* I have a mod in progress that seems to require a texture swap on an existing model, and wondered if this is an avenue to investigate further.
If anyone knows more about this, I'd love to learn some of it. I have looked at the http://geck.gamesas.com/index.php/Model_Data on this but its pretty basic.
It looks like the game can overide a NIF's reference to a texture file with another one... Is this scriptable in any way? What I would like to do is re-texture a loaded NIF at need, then swap back to the original texture (until the alternate is needed again).
Any insight is much appreciated. :tops: