This is a new mod and technically not complete. It is designed to make it possible to remove the noLore script from NPCs without having them say dialog that is inconsistent with their LGNPC personality. It only works for NPCs that are filtered for use with LGNPC NoLore (currently that is the Foreign Quarter and Khuul, but more to come). Additionally, it adds appropriate generic responses filtered for Khajiit consistent with their dialect. The latter will work in all towns, not just LGNPC towns.
IMPORTANT: LGNPC NoLore must load before any other LGNPC mod!
IMPORTANT: LGNPC NoLore must load before any other LGNPC mod!
There are quite a few mods that changes NPC dialogue, my question is.. should they be loaded after or before LGNPC NoLore? i've noticed that some mods like All Boat and Silt Strider Ports depending on the load order don't quite work..