A couple minor grievances.

Post » Tue May 08, 2012 9:54 pm

Alright, generally speaking I'm quite impressed with my current set up that I have running, even if I'm still only in the stability testing stage.

A few minor issues I seem to have right now are:
1) The town of Pell's Gate seems to be directly on top of the Collector's Guild. However, the Collector's Guild is still accessible via TCL, and it doesn't seem to be blocking off access to anything in Pell's Gate. I assume this is an incompatibility between Shezrie's and possibly The Lost Spires? But correct me if I'm wrong. Trollf's Artifacts. Any patch for this? It doesn't look like Trollf or Shezrie made any, even though Trollf fixed some of the Textures for the Shezrie master file it seems.

2) There seem to be some strange water level tearings around the Imperial Isle. I'm not sure if my patch load order for the multiple mods that change the area is correct, however, so if someone may be able to correct me on that, it would be appreciated.

3) Up towards the Jerall Mountains, there is a somewhat large tear of landscape right between Wethyl Fortress (Kvatch Rebuilt, I believe) and Khaza-Dun (Midas?). Any patches known for this? I'm not finding anything so far.

And if anyone sees anything glaringly wrong with my LO, please point that out to me!

Load Order:
Spoiler
00 Oblivion.esm [CRC: 2FF840C5]01 TR_OoT_Main.esm [Version 17] [CRC: 25FF3B60]02 Hammerfell.esm [CRC: E84E8476]03 Silgrad_Tower.esm [Version 3.36] [CRC: B958F2FF]04 Jog_X_Mod.esm [CRC: C7C58B41]05 All Natural Base.esm [Version 1.3.2] [CRC: F2356244]06 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6]07 TamrielTravellers.esm [Version 1.39c] [CRC: 2B6AC3DF]08 Armamentarium.esm [Version 1.35] [CRC: BCF36F0D]09 Artifacts.esm [Version 1.1] [CRC: 86C8B7A8]0A Kvatch Rebuilt.esm [CRC: E771AD8B]0B Better Cities Resources.esm [Version 5.1.0] [CRC: D303E39E]0C NNWAEMaster.esm [CRC: F96D6329]0D DA Run Fatigue.esm [CRC: 7B5E35DB]0E The Other Spheres Base.esm [CRC: 208CB162]0F Oblivifall Master File.esm [Version 1.2] [CRC: 6CBC5841]10 ScreenEffects.esm [CRC: 2CD79EDB]11 Sheogorad.esm [CRC: 95314673]12 Unofficial Oblivion Patch.esp [Version 3.2.0] [CRC: FBE175F0]13 DLCShiveringIsles.esp [CRC: 2BB84977]14 Unofficial Shivering Isles Patch.esp [Version 1.5.0] [CRC: CCD63FCF]15 Better Cities .esp [Version 4.7.0] [CRC: 8F16A015]16 Natural_Habitat_by_Max_Tael.esp [CRC: 48A6FB2A]17 All Natural.esp [Version 1.33] [CRC: DA14962E]18 All Natural - SI.esp [Version 1.3.2] [CRC: 3775EF01]19 PTAutumnTrees.esp [CRC: 06EA8482]1A OBGE - Liquid Water.esp [CRC: 98001EB9]1B Sounds of Cyrodiil.esp [Version 1.1] [CRC: 5A11E6F3]1C All Natural - Real Lights.esp [Version 1.3.2] [CRC: 0DA4F15C]1D WindowLightingSystem.esp [CRC: E7050887]1E 300_Lore_Dialogue_Updated.esp [CRC: 366C8D97]1F FOV Modifier.esp [CRC: C7092F98]++ Item interchange - Extraction.esp [Version 0.76] [CRC: A17792E6]20 Immersive Combat Music.esp [Version 1.00] [CRC: 9EF15E6D]21 Oblivion Graphics Extender Support.esp [Version 0.42] [CRC: C4DFF31B]22 ScreenControls.esp [CRC: CFB19C48]23 Map Marker Overhaul.esp [Version 3.9.3] [CRC: 44D1CE9E]24 Map Marker Overhaul - SI additions.esp [Version 3.9.3] [CRC: 2D708924]25 Cobl Glue.esp [Version 1.72] [CRC: EAB6315A]26 Cobl Si.esp [Version 1.63] [CRC: F7ADF908]++ Cobl Tweaks.esp [Version 1.44] [CRC: 905EBDCE]++ ArmamentariumLL.esp [Version 1.35] [CRC: A3C52D14]++ ArmamentariumLLMagic.esp [Version 1.35] [CRC: 0688A37D]27 TamrielTravellers.esp [Version 1.39c] [CRC: 9F6DF79F]28 TamrielTravellersItemsCobl.esp [Version 1.39c] [CRC: 8E83509F]29 ShiveringIsleTravellers.esp [Version 1.39c] [CRC: 9171D710]++ ShiveringIsleTravellersFriendlyFactions.esp [Version 1.39c] [CRC: 64B0C65B]2A AdenseEpicDungeon.esp [CRC: 17D44F94]2B Ancient Dwemer Ruin.esp [CRC: ECB4D053]2C Artifacts.esp [Version 1.1] [CRC: 71EF84F5]++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] [CRC: 1FD522A4]2D BladeOfTheHaunted.esp [Version 3.0] [CRC: CD2766F4]2E Dwemer Ruins.esp [CRC: BB24E5D7]2F Gift of Kynareth.esp [CRC: E63F845E]30 hackdirtabyss.esp [CRC: D12A822A]31 ICEXPAND.esp [Version 1.5BCE] [CRC: 21FA1481]32 Kragenir's Death Quest.esp [Version 2.11] [CRC: 694D1722]33 KDQ - Rural Line Additions.esp [CRC: 9FDBF033]34 Kvatch Rebuilt.esp [CRC: 5534E606]35 Kvatch Rebuilt Weather Patch.esp [CRC: 02A78DB9]36 EiAmod.esp [Version 