I think I've figured out the Dwemer language

Post » Mon May 07, 2012 8:30 pm

The problem with the Dwemer language seems to be that when translated accurately it makes no sense. That's because it is in another language, the Dwemer language is Babylonian.

There is a good deal of evidence for this
  • for one thing the names of dwemer ruins sound Babylonian
  • They even look Babylonian (http://images.uesp.net/d/d6/Dwarven_Spectre.jpg)
  • And Also there is the "Hanging Gardens" book
I have found a Babylonian translation book online. While I do not have it and thus can not confirm my theory it is possible the Elder scrolls team has the book and uses it
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Cayal
 
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Post » Mon May 07, 2012 3:36 pm

THAT EXPLAINS EVERYTHING! The Babylonians were spacefaring elves that ride around the universe building Wonders and Big Stompy Robots!
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Stacey Mason
 
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Post » Mon May 07, 2012 9:16 pm

I'm pretty sure it has been explicitly stated multiple times that the Dwemer language was never meant to make sense. There is no way to translate it because it's just a random series of letters put together.
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Gen Daley
 
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Post » Tue May 08, 2012 1:51 am

All things the dwemer did are almost unexplainable to the other mortal races.
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Adam Porter
 
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Post » Mon May 07, 2012 11:25 pm

I'm pretty sure it has been explicitly stated multiple times that the Dwemer language was never meant to make sense. There is no way to translate it because it's just a random series of letters put together.



Bethesda has stated that there is a real dwarven langauge but no one has been able to figure it out.
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Princess Johnson
 
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Post » Tue May 08, 2012 4:18 am

Bethesda has stated that there is a real dwarven langauge but no one has been able to figure it out.
Source?
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Roisan Sweeney
 
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Post » Tue May 08, 2012 5:14 am

THAT EXPLAINS EVERYTHING! The Babylonians were spacefaring elves that ride around the universe building Wonders and Big Stompy Robots!

And the vikings worshiped someone named Talos and had legends about a hero who absorbed the souls of dragons!
And the Romans had steel armor and cathedrals dedicated to their gods! /End sarcasm

Many cultures in The Elder Scrolls have elements of real world cultures. This does not mean that they are exactly the same
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Causon-Chambers
 
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Post » Mon May 07, 2012 5:43 pm

Egg of Time and Divine Metaphysics cannot be translated. They're not Babylonian.

Furthermore the Babylonian language was cuneiform and not the runic alphabet that the Dwemer use. The look of the Dwemer and a bit of their naming sounds vaguely Mesopotamian, but so do the names of the Ashlanders.
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kirsty williams
 
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Post » Mon May 07, 2012 9:00 pm

Bethesda has stated that there is a real dwarven langauge but no one has been able to figure it out.
That's in-game. They didn't mean it's a real, working language and that the fans have yet to decode it. They meant it's an in-game language that no one in-game has been able to figure out. To us, it's not translatable, because if it were, there was enough discussion on books like the Egg of Time and Divine Metaphysics that it would have been figured out back in the days of Morrowind.
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Jessica Raven
 
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Post » Mon May 07, 2012 10:05 pm

Though in-game some forays into dwarven language have had some success, 'hanging gardens' for example.

Unless I'm completely misremembering what hanging gardens was. Which might be true
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Danel
 
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Post » Mon May 07, 2012 7:42 pm

Though in-game some forays into dwarven language have had some success, 'hanging gardens' for example.

Unless I'm completely misremembering what hanging gardens was. Which might be true
Relevant quotes from Hanging Gardens.

This book was apparently written in Dwemer and translated to Aldmeris. Only fragments of the Aldmeris is readable, but it may be enough for a scholar of Aldmeris to translate fragments of other Dwemer books.


The translation ends with a comment in Dwemer in a different hand, which you may be translated as follows:
"Put down your ardent cutting-globes, Nbthld. Your Aldmeris has the correct words, but they cannot be properly misinterpreted."
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Claire Lynham
 
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Post » Tue May 08, 2012 1:18 am

Well first off all Babylonian isn't a language. There are many different variations of what you call "Babylonian." I, myself am an archaeology major and have taken courses on Akkadian streams of language, which includes Old Babylonian. Let's just say that it would be extremely difficult for anyone but an epigrapher to re-write a new language with the grammar/vocabulary of another.
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Alexx Peace
 
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Post » Tue May 08, 2012 3:06 am

i like dwarfs but i find their language to be...unusable but dragon toung
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Brian Newman
 
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Post » Mon May 07, 2012 9:30 pm

Well first off all Babylonian isn't a language. There are many different variations of what you call "Babylonian." I, myself am an archaeology major and have taken courses on Akkadian streams of language, which includes Old Babylonian. Let's just say that it would be extremely difficult for anyone but an epigrapher to re-write a new language with the grammar/vocabulary of another.
but there is a dictionary of it
Source?
http://www.uesp.net/wiki/Lore:Dwemeris developers have said what certain runes mean. The only thing they said was "random" was the books
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Melung Chan
 
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Post » Mon May 07, 2012 12:55 pm

Egg of Time and Divine Metaphysics are still random characters. There is a Dwemer language, but the devs haven't made it yet.
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Jeff Tingler
 
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Post » Mon May 07, 2012 4:02 pm

http://www.uesp.net/wiki/Lore:Dwemeris developers have said what certain runes mean. The only thing they said was "random" was the books
First of, runes don't equal a language. The developers have given us runes, yes, but they have not "stated that there is a real dwarven langauge but no one has been able to figure it out." They have also given us examples of the Dwemeris in action (namely the place names) - but that doesn't equal a language either. There's Dwemer runes, and examples of Dwemer names, but there is no vocabulary or grammar, and hence no "Dwemer language" to figure out.
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FITTAS
 
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