The Ultimate Elder Scrolls Game that will never happen.

Post » Mon May 07, 2012 1:53 pm

What would be the Ultimate Elder Scrolls game that will never happen? (Unless ofc I instantly earned infinity money and paid for it myself, LOL)

Take Bethesda, BioWare, Valve and Blizzard (And maybe some other great game making companies)
And have them all work on a super Elder Scrolls game.

Each company would be assigned to a certain thing to do to the game, such as Bethesda = Making the Giant Open World,
Valve for sheer awesome gameplay, BioWare for Story and voice-acting, and Blizzard for graphics or something.

And No Multiplayer (Since everyone apparently hates that some people want it. Stick to your own opinions please!)

But alas, such as this potentially the best RPG ever to be created will never happen.

But it is good to dream is it not? :)
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Chris Johnston
 
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Post » Mon May 07, 2012 11:46 am

Blizzard for graphics?

They can make awesome cinematics but...
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celebrity
 
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Post » Tue May 08, 2012 2:29 am

.......where i start talking?hmmmm....
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Terry
 
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Post » Mon May 07, 2012 2:05 pm

There would be too much conflict between the three. Especially in terms of who gets what amount of the profits.
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Elizabeth Lysons
 
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Post » Mon May 07, 2012 3:10 pm

Errr, I don't think that would work very well.
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Mylizards Dot com
 
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Post » Mon May 07, 2012 3:25 pm

- Magic should be as free and open as the world, so there shouldn't be limitations. Levitation, massive fireballs, storm summonings, slow fall, ethereal, turn undead; all that should be in there and more.

- If horses are going to be in the game, for the love of God, make the controls like those for Red Dead Redemption.

- I want to feel like I'm in a fantasy world, not the English countryside, Norwegian Mountains or Canadian Hinterlands. Morrowind accomplished this by making cities that were unlike anything I had seen in games at that point (Vivec, Sadrith Mora, Ald'Ruhn, etc.) whereas Oblivion felt like north/central Europe for the most part and we have Helm's Deep and Edoras rip offs in Skyrim (Markarth and Whiterun respectively).

- If this is to be a massive game, then absolutely nothing should be linear.

- There needs to be at least ten-fold more factions you can join and steer down various paths, which should affect the world and how the underlings will view you. There's so many opportunities here to make something other than the visuals and physics realistic.
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Kelvin Diaz
 
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Post » Mon May 07, 2012 10:53 am

- Magic should be as free and open as the world, so there shouldn't be limitations. Levitation, massive fireballs, storm summonings, slow fall, ethereal, turn undead; all that should be in there and more.

- If horses are going to be in the game, for the love of God, make the controls like those for Red Dead Redemption.

- I want to feel like I'm in a fantasy world, not the English countryside, Norwegian Mountains or Canadian Hinterlands. Morrowind accomplished this by making cities that were unlike anything I had seen in games at that point (Vivec, Sadrith Mora, Ald'Ruhn, etc.) whereas Oblivion felt like north/central Europe for the most part and we have Helm's Deep and Edoras rip offs in Skyrim (Markarth and Whiterun respectively).

- If this is to be a massive game, then absolutely nothing should be linear.

- There needs to be at least ten-fold more factions you can join and steer down various paths, which should affect the world and how the underlings will view you. There's so many opportunities here to make something other than the visuals and physics realistic.
Yes this is kind of my point. Make the game as Huge and amazing as possible, as much crap as they can put into it. And with 4+ companies working on it, It would be awesome.
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Minako
 
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Post » Mon May 07, 2012 7:26 pm

Blizzard makes great games? This is news to me.
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CHARLODDE
 
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Post » Mon May 07, 2012 8:28 pm

Simple. The Elder Scrolls: Tamriel. Not just one zone, but all of them. The Elder Scrolls games are already the best RPGs to me. I just want more. Having every zone in Tamriel in one game would make for a seriously long game. I would never need another RPG.
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Alisha Clarke
 
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Post » Mon May 07, 2012 6:05 pm

Tell you what..

Valve for the gameplay
Valve for the world
Valve for the rpg ellements- they may not have made an rpg before (dota being the closest thing) But valve are more interested in the fans than the money and so won't dumb it down
Valve for the story and characters. I found the silent robots of portal as better characters than 90% of skyrim's inhabitants.
Valve for the Engine- Source doesnt currently do open worlds fantasticaly- But valve are great at optimisation and not creating [censored] storms of bugs. They also playtest everything extensively not just for bugs, but gameplay too.

Using Uesp as a guidline
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Paula Rose
 
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Post » Mon May 07, 2012 9:24 pm

I'd like to see a cloud-based economy with crafting of siege equipment and ships, maybe some multiplayer but not necessarily an MMORPG. Creating your own free mercenary corps and outfitting them yourself with equipment crafted by you or another player. Take a cue from CCP. The amount of work that goes into just one strategic cruiser is just mind-blowing. I'd like to be able to build ships in the same way as I do in Eve Online.

Being able to build my own fort, or occupy one of the many ruined forts that litter the landscape and rebuild it. Or rebuild destroyed cities like Helgen or Kvatch, or some of the destroyed strongholds and cities in Vvardenfell, and make myself the warlord. I want to be able to find a corner of the world and call it my own. Not just some house that somebody else decorated.

Granted, I know this is a tall order.
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Kelsey Hall
 
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Post » Mon May 07, 2012 4:43 pm

There is no way you would see all those companies working together, imo.

Anyway the perfect Elder Scrolls game would be made by Bethesda but made to be an RPG that doesn't have the main purpose of appealing to as many people as possible.
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Arrogant SId
 
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Post » Mon May 07, 2012 12:15 pm

Bioware = Adds more action elements
Valve = Delays the game for 20 years
Blizzard = Adds more MMO elements



The perfect RPG would be from Bethesda, with the proper employees.
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Brandon Wilson
 
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Post » Mon May 07, 2012 8:12 pm

Bioware = Adds more action elements
Valve = Delays the game for 20 years
Blizzard = Adds more MMO elements



The perfect RPG would be from Bethesda, with the proper employees.
lol wut, Valve makes awesome games...BioWare has good story and voice acting. But yea i kind of agree about the blizzard part :X
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LijLuva
 
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Post » Mon May 07, 2012 1:47 pm

lol wut, Valve makes awesome games...BioWare has good story and voice acting. But yea i kind of agree about the blizzard part :X
What good game has Valve released?
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BaNK.RoLL
 
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Post » Tue May 08, 2012 12:17 am

What good game has Valve released?
Left 4 Dead, Left 4 Dead 2, Portal, Portal 2, Half-Life series... IMO
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Nathan Hunter
 
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Post » Mon May 07, 2012 4:43 pm

lol wut, Valve makes awesome games...BioWare has good story and voice acting. But yea i kind of agree about the blizzard part :X

Valve take way to long to release games. Team Fortress 2 took 9+ years to make. Half Life 3 is 7 years and still counting.

Bioware took the RPG out of Mass Effect in its sequels. Not something you want for Elder Scrolls.
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Jade Muggeridge
 
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Post » Tue May 08, 2012 2:48 am

Isnt Bioware conected to EA nowadays?
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Valerie Marie
 
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