1.1] [CRC: 44CC0BDD]++ EiAmod_ShiveringIsles.esp [CRC: FABFF10A]37 LostSwordOfTheAylied.esp [CRC: A6D339B6]38 mythsandlegends.esp [CRC: 86B0A727]39 NNWAREAyleidDungeons_Series1EV.esp [Version 2.2b] [CRC: 50A76906]3A NNWAEDungeons-Series2EV.esp [CRC: FD0DF579]3B NNWARE06-RhyeliaEmeroEV.esp [CRC: 70EA18AB]3C Region Revive - Lake Rumare.esp [CRC: 1480CFE0]3D Sheogorad.esp [CRC: 2BB84977]3E Sheogorad Update.esp [CRC: 614FF180]3F Silgrad_Tower.esp [Version 3.36] [CRC: 6D200393]40 Silgrad Tower SI compatibility patch.esp [CRC: 1CEF64CD]41 Skyrim Nord Tombs.esp [CRC: E57E7575]42 The Ayleid Steps.esp [Version 3.4] [CRC: 6669B5B6]43 TheForgottenShields.esp [CRC: C2751305]44 thievery.esp [CRC: 238A633F]45 ReclaimSancreTor-ThieveryInTheImperialCity patch.esp [Version 1.0.0] [CRC: 01F1D801]46 TR_Stirk.esp [CRC: A5E4CF59]47 Stirk_Compatibility_Patch.esp [CRC: B8865021]48 VaultsofCyrodiilBC.esp [CRC: 88FECD9A]49 Wretched Pit and Witherstone Caverns.esp [CRC: DABA8A9A]4A TOS - Prelude.esp [CRC: 5F1D590D]4B The Lost Spires.esp [CRC: 8F8965FC]4C AFK_Weye.esp [Version 2.32.COBL] [CRC: C9016BFE]4D Rumare-AFK_Weye Patch.esp [Version 2.2] [CRC: 54B21628]4E Daedric Shrine Ruins.esp [CRC: DD76263E]4F ElsweyrAnequina.esp [CRC: 54674372]50 Unofficial Elsweyr Anequina Patch.esp [CRC: 79A65706]51 Tales from Elsweyr Anequina.esp [CRC: 742197BE]52 Walkabout.esp [CRC: 379F2A1B]53 ReclaimSancreTor.esp [Version 1.0.4] [CRC: D7E41ACB]54 road+bridges.esp [Version 4.6.3] [CRC: CCECE4CC]55 HammerfellBorders.esp [CRC: 9D78CAB2]56 Oblivifall - Losing My Religion.esp [Version 1.43] [CRC: 52C3ED40]57 Faregyl.esp [Version 2.0.7] [CRC: 7BA4B9D1]58 Faregyl+Anequina Patch.esp [Version 2.0] [CRC: F1B238E9]59 Feldscar.esp [Version 1.0.13] [CRC: ED8500E1]5A Molapi.esp [Version 1.0.1] [CRC: F39E9524]5B Reedstand.esp [Version 1.0.3] [CRC: D5101DDF]5C ShezriesTownsMaster.esp [CRC: F26255D8]5D LostSpires+PellsGate Patch.esp [Version 1.0] [CRC: 2D8D4708]5E Urasek.esp [Version 1.0.1] [CRC: 85F9921A]5F Vergayun.esp [Version 1.0.9] [CRC: 074F9512]60 xuldarkforest.esp [Version 1.0.5] [CRC: B948EAE3]61 LostSpires-DarkForest patch.esp [CRC: 039926B5]62 xulStendarrValley.esp [Version 1.2.2] [CRC: FEC083A9]63 xulTheHeath.esp [CRC: ADDF5F66]64 XulEntiusGorge.esp [CRC: A900F10A]65 xulFallenleafEverglade.esp [Version 1.3.1] [CRC: EF98D162]66 LostSpires-Everglade patch.esp [CRC: 060DF603]67 Anequina-Fallenleaf-Patch.esp [CRC: 2B3227BC]68 xulColovianHighlands_EV.esp [Version 1.2.1] [CRC: 9C5A7A05]69 Hammerfell-ColovianHighlands patch.esp [Version 1.0] [CRC: DE3CB1C4]6A xulChorrolHinterland.esp [Version 1.2.2] [CRC: E70A54FC]6B xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] [CRC: 64B503C9]6C Hammerfell+UL Lost Coast Patch.esp [Version 1.0] [CRC: 03924F9B]6D xulBravilBarrowfields.esp [Version 1.3.3] [CRC: 750D0226]6E Tales Elsweyr Anq Bravil Barrowfields Patch.esp [CRC: 9DC67AF7]6F xulLushWoodlands.esp [Version 1.3.1] [CRC: 1E045FF7]70 xulAncientYews.esp [Version 1.4.3] [CRC: 98F220FA]71 xulAncientRedwoods.esp [Version 1.6] [CRC: E541D578]72 xulCloudtopMountains.esp [Version 1.0.3] [CRC: 75E2FD36]73 Ravenview-Cloudtop-Patch.esp [Version 2.0] [CRC: 74AEB510]74 RST+Cloudtop Mountains.esp [Version 1.1] [CRC: C47F8581]75 xulArriusCreek.esp [Version 1.1.3] [CRC: DF776E3A]76 xulPatch_AY_AC.esp [Version 1.1] [CRC: FAEC8265]77 LostSwordoftheAyleids-ArriusCreek patch.esp [CRC: 88BB07FC]78 AFK_Weye Arrius_Creek Patch.esp [CRC: 71BB35CC]79 xulRollingHills_EV.esp [Version 1.3.3] [CRC: 8C1CDE06]7A xulPantherRiver.esp [CRC: AD0A3B5E]7B xulRiverEthe.esp [Version 1.0.2] [CRC: 52A9819F]7C xulBrenaRiverRavine.esp [Version 1.1.1] [CRC: 57F5CE44]7D Brena River Ravine Daedric Shrine Ruins Patch.esp [CRC: 6C9F9EC9]7E xulImperialIsle.esp [Version 1.6.7] [CRC: 17BE191B]7F RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.4] [CRC: 6194E067]80 Adense UL Imp Isle AFK RR Rumare Patch.esp [CRC: D8CFEAC6]81 xulBlackwoodForest.esp [Version 1.1.0] [CRC: C1C3E5FA]82 xulCheydinhalFalls.esp [Version 1.0.1] [CRC: 5FAB540B]83 GiftOfKynareth-CheydinhalFalls patch.esp [CRC: 6AFE5059]84 KvatchRebuilt-CheydinhalFalls patch.esp [CRC: 666862BF]85 xulAspenWood.esp [Version 1.0.2] [CRC: 599BB21F]86 Lakewood+AspenWood Patch.esp [Version 2.0] [CRC: 45FD7941]87 xulSkingradOutskirts.esp [Version 1.0.1] [CRC: DABED778]88 RST+Skingrad Outskirts.esp [Version 1.1] [CRC: ECE4859F]89 