Thanks for the feedback, although that is not going to be the actual location, format, or aesthetic. It's just a temporary location to work out the initial structure, and will eventually be moved over to the TES Nexus wiki (http://wiki.tesnexus.com/index.php/How_to_create_an_OMOD). I didn't want to create the wiki page until after we had a solid base page to work with that was fully flushed out. Basically I'm just concerned about structure and content.
I've updated the temp page based on some of the more recent feedback and other ideas that were mentioned earlier that I hadn't gotten around to. Here are my current questions:
- How do you all feel about the overall structure and sequence of information?
- Is the expanded structure of the mod description more along the lines of what we've been talking about?
- Are the categories good? Is their order good? Are there any missing?
Although I think the main focus at the moment should be overall structure and format, any suggestions for content are welcome as well.
Ok, well that was a waste of a post
Moving on then...
I won't comment on format again, as this isn't in the format it will end up being. My first question looking at the new structure is why have a pros and cons? Why would a mod even be on this list if it had a con? This will confuse newcomers to modding. It's confusing me.
I agree the Unofficial Patches should be the only Essentials. However, there are also things like Fast Exit and Elys Silent Voice that, to me, are essential, just not sure what kind of category they should be under.
I've seen many threads where DarnUI has tripped up a newcomer, not sure why it's on the list. Maybe the OMOD only is easy enough as it updates the ini, but certainly not a manual install. Perhaps this should be mentioned. DarkDarn is exactly the same just looks different, I don't think it needs it's own section. The links could go under DarnUI.
As for Categories;
Character Creation and Advancement should be separate
Body Mods - self explanatory - HGEC, Roberts Male
Beauty Mods - tons of hair, face, eye, texture replacer mods out there
Companions - Vilja being the most obvious, CM Partners
Towns and Villages - Windfall, Bartholm, Pell's Gate, any of Arthmoors mods
Sound - Sounds of Cyrodiil, Symphony of violence
Immersion - Better Cities, Open Cities Reborn, Immersive Interiors, Enhanced Economy, Basic Primary Needs or any other eat/sleep mod
Will there be an Overhaul category? That's a common question of newcomers
Additional Recommendations;
In World and Environment - All Natural definitely, Storms and Sounds, Unique Landscapes
Game Mechanics - Combat - Unnecessary violence, Deadly Relex,
Weapons and Armor? Not sure about this category, sounds like it could become too subjective