OBSE "clears" Oblivion 4gb flag?

Post » Tue May 08, 2012 11:02 am

I had to open up to a question about this, because I can't find the OBSE thread.

I bought the Oblivion GOTY deluxe edition from steam. It works nicely with OBSE.
However, since I applied the 4gb enabler (or LAA flag) to Oblivion.exe the game does not launch.

Everytime I used to revert back to the original, but it doesn't launch.
I found out that everytime Oblivion does not lauch with OBSE, re-applying the 4gb flag makes it run again.

I looked into the OBSE Loader log file, it has this:

Spoiler
clearing large-address-aware flag (flags offset = 0000011E checksum offset = 00000160)recorrecting exe checksum (00793BFD -> 00793BDD)crc = A2408F04You are trying to use a Steam version of Oblivion. Steam users should launch the game through Steam, not by running obse_loader.exe. If OBSE fails to load, go to Steam > Settings > In Game and check the box marked "Enable Steam community in game". Please see the instructions in obse_readme.txt for more information.


The funny thing is that I can change the executable with the 4gb flag and the steam version works fine.
However, when I launch the game with OBSE loader it issues a warning telling me that I should use the Steam Oblivion launcher instead. :ermm: Wait, what?

does it have anything to do with "legitimizing" the use of OBSE in the steam version? I know that Oblivion (possibly Morrowind too) doesn't have DRM issues. Skyrim on the other hand needs that fancy memory injector since patch 1.1.
I also say this because I also used the Oblivion DVD version for years and never had any problem. After using the Oblivion DVD executable, patched with the latest Official Version, however, the same thing happens:

Spoiler
clearing large-address-aware flag (flags offset = 0000011E checksum offset = 00000160)recorrecting exe checksum (0073A477 -> 0073A457)crc = 7934C86Cdll = D:\Steam\steamapps\common\oblivion\obse_1_2_416.dllhookBase = 001D0000loadLibraryAAddr = 757249A7hook thread completelaunching oblivion

tl/dr;

OBSE 20.6 does work all the time with original versions. I am only trying to figure out what it is doing with the 4gb version that I modify for myself - on purpose. The Obse launcher refuses to work with that on occasion. :mellow:

Is there a way to enable 4gb flag and still make OBSE loader run the executable?
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Nomee
 
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Post » Tue May 08, 2012 7:59 pm

I had to open up to a question about this, because I can't find the OBSE thread.
Here: http://www.gamesas.com/index.php?/topic/1252750-relz-oblivion-script-extender-obse-0020/
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Music Show
 
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Post » Tue May 08, 2012 9:11 pm

It isn't really turning off the flag btw. It's only temporary so it can do the CRC check.
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Lyd
 
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Post » Tue May 08, 2012 1:08 pm

Thank you Psymon.

It isn't really turning off the flag btw. It's only temporary so it can do the CRC check.

I figured that it should not, since I had tested it since so long ago and it always worked.
What I am intrigued about is that Steam version sometimes does not lauch with these steps:

1. Patch Oblivion.exe with this tool - http://www.ntcore.com/4gb_patch.php
2. Launch Oblivion from Wrye Bash, with OBSE 20.6 installed and enabled.

First time, the Oblivion launcher shows upa, I click play and the game works with OBSE enabled.
Then after that, tried to lauch again and nothing happens. If I apply 4gb patch it works again. That is odd, no?
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Gwen
 
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Post » Tue May 08, 2012 7:21 pm

Not if Steam is silently replacing the exe file in the background. There's precedent for it doing so with Skyrim and the stealth DRM patch.
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Meghan Terry
 
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Post » Tue May 08, 2012 1:57 pm

Aha! Thank you Arthmoor. :foodndrink: It must be the case; only the Steam version some times refuses to launch.
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Cathrine Jack
 
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