xulSnowdale.esp [Version 1.0.4] [CRC: 226E6D5A]8A Feldscar+Snowdale Patch.esp [Version 1.0.1] [CRC: D9C25F22]8B xulCliffsOfAnvil.esp [Version 1.12] [CRC: 701EF543]8C RST+Cliffs of Anvil.esp [Version 1.1] [CRC: 0389A994]8D xulSilverfishRiverValley.esp [Version 1.0.2] [CRC: 11F757FA]8E xulJerallGlacier.esp [Version 1.0.0] [CRC: 442031B6]8F AyleidRuinsixpanded-JerallGlacier patch.esp [Version 1.0] [CRC: EEB8BDFC]90 AncientDwemerRuins-JerallGlacier patch.esp [Version 1.0] [CRC: 6FF0D402]91 xulTheEasternPeaks.esp [Version 1.0] [CRC: 94BC6095]92 MythsAndLegends2-EasternPeaks patch.esp [Version 1.0] [CRC: 76734CE4]93 Eastern Peaks - Dwemer Ruins Patch.esp [CRC: A75C78EC]94 NRB4+UL-II Patch.esp [Version 5.0.2] [CRC: 721B9B15]95 EtInArkay-UniqueLandscapes Merged patch.esp [CRC: E54B5340]96 KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 2.0] [CRC: 8177E7F4]97 ImpeREAL Empire - Unique Forts.esp [CRC: 82D86B94]98 ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0] [CRC: A135DC6D]99 ImpeREALFortsHammerfellpatch.esp [CRC: 7BB722C0]9A RST+Unique Forts Patch.esp [CRC: ADB15F39]9B West Roads.esp [CRC: CA58B579]9C Oblivifall - Losing My Religion Kvatch Rebuilt West Roads Patch.esp [CRC: 10784F4A]9D BrinaCrossVillage.esp [Version 1.0.3] [CRC: 312BD509]9E BrinaCrossVillage -- COBL.esp [CRC: 249079E5]9F Brina Cross Village--Unique Forts Patch.esp [CRC: 60EBABE6]A0 Sutch Village.esp [Version 1.0.1] [CRC: 8B1C7246]A1 LostCoast + SutchVillage Patch.esp [Version 1.0] [CRC: EB8B9B68]A2 RST+Cheydinhal Falls.esp [Version 1.1] [CRC: 0CE2C7C4]A3 NRB4+RR Patch.esp [Version 2.1] [CRC: 745396C1]A4 Natural_Vegetation_by_Max_Tael.esp [CRC: B02B5753]A5 Better Dungeons.esp [CRC: 63F87E53]++ Improved Fires and Flames - Increased Sound.esp [CRC: 054E19B7]A6 Enhanced Vegetation [110%].esp [CRC: 6C28AF0C]A7 DA Fatigued Running.esp [CRC: DE472A4E]A8 DA Sprint.esp [CRC: C69DC0DB]A9 ConduitMagic.esp [CRC: AC45D1F5]AA SupremeMagicka.esp [Version 0.90b] [CRC: E17F6184]AB SM_ShiveringIsles.esp [Version 0.90] [CRC: FA560808]++ SM_COBL.esp [Version 0.90] [CRC: 67F2D66F]++ SM_Scrolls.esp [Version 0.90] [CRC: 0FD90101]AC MidasSpells.esp [CRC: 4874F66C]AD FearsomeMagicka.esp [CRC: 7E3FDCC1]AE Enhanced Grabbing.esp [Version 0.5] [CRC: 82992B6C]AF Sneaking Detection Recalibrated.esp [Version 4.0.3] [CRC: 2F4FD986]B0 SDR Perks And Patches - Oblivion.esp [Version 1.0.2] [CRC: 4146E76E]** Let There Be Darkness - Cyrodiil + SI.esp [CRC: 87A8497C]++ Item interchange - Placement.esp [Version 0.76] [CRC: A2113EFB]B1 Synx.esp [CRC: D7A07668]B2 bgBalancingEVCore.esp [Version 10.52EV-D] [CRC: 1D271E40]B3 bgMagicEV.esp [Version 1.7EV] [CRC: 9BC3012B]++ bgMagicEVStartspells.esp [Version 1.68EV] [CRC: 45372624]++ bgMagicEVAddEnVar.esp [Version 1.68EV] [CRC: 3B46F6D6]B4 bgMagicEVPaperChase.esp [Version 1.68EV] [CRC: 6DC9FA83]++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5] [CRC: 57859AE6]B5 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D] [CRC: 9F443F30]++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV] [CRC: DC6F51F1]B6 bgIntegrationEV.esp [Version 1.0b] [CRC: 59CEF66F]B7 Silverfish&bgIntegrationPatch.esp [CRC: 5F6AEC2F]B8 Better Cities Full.esp [Version 5.1.0] [CRC: 59D45ABB]B9 Better Imperial City.esp [Version 5.1.0] [CRC: 5DE75087]BA Better Cities - All Natural.esp [Version 4.9.5] [CRC: C850522C]BB Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5] [CRC: EC7A3183]BC Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0] [CRC: BDA820A5]BD Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0] [CRC: A90BD094]BE Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0] [CRC: FC6C707D]BF Better Cities - Thievery.esp [Version 4.8.0] [CRC: CE5FE50E]C0 Better Cities - The Lost Spires.esp [Version 5.0.0] [CRC: 3AF50385]C1 Better Cities - COBL.esp [Version 2.1] [CRC: 489B15CF]C2 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] [CRC: F3CD0A48]C3 Oblivifall - Losing My Religion BC Full.esp [Version 1.0] [CRC: 395BC57F]** bgMagicEVShader.esp [Version 1.7EV] [CRC: 4887705A]++ bgMagicShaderLifeDetect.esp [Version 1.68] [CRC: 5CF9A723]C4 UVII.esp [CRC: 3144EC1B]** NRB4 Standard Road Record.esp [CRC: 7366D355]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] [CRC: A066EBDE]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2] [CRC: F4D1E390]C5 Bashed Patch, 0.esp [CRC: 5B78EC9A]C6 kuerteeEspyCreatures.esp [CRC: 6663278B]

