just a concern about a mod working properly

Post » Wed May 09, 2012 6:43 am

hello yesterday i got OOO and noticed that the game was considerably harder but today i got to level 3 and it has gotten considerably easyer. i am part of the dark brotherhood and im at the point where
Spoiler
i have to kill that one gaurd and put his finger in a desk (cant remember his name)
so i currently have his armour and a 5 point absorb health steel sword. i am also useing a mod to make it so i have infinite charge on enchanted weapons. is OOO working properly or am i just way over powered (oh and i also use the +5 attributes mod so i dont have to worry about smart leveling lol i will ignore every one who gives me hell about using the other two mods) if anyone knows i would apreciate an answer thanks :)
User avatar
NAtIVe GOddess
 
Posts: 3348
Joined: Tue Aug 15, 2006 6:46 am

Post » Wed May 09, 2012 2:07 am

Once you add mods that are essentially circumventing the difficulty restrictions from OOO, you are taking away from its strengths. I think you knew the answer as you asked the question... :wink:

You can always bump up the difficulty slider to more than 50.
User avatar
Penny Wills
 
Posts: 3474
Joined: Wed Sep 27, 2006 6:16 pm

Post » Tue May 08, 2012 9:43 pm

Once you add mods that are essentially circumventing the difficulty restrictions from OOO, you are taking away from its strengths. I think you knew the answer as you asked the question... :wink:

You can always bump up the difficulty slider to more than 50.
oh lol good point il just start a new character and get rid of the all plus 5 attributes mod. thanks for the answer :)
User avatar
Dalia
 
Posts: 3488
Joined: Mon Oct 23, 2006 12:29 pm

Post » Wed May 09, 2012 12:00 pm

Infinite charges on an absorb health weapon would obviously also make the game easier than OOO intended since you're essentially giving yourself an uberweapon that recharges your health. :gun: But, as you said, I think you're aware of that already. :biggrin:
User avatar
Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am


Return to IV - Oblivion