Any good new creatures mods?

Post » Tue May 08, 2012 3:12 am

Any good ones worth having? I am searching nexus/pes but would also like reccomendations.
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maddison
 
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Post » Tue May 08, 2012 7:23 am

http://www.gamesas.com/topic/1318147-rel-creatures-xi/page__fromsearch__1 - Shameless advertising, I compiled it :biggrin:

http://www.piratesretreat.webs.com/Creatures.htm (needs updating...)
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Lyd
 
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Post » Tue May 08, 2012 12:25 am

nice but im getting an error message when I go to download and saying its not available?
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Tai Scott
 
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Post » Tue May 08, 2012 1:53 pm

This is the http://dl.dropbox.com/u/46396473/CreaturesXI_03Jan2012.7z you need
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Brιonα Renae
 
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Post » Tue May 08, 2012 8:14 am

cool thanks, how is the difficulty of the new creatures?
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An Lor
 
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Post » Tue May 08, 2012 1:48 pm

I always use these two:
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6777
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7213

cool thanks, how is the difficulty of the new creatures?
As long as you Merge your Leveled List, things should be correctly balanced to give the same difficulty as the original game... but with new enemies comes new challegnes, so be prepared for anything.
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daniel royle
 
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Post » Tue May 08, 2012 12:52 am

I'd also suggest Morrowind Advanced by Stormgarde and Mephisto's Creature Pack. You may want to have a look at Runspect's Mythical Creatures too. All on PES.
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Sierra Ritsuka
 
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Post » Tue May 08, 2012 7:40 am

Not creatures, but for more enemies, try http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5047. It does add NPCs, as well as enemies. 6.1 should be out there somewhere, but I can't seem to dig up a direct link to that version.

Edit: Apparently, the PES search feature just doesn't like me much. Thanks, Dragon32!
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Causon-Chambers
 
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Post » Tue May 08, 2012 3:06 am

Not creatures, but for more enemies, try http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=5047. It does add NPCs, as well as enemies. 6.1 should be out there somewhere, but I can't seem to dig up a direct link to that version.
6.1 is on http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=563 too. Confusing there're multiple database entries.
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James Wilson
 
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Post » Tue May 08, 2012 2:44 am

You could also try Hostile Attackers. I use that one with no problems. Link:http://tes.nexusmods.com/downloads/file.php?id=4026

Raed
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Princess Johnson
 
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Post » Tue May 08, 2012 1:03 am

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8828

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=258

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6616 - Use this http://www.elricm.com/nuke/html/modules.php?op=modload&name=Downloads&file=index&req=viewdownloaddetails&lid=4526 for some missing files. I think this is folded into MCA 6.0 so don't use this if you decide to use that. Also, incompatible with Undead Arise.

http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6732 - Also included in MCA 6.0.

There are some that add only a few creatures but still add to variety, like Demon Xen's Creature Additions, antares' creatures , etc. that you'll find by searching around PES.
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Ice Fire
 
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Post » Tue May 08, 2012 4:39 am

Reign of Fire is a really awesome Dragon Mod but the original version of it is SO GLITCHING that you can barely do the Questline of it.

I actually uploaded my own version of this mod that fixed most of the glitches within the mod so the Questline will work. I also added Dragons into Red Mountain Region so you can fight them after the quests.

http://jusey1.deviantart.com/art/ROF-Edits-182881384

That's my version but you are required to download the files from the original which there is a link in my version to the original. Can't miss it.

Since this is a Creature-Talk... Does anyone know any mod that upgrades the Health and Damage that creatures can have/do? Like as you level up, every single creature will gain like a x0.01 in their health and damage? I'm asking because I have a level 200 guy and well.. yeah.. I think the level kinda explain all..
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Leticia Hernandez
 
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Post » Tue May 08, 2012 12:12 pm

thanks all :)

Pluto, what does merge levelled list mean?
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Jinx Sykes
 
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Post » Tue May 08, 2012 11:23 am

thanks all :smile:

Pluto, what does merge levelled list mean?

You need to merge em cause some mods edit same leveled lists. If you don't merge them, mods that load the last will override the mods above, so mod that alters the same leveled list as the mod that loads after it, won't work at all, only the last mod will be taken into account. If you merge em, they will work as one and all mods will spawn their creatures normally. If that makes sense, sorry for shabby explanation.
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Tinkerbells
 
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Post » Tue May 08, 2012 3:06 am

Pluto, what does merge levelled list mean?
Different mods that change Leveled Lists (how items/creatures are encountered as you gain levels) need to be merged, or you wil encounter things not met for your level.
http://www.mwmythicmods.com/starting.htm#basic has a good description of how they affect the game.

The easiest way to do this is using TESTool to "Merge Levelled Lists for Active Plug-ins." You'll also want to make sure the Merged.esp loads last in your Load Order, or near last in some cases, for it to function correctly.

Need more info on tools you need for Morowind, check http://www.gamesas.com/topic/1305729-mod-recommendations-for-new-players/ it has a section on recommended tools you'll need.
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Jessie Butterfield
 
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Post » Tue May 08, 2012 1:41 pm

http://arcimaestroantares.webs.com/antarescreatures.htm
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Eoh
 
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Post » Tue May 08, 2012 3:34 am

What would you guys recommend, Undead arise from death by Antares or The Undead by Neoptolemus? They can't be played together
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Crystal Clarke
 
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Post » Tue May 08, 2012 8:34 am

Undead: Arise From Death modifies existing undead creatures and adds a few. The Undead adds 140 new types of undead creatures to the leveled lists, the levels of each creature ranging from 1 to 200. The Undead also places undead creatures outside, which Undead: Arise From Death does not do.

I have little experience with The Undead, but quite a bit with Undead: Arise From Death, and I recommend the latter over the former, mainly because it modifies existing creatures and makes them generally a lot cooler (for example, skeleton warriors will look like they're just corpses, then get up off the ground and attack you).
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Isabella X
 
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Post » Tue May 08, 2012 7:02 am

http://www.gamesas.com/topic/1318147-rel-creatures-xi/page__fromsearch__1 - Shameless advertising, I compiled it :biggrin:

Not shameless when you can create something as good as that!

http://www.piratesretreat.webs.com/Creatures.htm (needs updating...)
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Taylah Haines
 
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