Thanks for taking the time to help me out~

And on a different note, any suggestions on Quest/Town mods?

Edited in: Quick question while I'm at it; Is it at all possible to forgo OWC:ND's overhaul for FCOM while using OWC's Sea World? I have yet to try this as I'm waiting on FCOM's next update, but I'd like others' input on whether it may be possible. I haven't looked into the OWC's structure, so I'm not sure what Sea World depends on. I just know that FCOM isn't something I'm going to fiddle around with too much.
User avatar
Shelby Huffman
 
Posts: 3454
Joined: Wed Aug 08, 2007 11:06 am

Post » Tue May 08, 2012 2:46 pm

Alright, generally speaking I'm quite impressed with my current set up that I have running, even if I'm still only in the stability testing stage.

A few minor issues I seem to have right now are:
1) The town of Pell's Gate seems to be directly on top of the Collector's Guild. However, the Collector's Guild is still accessible via TCL, and it doesn't seem to be blocking off access to anything in Pell's Gate. I assume this is an incompatibility between Shezrie's and possibly The Lost Spires? But correct me if I'm wrong. Trollf's Artifacts. Any patch for this? It doesn't look like Trollf or Shezrie made any, even though Trollf fixed some of the Textures for the Shezrie master file it seems.

2) There seem to be some strange water level tearings around the Imperial Isle. I'm not sure if my patch load order for the multiple mods that change the area is correct, however, so if someone may be able to correct me on that, it would be appreciated.

3) Up towards the Jerall Mountains, there is a somewhat large tear of landscape right between Wethyl Fortress (Kvatch Rebuilt, I believe) and Khaza-Dun (Midas?). Any patches known for this? I'm not finding anything so far.

And if anyone sees anything glaringly wrong with my LO, please point that out to me!

