The Map Of Nirn

Post » Mon May 07, 2012 3:13 pm

Hello everyone! i dont know if this should be in elder scrolls series forum or in lore.
I just wanted to show you guys this and ask if you have seen this.
A Map of whole planet Nirn i think.
i am just curious about this,and its in german so.
i think its fan made,but is the locations right? i mean is something wrong in this map?
I dont know if you can say if a map is canon or not but x)
Is the countrys in akavir like that? and that other countries
have a look
http://www4.picturepush.com/photo/a/6939247/img/6939247.jpg
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Nikki Morse
 
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Post » Tue May 08, 2012 5:43 am

It's really easier to list what isn't wrong on that map (namely, Tamriel sort of looks like itself but is really distorted). Aldmeris didn't exist, and we have no information at all on Akavir and Atmora. We also don't know anything about Roscera, Cathnoquey, Yneslea, or Esroniet, but the only account that mentions them indicates that they are located between Tamriel and Akavir.Pyandonea is based on 6 square pixels on a Daggerfall globe, on which not even Tamriel looks like itself.
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Tyrone Haywood
 
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Post » Tue May 08, 2012 1:31 am

Hello everyone! i dont know if this should be in elder scrolls series forum or in lore.
I just wanted to show you guys this and ask if you have seen this.
A Map of whole planet Nirn i think.
i am just curious about this,and its in german so.
i think its fan made,but is the locations right? i mean is something wrong in this map?
I dont know if you can say if a map is canon or not but x)
Is the countrys in akavir like that? and that other countries
have a look
http://www4.picturepush.com/photo/a/6939247/img/6939247.jpg
The map is problematic.

1. We have no idea what Akavir looks like. It could be shaped like MK's furrowed brow for all we know. As such any map of Akavir is nearly completely speculative.

2. Atmora's appearance is also unknown. Any depiction of Atmora is speculative at best.

3. Aldmeris is not an extant continent, and should not be displayed.

4. Skyrim's depiction is out of date.

5. The position and depiction of places like Cathnoquey is speculative.

edit:

6. As Lady N pointed out, the map has some distortions, and pyandonea's depiction is speculative.

7. Also, the position of the equator is arguably incorrect, as the Nibenay valley is supposed to be surrounded by an "equatorial rain forest" according to the first PGE. That would imply an equator that runs through Tamriel itself.
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Dawn Porter
 
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Post » Mon May 07, 2012 5:46 pm

Everyone's being so hard on this. Sure it's inaccurate, but in the spirit of TES, it would be a cool thing to see ingame. Think about all the crazy outdated maps that were made of the world in real life. The ones that don't even look like earth and say "hic sunt dracones" showing sea serpents and all. It would be cool, I think, if there were more things in TES that showed how clueless the residents of Tamriel are concerning some things, and bits of misinformation here and there. For instance there were lots of conflicting testimonies about the Battle of Red Mountain the the disappearance of the Dwemer. Also there was that book from the future. Those things really create the feeling that not everything is known.
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Joey Avelar
 
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Post » Tue May 08, 2012 5:06 am

Everyone's being so hard on this. Sure it's inaccurate, but in the spirit of TES, it would be a cool thing to see ingame. Think about all the crazy outdated maps that were made of the world in real life. The ones that don't even look like earth and say "hic sunt dracones" showing sea serpents and all. It would be cool, I think, if there were more things in TES that showed how clueless the residents of Tamriel are concerning some things, and bits of misinformation here and there. For instance there were lots of conflicting testimonies about the Battle of Red Mountain the the disappearance of the Dwemer. Also there was that book from the future. Those things really create the feeling that not everything is known.
Don't get me wrong, antiquated or misguiding materials are fine when they crop in the lore. The thing is though, the op wanted to know if there was anything wrong with it.
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Lilit Ager
 
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Post » Mon May 07, 2012 11:29 pm

I, for one, totally approve of an attempt to make an intentionally antiquated/incorrect map showing Nirn in an old-timey context and sticking it in-game.

Imagine: the entire region of Akavir that's supposed to be the Ka'Po'Tun is portrayed as a gargantuan wyrm winding upon its own mass; the islands of Yokuda are portrayed as being pierced by a giant scimitar; Atmora is a creeping black mass with indeterminate edges oozing down the top of the map; and the place where Atmora should be is scratched out violently with the words "Here be [NUMINIT]" written in Elvish calligraphy.
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Anthony Rand
 
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Post » Tue May 08, 2012 4:02 am

Daaamn if I knew how to draw or work photoshop and all, I'd jump on this. Would be great to make different intentionally inaccurate maps from different cultural perspectives.

