Int bQuickeningBegin GameMode If (bQuickening != Criterion) Set bQuickening to (bQuickening == 0) If bQuickening SetQuestDelay ThisQUST 0.01 ; Every frame Else SetQuestDelay ThisQUST 0 ; Five second intervals (Default) EndIf Return ElseIf bQuickening ;Fast code Else ;Slow code EndIfEndOr do you mean you just want it to not run until... something happens?
Int bQuickeningBegin GameMode If (bQuickening != Criterion) Set bQuickening to (bQuickening == 0) If bQuickening SetQuestDelay ThisQUST 0.01 ; Every frame Else SetQuestDelay ThisQUST 0 ; Five second intervals (Default) EndIf Return ElseIf bQuickening ;Fast code Else ;Slow code EndIfEndOr do you mean you just want it to not run until... something happens?