Load Order:
Spoiler
00 Oblivion.esm [CRC: 2FF840C5]01 TR_OoT_Main.esm [Version 17] [CRC: 25FF3B60]02 Hammerfell.esm [CRC: E84E8476]03 Silgrad_Tower.esm [Version 3.36] [CRC: B958F2FF]04 Jog_X_Mod.esm [CRC: C7C58B41]05 All Natural Base.esm [Version 1.3.2] [CRC: F2356244]06 Cobl Main.esm [Version 1.72] [CRC: 8284D0E6]07 TamrielTravellers.esm [Version 1.39c] [CRC: 2B6AC3DF]08 Armamentarium.esm [Version 1.35] [CRC: BCF36F0D]09 Artifacts.esm [Version 1.1] [CRC: 86C8B7A8]0A Kvatch Rebuilt.esm [CRC: E771AD8B]0B Better Cities Resources.esm [Version 5.1.0] [CRC: D303E39E]0C NNWAEMaster.esm [CRC: F96D6329]0D DA Run Fatigue.esm [CRC: 7B5E35DB]0E The Other Spheres Base.esm [CRC: 208CB162]0F Oblivifall Master File.esm [Version 1.2] [CRC: 6CBC5841]10 ScreenEffects.esm [CRC: 2CD79EDB]11 Sheogorad.esm [CRC: 95314673]12 Unofficial Oblivion Patch.esp [Version 3.2.0] [CRC: FBE175F0]13 DLCShiveringIsles.esp [CRC: 2BB84977]14 Unofficial Shivering Isles Patch.esp [Version 1.5.0] [CRC: CCD63FCF]15 Better Cities .esp [Version 4.7.0] [CRC: 8F16A015]16 Natural_Habitat_by_Max_Tael.esp [CRC: 48A6FB2A]17 All Natural.esp [Version 1.33] [CRC: DA14962E]18 All Natural - SI.esp [Version 1.3.2] [CRC: 3775EF01]19 PTAutumnTrees.esp [CRC: 06EA8482]1A OBGE - Liquid Water.esp [CRC: 98001EB9]1B Sounds of Cyrodiil.esp [Version 1.1] [CRC: 5A11E6F3]1C All Natural - Real Lights.esp [Version 1.3.2] [CRC: 0DA4F15C]1D WindowLightingSystem.esp [CRC: E7050887]1E 300_Lore_Dialogue_Updated.esp [CRC: 366C8D97]1F FOV Modifier.esp [CRC: C7092F98]++ Item interchange - Extraction.esp [Version 0.76] [CRC: A17792E6]20 Immersive Combat Music.esp [Version 1.00] [CRC: 9EF15E6D]21 Oblivion Graphics Extender Support.esp [Version 0.42] [CRC: C4DFF31B]22 ScreenControls.esp [CRC: CFB19C48]23 Map Marker Overhaul.esp [Version 3.9.3] [CRC: 44D1CE9E]24 Map Marker Overhaul - SI additions.esp [Version 3.9.3] [CRC: 2D708924]25 Cobl Glue.esp [Version 1.72] [CRC: EAB6315A]26 Cobl Si.esp [Version 1.63] [CRC: F7ADF908]++ Cobl Tweaks.esp [Version 1.44] [CRC: 905EBDCE]++ ArmamentariumLL.esp [Version 1.35] [CRC: A3C52D14]++ ArmamentariumLLMagic.esp [Version 1.35] [CRC: 0688A37D]27 TamrielTravellers.esp [Version 1.39c] [CRC: 9F6DF79F]28 TamrielTravellersItemsCobl.esp [Version 1.39c] [CRC: 8E83509F]29 ShiveringIsleTravellers.esp [Version 1.39c] [CRC: 9171D710]++ ShiveringIsleTravellersFriendlyFactions.esp [Version 1.39c] [CRC: 64B0C65B]2A AdenseEpicDungeon.esp [CRC: 17D44F94]2B Ancient Dwemer Ruin.esp [CRC: ECB4D053]2C Artifacts.esp [Version 1.1] [CRC: 71EF84F5]++ Artifacts - ArmaCompleteAddon.esp [Version 1.0] [CRC: 1FD522A4]2D BladeOfTheHaunted.esp [Version 3.0] [CRC: CD2766F4]2E Dwemer Ruins.esp [CRC: BB24E5D7]2F Gift of Kynareth.esp [CRC: E63F845E]30 hackdirtabyss.esp [CRC: D12A822A]31 ICEXPAND.esp [Version 1.5BCE] [CRC: 21FA1481]32 Kragenir's Death Quest.esp [Version 2.11] [CRC: 694D1722]33 KDQ - Rural Line Additions.esp [CRC: 9FDBF033]34 Kvatch Rebuilt.esp [CRC: 5534E606]35 Kvatch Rebuilt Weather Patch.esp [CRC: 02A78DB9]36 EiAmod.esp [Version 1.1] [CRC: 44CC0BDD]++ EiAmod_ShiveringIsles.esp [CRC: FABFF10A]37 LostSwordOfTheAylied.esp [CRC: A6D339B6]38 mythsandlegends.esp [CRC: 86B0A727]39 NNWAREAyleidDungeons_Series1EV.esp [Version 2.2b] [CRC: 50A76906]3A NNWAEDungeons-Series2EV.esp [CRC: FD0DF579]3B NNWARE06-RhyeliaEmeroEV.esp [CRC: 70EA18AB]3C Region Revive - Lake Rumare.esp [CRC: 1480CFE0]3D Sheogorad.esp [CRC: 2BB84977]3E Sheogorad Update.esp [CRC: 614FF180]3F Silgrad_Tower.esp [Version 3.36] [CRC: 6D200393]40 Silgrad Tower SI compatibility patch.esp [CRC: 1CEF64CD]41 Skyrim Nord Tombs.esp [CRC: E57E7575]42 The Ayleid Steps.esp [Version 3.4] [CRC: 6669B5B6]43 TheForgottenShields.esp [CRC: C2751305]44 thievery.esp [CRC: 238A633F]45 ReclaimSancreTor-ThieveryInTheImperialCity patch.esp [Version 1.0.0] [CRC: 01F1D801]46 TR_Stirk.esp [CRC: A5E4CF59]47 Stirk_Compatibility_Patch.esp [CRC: B8865021]48 VaultsofCyrodiilBC.esp [CRC: 88FECD9A]49 