but in the ascadian islands and grassland, verry little risk there, its up north in the wasteland, and west in molag amur that its a bit more scary, but in the end the risk wasnt verry big
as for sounds, hard to fell threatened with such an enchanting music
(2)
this is not handholding, it was requested by morrowind players, because there were factions, and unless you looked inside the editor like everyone did, you didnt knew what they were giving you freely
I love in skyrim how they tell you their willingness to help by unflaging items, if you help peoples in skyrim, they reward you with cheese and the cheese on the table will respawn a month latter or so, showing they are life long friends. if you steal, you know you are doing it, just like in real life.
in real life if you say I m hungry, and your friend point the bag of chip, the cops wont show up
also the quest pointers are less invasive in skyrim because the world is so hugue and risky and knowing the dungeon is there doesnt help much
(3)
disagree completly, mudcrabs were joke , and tasty, at level one. if you want hardcoe, try dagger fall, diablo I or .... skyrim at master level, now that s real pain
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my take on morrowind advantages, and why I hope for a remake - at least of the province
(1) absolutely enchanting
-the music
-the telvani towers
-the mushroom forests
-all the little islands, swimming forever between them
(2)
-telvani, enought said
-skyrim need telvani intervention to beat off the thalmor
(3)
ok I was not a big redoran and hlalu fan, or morag tong fan
but they had their moments, and they had interesting culture,
I would rate redoran next to telvani
(4)
chitin armors and weapons
(5)
daedric ruins galore !!!
IMO morrowind had the best treatment of daedra
I just wish the ruins were larger and scarrier, and filled with daedra, not dumb bandits clones with specific yet useless names
(because they immediately die)
(6) fighting vivec
(7) mounhold and its undercity filled with goblins and dark brotherhood
(8) dwemer and more dwemer than you can shake a propylon tube at
(9)
dunmer stronghold
there was a big unused oportunity for open warfare there
I hope some of those old ways dunmer survived the cataclysm
(10)
the journal
skyrim journal is absolutely crappy and frustrating
(11)
HOUSE DECORATION & player interface + doll view
decorating house in skyrim is a pain
each time I try to place an object it fall in an irrational position
come on, how hard is it to place dwemer boots on the ground
or to place a basket facing correctly
in morrowind it was a breeze. setup an alchemy lab...
I just captured that bif dunmer stronghold, hlormaren
with a big room filled with 4 tables
I setup dished and put ingredients on them
and on the fireplace I put the potions
no dumb physic system will mess my setup
and I dont need to go down to a crawl to avoid bumping
even for the furnishing, in morrowind someone made a mod
that let you purchase furniture and place it
I wish skyrim had a more serious furnishing system
or maybe even options
like room number one got 5 possible configuritions...
you got a visual rendering of what they would look like before you decide
the physic thing isnt a bad idea, sometime its fun, but they need to polish it so it doesnt interfere with other stuff
like anchor items in place
(12)
many aspect of morrowind user interface was better
it was the easiest to use interface I ever saw
I dont know why they changed it
if I place an ingredient on a table, hovering over it tell me its properties
allowing to setup an alchemy lab on a table
in skyrim you dont see the ingredient properties outside of your inventory
its really dumb
(13)
why I m posting here....
because I hope they resurect it for skyrim
nuff said....
I could replay it, but I already did it in 100 different ways