» Tue May 08, 2012 7:33 pm
For a myself I mod a game because there is no stock game that is perfect. No mater how great there is always something that could be improved. The issue is always for me either how much do I enjoy the game or how easy is the game to mod? The more fun I have the more I will learn a hard process to modify the game, The less I like the game then the easier it has to be to modify. But no mater the case the game engine has to first allow what I would like to accomplish.
Why would the company allow people to modify their games? Allowing them to change can allow them to copy or steal their game, for competitors to steal their ideas and put out similar products. (Look at all the clone and conquer games, or the tons of first person shooter games) This is too much for most companies to allow and for a very long time the trend had been to more control over the user rather than more freedom for the user. What the makers of games always forget is choice, it is simple we do not have to accept what they offer and can go else where.
With these two factors I would like to come to the benefits that allowing your game to be modified, First there is limited time when making a new game and there will always be unfinished things, you have either patches or new versions of the same game to fix this. But allowing free workers to find and track the worst of these allows your team the freedom to not spend hours of paid time to track them down. The player who mods the game gets a way to customize and the developer gets unpaid work. Both parties win, or can win, if there is a good way to work together. Seeing what is downloaded the most along with what features fit with the original vision of the game makers is the best way to get a new feature added.
The real task that the team at Bethesda has had to contend with has been sorting the thousands of mods to see out of them what are gems and what are tweaks, what is a copy that changes something and what is true creativity that has added something new to the game. While in theory this is a simple task, too often most people do not know the difference, to them both are new and as such equal. I can only hope that the developers can continue to develop new ideas and not become dependent as others have on following rather than leading. Only time will tell.