Wretched Pit and Witherstone Caverns.esp [CRC: DABA8A9A]4A TOS - Prelude.esp [CRC: 5F1D590D]4B The Lost Spires.esp [CRC: 8F8965FC]4C AFK_Weye.esp [Version 2.32.COBL] [CRC: C9016BFE]4D Rumare-AFK_Weye Patch.esp [Version 2.2] [CRC: 54B21628]4E Daedric Shrine Ruins.esp [CRC: DD76263E]4F ElsweyrAnequina.esp [CRC: 54674372]50 Unofficial Elsweyr Anequina Patch.esp [CRC: 79A65706]51 Tales from Elsweyr Anequina.esp [CRC: 742197BE]52 Walkabout.esp [CRC: 379F2A1B]53 ReclaimSancreTor.esp [Version 1.0.4] [CRC: D7E41ACB]54 road+bridges.esp [Version 4.6.3] [CRC: CCECE4CC]55 HammerfellBorders.esp [CRC: 9D78CAB2]56 Oblivifall - Losing My Religion.esp [Version 1.43] [CRC: 52C3ED40]57 Faregyl.esp [Version 2.0.7] [CRC: 7BA4B9D1]58 Faregyl+Anequina Patch.esp [Version 2.0] [CRC: F1B238E9]59 Feldscar.esp [Version 1.0.13] [CRC: ED8500E1]5A Molapi.esp [Version 1.0.1] [CRC: F39E9524]5B Reedstand.esp [Version 1.0.3] [CRC: D5101DDF]5C ShezriesTownsMaster.esp [CRC: F26255D8]5D LostSpires+PellsGate Patch.esp [Version 1.0] [CRC: 2D8D4708]5E Urasek.esp [Version 1.0.1] [CRC: 85F9921A]5F Vergayun.esp [Version 1.0.9] [CRC: 074F9512]60 xuldarkforest.esp [Version 1.0.5] [CRC: B948EAE3]61 LostSpires-DarkForest patch.esp [CRC: 039926B5]62 xulStendarrValley.esp [Version 1.2.2] [CRC: FEC083A9]63 xulTheHeath.esp [CRC: ADDF5F66]64 XulEntiusGorge.esp [CRC: A900F10A]65 xulFallenleafEverglade.esp [Version 1.3.1] [CRC: EF98D162]66 LostSpires-Everglade patch.esp [CRC: 060DF603]67 Anequina-Fallenleaf-Patch.esp [CRC: 2B3227BC]68 xulColovianHighlands_EV.esp [Version 1.2.1] [CRC: 9C5A7A05]69 Hammerfell-ColovianHighlands patch.esp [Version 1.0] [CRC: DE3CB1C4]6A xulChorrolHinterland.esp [Version 1.2.2] [CRC: E70A54FC]6B xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] [CRC: 64B503C9]6C Hammerfell+UL Lost Coast Patch.esp [Version 1.0] [CRC: 03924F9B]6D xulBravilBarrowfields.esp [Version 1.3.3] [CRC: 750D0226]6E Tales Elsweyr Anq Bravil Barrowfields Patch.esp [CRC: 9DC67AF7]6F xulLushWoodlands.esp [Version 1.3.1] [CRC: 1E045FF7]70 xulAncientYews.esp [Version 1.4.3] [CRC: 98F220FA]71 xulAncientRedwoods.esp [Version 1.6] [CRC: E541D578]72 xulCloudtopMountains.esp [Version 1.0.3] [CRC: 75E2FD36]73 Ravenview-Cloudtop-Patch.esp [Version 2.0] [CRC: 74AEB510]74 RST+Cloudtop Mountains.esp [Version 1.1] [CRC: C47F8581]75 xulArriusCreek.esp [Version 1.1.3] [CRC: DF776E3A]76 xulPatch_AY_AC.esp [Version 1.1] [CRC: FAEC8265]77 LostSwordoftheAyleids-ArriusCreek patch.esp [CRC: 88BB07FC]78 AFK_Weye Arrius_Creek Patch.esp [CRC: 71BB35CC]79 xulRollingHills_EV.esp [Version 1.3.3] [CRC: 8C1CDE06]7A xulPantherRiver.esp [CRC: AD0A3B5E]7B xulRiverEthe.esp [Version 1.0.2] [CRC: 52A9819F]7C xulBrenaRiverRavine.esp [Version 1.1.1] [CRC: 57F5CE44]7D Brena River Ravine Daedric Shrine Ruins Patch.esp [CRC: 6C9F9EC9]7E xulImperialIsle.esp [Version 1.6.7] [CRC: 17BE191B]7F RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.4] [CRC: 6194E067]80 Adense UL Imp Isle AFK RR Rumare Patch.esp [CRC: D8CFEAC6]81 xulBlackwoodForest.esp [Version 1.1.0] [CRC: C1C3E5FA]82 xulCheydinhalFalls.esp [Version 1.0.1] [CRC: 5FAB540B]83 GiftOfKynareth-CheydinhalFalls patch.esp [CRC: 6AFE5059]84 KvatchRebuilt-CheydinhalFalls patch.esp [CRC: 666862BF]85 xulAspenWood.esp [Version 1.0.2] [CRC: 599BB21F]86 Lakewood+AspenWood Patch.esp [Version 2.0] [CRC: 45FD7941]87 xulSkingradOutskirts.esp [Version 1.0.1] [CRC: DABED778]88 RST+Skingrad Outskirts.esp [Version 1.1] [CRC: ECE4859F]89 xulSnowdale.esp [Version 1.0.4] [CRC: 226E6D5A]8A Feldscar+Snowdale Patch.esp [Version 1.0.1] [CRC: D9C25F22]8B xulCliffsOfAnvil.esp [Version 1.12] [CRC: 701EF543]8C RST+Cliffs of Anvil.esp [Version 1.1] [CRC: 0389A994]8D xulSilverfishRiverValley.esp [Version 1.0.2] [CRC: 11F757FA]8E xulJerallGlacier.esp [Version 1.0.0] [CRC: 442031B6]8F AyleidRuinsixpanded-JerallGlacier patch.esp [Version 1.0] [CRC: EEB8BDFC]90 AncientDwemerRuins-JerallGlacier patch.esp [Version 1.0] [CRC: 