Like a Cyrodiilic map from the time of Reman, only showing the known Empire with "Devils be west" over an inaccurate depiction of the Summerset Isles.
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Shannon Marie Jones
 
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Post » Mon May 07, 2012 7:16 pm

Daaamn if I knew how to draw or work photoshop and all, I'd jump on this. Would be great to make different intentionally inaccurate maps from different cultural perspectives.

Like a Cyrodiilic map from the time of Reman, only showing the known Empire with "Devils be west" over an inaccurate depiction of the Summerset Isles.
You don't need photoshop (or skill as an artist) to make a map. There are several online fantasy map programs, such as Autorealm, that you could use. They won't be the greatest maps, but they get the job done.
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Lakyn Ellery
 
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Post » Tue May 08, 2012 4:47 am

You don't need photoshop (or skill as an artist) to make a map. There are several online fantasy map programs, such as Autorealm, that you could use. They won't be the greatest maps, but they get the job done.
There was this website I looked at awhile back called The Cartography Guild or something like that which was just a big forum where people talked about user-made fantasy maps and all. The program they seemed to suggested to most people was GIMP, which I think is a freeware version of Photoshop. I'm no good with computers, so figuring out maps from that (especially without a tablet or anything) seems like an impossibility. If anything I'd just hand draw and scan them. Or just hand draw. If it's good enough for Tolkien it's good enough for me.
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Marion Geneste
 
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Post » Tue May 08, 2012 2:12 am

There was this website I looked at awhile back called The Cartography Guild or something like that which was just a big forum where people talked about user-made fantasy maps and all. The program they seemed to suggested to most people was GIMP, which I think is a freeware version of Photoshop. I'm no good with computers, so figuring out maps from that (especially without a tablet or anything) seems like an impossibility. If anything I'd just hand draw and scan them. Or just hand draw. If it's good enough for Tolkien it's good enough for me.
Gimp is basically a freeware photo editor, but Autorealm is a bit different. It's a program specifically designed for drawing fantasy maps, with icons you can place to represent cities, mountains, villages, etc, and various line tools that allow you to work out a detailed outline of a continent with a minimal number of mouse clicks.
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Taylah Haines
 
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Post » Mon May 07, 2012 5:02 pm

Gimp is basically a freeware photo editor, but Autorealm is a bit different. It's a program specifically designed for drawing fantasy maps, with icons you can place to represent cities, mountains, villages, etc, and various line tools that allow you to work out a detailed outline of a continent with a minimal number of mouse clicks.
Sounds good then. What are its shortcomings?
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Adrian Powers
 
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Post » Tue May 08, 2012 3:13 am

Sounds good then. What are its shortcomings?
There's a limited range of icons to be placed on the map, you're not going to get a masterpiece unless you're one of those people who can do fine art in MS paint, it's easier to do a dungeon then a continent, and doesn't have an in-built system of contour lines. (not that you'd need that) It does have things like rulers though, so you can trace out how many miles are between two points on a map. (both the straight line distance, and more indirect paths. So you could measure how many miles would be traversed when following a winding road, for example)
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Eliza Potter
 
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Post » Tue May 08, 2012 3:44 am

There's a limited range of icons to be placed on the map, you're not going to get a masterpiece unless you're one of those people who can do fine art in MS paint, it's easier to do a dungeon then a continent, and doesn't have an in-built system of contour lines. (not that you'd need that) It does have things like rulers though, so you can trace out how many miles are between two points on a map. (both the straight line distance, and more indirect paths. So you could measure how many miles would be traversed when following a winding road, for example)
I like the ruler thing. It was a problem I'd been puzzling for awhile. How is it with coast lines and such?
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Cesar Gomez
 
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Post » Tue May 08, 2012 12:16 am

I like the ruler thing. It was a problem I'd been puzzling for awhile. How is it with coast lines and such?
It's got various options for drawing "crooked" lines, either free-hand, or selecting end points, with various modifications of the latter. It puts in that level of irregularity to a line that would take forever to do free-handed.
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Svenja Hedrich
 
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Post » Tue May 08, 2012 6:20 am

It's got various options for drawing "crooked" lines, either free-hand, or selecting end points, with various modifications of the latter. It puts in that level of irregularity to a line that would take forever to do free-handed.
Then I definitely gotta check that program out... when I'm not tired.
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Tyrel
 
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