6FF0D402]91 xulTheEasternPeaks.esp [Version 1.0] [CRC: 94BC6095]92 MythsAndLegends2-EasternPeaks patch.esp [Version 1.0] [CRC: 76734CE4]93 Eastern Peaks - Dwemer Ruins Patch.esp [CRC: A75C78EC]94 NRB4+UL-II Patch.esp [Version 5.0.2] [CRC: 721B9B15]95 EtInArkay-UniqueLandscapes Merged patch.esp [CRC: E54B5340]96 KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 2.0] [CRC: 8177E7F4]97 ImpeREAL Empire - Unique Forts.esp [CRC: 82D86B94]98 ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0] [CRC: A135DC6D]99 ImpeREALFortsHammerfellpatch.esp [CRC: 7BB722C0]9A RST+Unique Forts Patch.esp [CRC: ADB15F39]9B West Roads.esp [CRC: CA58B579]9C Oblivifall - Losing My Religion Kvatch Rebuilt West Roads Patch.esp [CRC: 10784F4A]9D BrinaCrossVillage.esp [Version 1.0.3] [CRC: 312BD509]9E BrinaCrossVillage -- COBL.esp [CRC: 249079E5]9F Brina Cross Village--Unique Forts Patch.esp [CRC: 60EBABE6]A0 Sutch Village.esp [Version 1.0.1] [CRC: 8B1C7246]A1 LostCoast + SutchVillage Patch.esp [Version 1.0] [CRC: EB8B9B68]A2 RST+Cheydinhal Falls.esp [Version 1.1] [CRC: 0CE2C7C4]A3 NRB4+RR Patch.esp [Version 2.1] [CRC: 745396C1]A4 Natural_Vegetation_by_Max_Tael.esp [CRC: B02B5753]A5 Better Dungeons.esp [CRC: 63F87E53]++ Improved Fires and Flames - Increased Sound.esp [CRC: 054E19B7]A6 Enhanced Vegetation [110%].esp [CRC: 6C28AF0C]A7 DA Fatigued Running.esp [CRC: DE472A4E]A8 DA Sprint.esp [CRC: C69DC0DB]A9 ConduitMagic.esp [CRC: AC45D1F5]AA SupremeMagicka.esp [Version 0.90b] [CRC: E17F6184]AB SM_ShiveringIsles.esp [Version 0.90] [CRC: FA560808]++ SM_COBL.esp [Version 0.90] [CRC: 67F2D66F]++ SM_Scrolls.esp [Version 0.90] [CRC: 0FD90101]AC MidasSpells.esp [CRC: 4874F66C]AD FearsomeMagicka.esp [CRC: 7E3FDCC1]AE Enhanced Grabbing.esp [Version 0.5] [CRC: 82992B6C]AF Sneaking Detection Recalibrated.esp [Version 4.0.3] [CRC: 2F4FD986]B0 SDR Perks And Patches - Oblivion.esp [Version 1.0.2] [CRC: 4146E76E]** Let There Be Darkness - Cyrodiil + SI.esp [CRC: 87A8497C]++ Item interchange - Placement.esp [Version 0.76] [CRC: A2113EFB]B1 Synx.esp [CRC: D7A07668]B2 bgBalancingEVCore.esp [Version 10.52EV-D] [CRC: 1D271E40]B3 bgMagicEV.esp [Version 1.7EV] [CRC: 9BC3012B]++ bgMagicEVStartspells.esp [Version 1.68EV] [CRC: 45372624]++ bgMagicEVAddEnVar.esp [Version 1.68EV] [CRC: 3B46F6D6]B4 bgMagicEVPaperChase.esp [Version 1.68EV] [CRC: 6DC9FA83]++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5] [CRC: 57859AE6]B5 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D] [CRC: 9F443F30]++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV] [CRC: DC6F51F1]B6 bgIntegrationEV.esp [Version 1.0b] [CRC: 59CEF66F]B7 Silverfish&bgIntegrationPatch.esp [CRC: 5F6AEC2F]B8 Better Cities Full.esp [Version 5.1.0] [CRC: 59D45ABB]B9 Better Imperial City.esp [Version 5.1.0] [CRC: 5DE75087]BA Better Cities - All Natural.esp [Version 4.9.5] [CRC: C850522C]BB Better Cities - Unique Landscape Barrowfields.esp [Version 4.9.5] [CRC: EC7A3183]BC Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 5.1.0] [CRC: BDA820A5]BD Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 5.0.0] [CRC: A90BD094]BE Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.1.0] [CRC: FC6C707D]BF Better Cities - Thievery.esp [Version 4.8.0] [CRC: CE5FE50E]C0 Better Cities - The Lost Spires.esp [Version 5.0.0] [CRC: 3AF50385]C1 Better Cities - COBL.esp [Version 2.1] [CRC: 489B15CF]C2 Better Cities - Unique Landscape Imperial Isle.esp [Version 4.8.1] [CRC: F3CD0A48]C3 Oblivifall - Losing My Religion BC Full.esp [Version 1.0] [CRC: 395BC57F]** bgMagicEVShader.esp [Version 1.7EV] [CRC: 4887705A]++ bgMagicShaderLifeDetect.esp [Version 1.68] [CRC: 5CF9A723]C4 UVII.esp [CRC: 3144EC1B]** NRB4 Standard Road Record.esp [CRC: 7366D355]++ Cobl Filter Late MERGE ONLY.esp [Version 1.53] [CRC: A066EBDE]** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3.2] [CRC: F4D1E390]C5 Bashed Patch, 0.esp [CRC: 5B78EC9A]C6 kuerteeEspyCreatures.esp [CRC: 6663278B]

Thanks for taking the time to help me out~

And on a different note, any suggestions on Quest/Town mods?

Edited in: Quick question while I'm at it; Is it at all possible to forgo OWC:ND's overhaul for FCOM while using OWC's Sea World? I have yet to try this as I'm waiting on FCOM's next update, but I'd like others' input on whether it may be possible. I haven't looked into the OWC's structure, so I'm not sure what Sea World depends on. I just know that FCOM isn't something I'm going to fiddle around with too much.
For the second question, it seems like you should report this to the UL team in their thread. I'm sure they'll come up with something to fix that issue. There are lots of quest mods out there. Search the nexus. I would recommend AFK-Weye (comes with your own estate once you're done with that part of quest), Region Revive Lake Rumare, Paladin, Fighters Guild Quest, Mages Guild Quest, Lost Spires, Vampire Hunting, Verona House Bloodlines to get you started. Beware the first two mods I mentioned would probably lower your fps depending on what other mods you're using.
User avatar
JAY
 
Posts: 3433
Joined: Fri Sep 14, 2007 6:17 am

Post » Tue May 08, 2012 8:16 pm

For the second question, it seems like you should report this to the UL team in their thread. I'm sure they'll come up with something to fix that issue. There are lots of quest mods out there. Search the nexus. I would recommend AFK-Weye (comes with your own estate once you're done with that part of quest), Region Revive Lake Rumare, Paladin, Fighters Guild Quest, Mages Guild Quest, Lost Spires, Vampire Hunting, Verona House Bloodlines to get you started. Beware the first two mods I mentioned would probably lower your fps depending on what other mods you're using.

I don't think it's a UL issue. There's no tearing in the initial UL:II mod, so it has to be some kind of mod conflict.

I loaded up the Adense, UL, RR patch and all it's dependencies in the Construction Kit and there didn't appear to be any tearing at the area in question. All the Water Planes were on the same level at that particular area. So I'm under the assumption that it has to be a mod later in my LO that's inadvertently changing the settings. Mind you, I'm not working tirelessly at finding it since it's a very minor issue. Just a bit of a nuisance considering it's right outside the Tutorial Sewer exit.

Haven't found a patch for either of the other two, however. I may just be blind.
User avatar
Robert DeLarosa
 
Posts: 3415
Joined: Tue Sep 04, 2007 3:43 pm

Post » Tue May 08, 2012 10:18 pm

I don't think it's a UL issue. There's no tearing in the initial UL:II mod, so it has to be some kind of mod conflict. I loaded up the Adense, UL, RR patch and all it's dependencies in the Construction Kit and there didn't appear to be any tearing at the area in question. All the Water Planes were on the same level at that particular area. So I'm under the assumption that it has to be a mod later in my LO that's inadvertently changing the settings. Mind you, I'm not working tirelessly at finding it since it's a very minor issue. Just a bit of a nuisance considering it's right outside the Tutorial Sewer exit. Haven't found a patch for either of the other two, however. I may just be blind.
I haven't found any compatibility patch for those mods you mention for first question. Do you use BOSS to sort your load order or do it manually regarding the second question?
About that mod conflict, I would post it on the UL thread to see if the team can come up with a solution or a patch. That's what I meant.
User avatar
Jennifer Munroe
 
Posts: 3411
Joined: Sun Aug 26, 2007 12:57 am

Post » Tue May 08, 2012 5:40 pm

I haven't found any compatibility patch for those mods you mention for first question. Do you use BOSS to sort your load order or do it manually regarding the second question?
About that mod conflict, I would post it on the UL thread to see if the team can come up with a solution or a patch. That's what I meant.

Yup, everything's set with BOSS except for four .esps.

I'll try that, thanks for the suggestion.
User avatar
Charleigh Anderson
 
Posts: 3398
Joined: Fri Feb 02, 2007 5:17 am


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